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Flag Stealing
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Mon Nov 08, 2010 9:26 pm    Post subject:
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it was cool. XYZ got a lot of score from the whole thing so we're happy. besides the fight night was fun. and dave...i wasn't online when you attacked. really needed to sleep so i cashed in the flag and went to bed.
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T2
Admiral
Admiral


Joined: 26 Mar 2005
Posts: 1398
Location: Ontario

 Post Posted: Tue Nov 09, 2010 12:01 am    Post subject:
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I have not seen the BR but perhaps by cashing in the NS flag, Senor you might have opened your own flag for snatching ?
Did Dave have enough "stuff" to take 2 flags at the same time ?

Sorry...just curious
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Tue Nov 09, 2010 1:11 am    Post subject:
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i rubbed the NS flag against my "stuff"
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Tue Nov 09, 2010 5:39 am    Post subject:
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they have a stinky flag now
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ncaries
1st Rear Admiral
1st Rear Admiral


Joined: 05 Jan 2007
Posts: 252

 Post Posted: Tue Nov 09, 2010 1:24 pm    Post subject:
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yes, after 25 washes the smell was still there....

we had to burn it, the smoke was killing, and make a new one.

not to mention the xyz flag.......
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zaphod
1st Rear Admiral
1st Rear Admiral


Joined: 01 Apr 2002
Posts: 234
Location: northern germany near the server

 Post Posted: Tue Nov 09, 2010 3:20 pm    Post subject:
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yes... i tried to come and get some points at your planet, but the smell was like a very effectiv def shield. my crewmember start a rebellion if i would come closer then 500 ly
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DavAlan
Admiral
Admiral


Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Tue Nov 09, 2010 5:47 pm    Post subject: Flag grab....
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OR AKA "THE KAZU JAM SPAM".....

T2 wrote:
I have not seen the BR but perhaps by cashing in the NS flag, Senor you might have opened your own flag for snatching ?
Did Dave have enough "stuff" to take 2 flags at the same time ?

Sorry...just curious

HOW TO RENDER A WELL KNOWN ERAY FC DEFENSE OBSOLETE... THE "--->" INDICATE THE CRITICAL SUB-BATTLES

yours: 65 ships
class 2:
28 destroyers (10/10, 8 MP)
6 HQ invader (0/10, 150 MP)
30 multi-emp-vessels (0/10, 14 MP)
class 4:
1 mothership (0/1000, 320 MP)

enemy: 175 ships
class 1:
84 fighters (1/1, 1 MP)
15 blockade runners (1/2, 2 MP)
26 mosquitoes (0/3, 1 MP)
3 evaporator (1/2, 12 MP)
class 2:
8 destroyers (10/10, 8 MP)
17 holo-clone-ships (0/5, 12 MP)
3 HQ invader (0/10, 150 MP)
class 3:
10 cruisers (100/100, 60 MP)
4 flamingos (0/500, 100 MP)
3 plasma gunship (0/100, 92 MP)
class 4:
2 motherships (0/1000, 320 MP)
buildings:
1 intelligence station (0/1, 0 MP)
1 transwarp-network (0/100, 0 MP)
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)

- click here to see the complete battlereport -

[tweet this] summary:
your losses:
class 2:
1 empty HQ invader
3 multi-emp-vessels
6 destroyers
class 4:
1 mothership

enemy losses:
class 1:
20 fighters
6 mosquitoes
2 blockade runners
class 2:
15 holo-clone-ships
7 destroyers
1 empty HQ invader
1 HQ invader

score: 6
ground battle:
your liberation troopers: 720 - enemy defenders: 340
your flag-trooper enters the enemy base and infiltrates into the flagstation

yours: 65 ships
class 2:
28 destroyers (10/10, 8 MP)
6 HQ invader (0/10, 150 MP)
30 multi-emp-vessels (0/10, 14 MP)
class 4:
1 mothership (0/1000, 320 MP)

enemy: 175 ships
class 1:
84 fighters (1/1, 1 MP)
15 blockade runners (1/2, 2 MP)
26 mosquitoes (0/3, 1 MP)
3 evaporator (1/2, 12 MP)
class 2:
8 destroyers (10/10, 8 MP)
17 holo-clone-ships (0/5, 12 MP)
3 HQ invader (0/10, 150 MP)
class 3:
10 cruisers (100/100, 60 MP)
4 flamingos (0/500, 100 MP)
3 plasma gunship (0/100, 92 MP)
class 4:
2 motherships (0/1000, 320 MP)
buildings:
1 intelligence station (0/1, 0 MP)
1 transwarp-network (0/100, 0 MP)
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)
your class 2 vs enemy class 1: V ^
you:
28 destroyers
30 multi-emp-vessels
6 HQ invader
enemy:
84 fighters
26 mosquitoes
15 blockade runners
3 evaporator

-->30 multi-emp-vessels jam 90 ships
-->6 troop transport released the landing vessels
6 destroyers vs 6 mosquitoes
2 destroyers vs 2 blockade runners
20 destroyers vs 20 fighters

-->18 fighters vs 2 multi-emp-vessels
-->9 fighters vs 1 HQ invader
1 evaporator vs 1 multi-emp-vessel
1 blockade runner vs 1 multi-emp-vessel
1 blockade runner vs 1 destroyer
1 blockade runner vs 1 HQ invader
1 fighter vs 1 destroyer

losses:
you :
2 multi-emp-vessels
1 HQ invader
enemy :
20 fighters
6 mosquitoes
2 blockade runners
score in this subbattle: -148
your class 2 vs enemy class 2: V ^
you:
28 destroyers
28 multi-emp-vessels
5 HQ invader
enemy:
8 destroyers
17 holo-clone-ships
3 HQ invader

-->5 multi-emp-vessels jam 15 ships
-->1 multi-emp-vessel jams 2 ships
-->15 destroyers vs 15 holo-clone-ships
-->7 destroyers vs 7 destroyers
-->2 destroyers vs 2 HQ invader

-->2 troop transport released the landing vessels
-->2 multi-emp-vessels jam 6 ships
-->2 clone-ships clone multi-emp-vessels
-->2 clone-ships clone destroyers
-->1 destroyer vs 1 multi-emp-vessel
6 destroyers vs 6 destroyers

losses:
you :
6 destroyers
1 multi-emp-vessel
enemy :
7 destroyers
15 holo-clone-ships
2 HQ invader
score in this subbattle: 474
your class 4 vs enemy class 3: V ^
you:
1 mothership
enemy:
10 cruisers
4 flamingos
3 plasma gunship


10 cruisers vs 1 mothership

losses:
you :
1 mothership
enemy :
-
score in this subbattle: -320
summary:
your losses:
class 2:
1 empty HQ invader
3 multi-emp-vessels
6 destroyers
class 4:
1 mothership

enemy losses:
class 1:
20 fighters
6 mosquitoes
2 blockade runners
class 2:
15 holo-clone-ships
7 destroyers
1 empty HQ invader
1 HQ invader

score: 6
-->ground battle:
your liberation troopers: 720 - enemy defenders: 340
your flag-trooper enters the enemy base and infiltrates into the flagstation


NOTE: the invading troopers were release in a c2 (mine) vs c1 (the fc's) sub-battle. In the c2 vs c2 sub-battle all holo clones except 4 were jammed by multi-emps and the 2 unjammed failed to clone my invaders (a common result that causes the invasion to fail).
20 or so retraitors in the base would waste my plan though so, this tactic can be defended against by eray.

I used to consider eray best for fc invasion and defense but, got to hand the best invasion capability to kazu now.....

....was ony one week into evo this time (only ships researched: emp c1, multi-emps, hq invaders)

note: I intended on using 4 of 6 invaders in fleet 1 to get our flag....and then the other 2 to take theirs with fleet 2...both of which would have worked. (note the 320 defense troopers to overcome and the 480 that 4 of my invaders would release + the 1 fleet leaving a single c2 behind for the other 2 invaders to release in response.....

....in the initial battles done by other ns to knock defenses down our nanite suffered the worst and took the brunt of our losses....primarily due to a "plasma gunship swank" that kills all c3 in the target fleet and killed the single cruiser in that fleet....enabling those cruiser to kill my ms but, that prevented the da from getting a turn at my surviving c1 and c2 (as a compensation)....fleet 2 then eta'ed in defensive and "rescued" the stranded fleet 1....
btw-fleet 2 (unused) contained 100 additional destroyers and 50 more multi-emps and I intended to "write off" 2 ms's and subsequently the 2 stranded fleets....
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Wed Nov 10, 2010 11:34 pm    Post subject:
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yup. jamming is pretty rad!
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DavAlan
Admiral
Admiral


Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Thu Nov 11, 2010 7:03 am    Post subject:
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RECENT OSCILLATION PROBE RESULTS INDICATE I NEED TO EXTEND A WELCOME TO OUR RIVALS AS THEY ENTER THE NEWEST AREA OF SPACETRACE ON THE FARSIDE OF THE BLACK HOLE....

WELCOME SENOR AND FRIENDS
_________________
"Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Thu Nov 11, 2010 12:52 pm    Post subject:
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thanks for the warm welcome, but we're not there yet. dont think our probes were manned. maybe just some dogs on board...
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DarkCloud
2nd Lieutenant
2nd Lieutenant


Joined: 19 Aug 2010
Posts: 16

 Post Posted: Thu Nov 11, 2010 10:54 pm    Post subject:
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dont forget the monkeys required to fly the probes
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Marth Diro
Captain
Captain


Joined: 23 Oct 2007
Posts: 139
Location: Berlin

 Post Posted: Sat Nov 13, 2010 12:01 am    Post subject:
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i've heard that the xyz alliance is controlled by monkeys, is that true? must be very intelligent monkeys!
at least they caused some help done by ToC! very suspicious that a ToC attacked a NS member in these times where a flag doesn't know where it belongs to...
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Sat Nov 13, 2010 1:02 am    Post subject:
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yea. i payed TOC to attack you. in bananas.
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Sat Nov 13, 2010 6:58 pm    Post subject:
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http://www.youtube.com/watch?v=tCL1svBhVgk
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DavAlan
Admiral
Admiral


Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Sat Nov 13, 2010 7:57 pm    Post subject:
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Escalation is key to st survival.....

....and one more will return in response to the escalation....and one more and....we get closer to that goal.....

*2 major alliances outside of the trainers really sucks anyway
_________________
"Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524
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zaphod
1st Rear Admiral
1st Rear Admiral


Joined: 01 Apr 2002
Posts: 234
Location: northern germany near the server

 Post Posted: Sat Nov 13, 2010 10:37 pm    Post subject:
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i like this game. let´s all be mokeys and do some stupid things, nobody could see before.

there are nearly no targets to get and if you attack one, there is always crying...
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Sun Nov 14, 2010 2:56 pm    Post subject:
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welcome back Renee!
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Mon Nov 15, 2010 6:48 pm    Post subject:
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Quote:
Capture the Flag
*** of *** changed his tag while your alliance was in possession of his alliance's flag.
Your alliance received 20 % of his score for that.


I didn't remember this part of the CTF mechanics. thanks a lot anyway.
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Marth Diro
Captain
Captain


Joined: 23 Oct 2007
Posts: 139
Location: Berlin

 Post Posted: Tue Nov 16, 2010 8:10 am    Post subject:
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you're welcome!
i had something over 1% of my evo left, so i decided to start my new evo over 1 day earlier to be more synchronized with my alliance mates in the coming flag recapture. 20% of my points was the prise for that.
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Tue Nov 16, 2010 10:31 am    Post subject:

more sychronized? you mean able to hide the flag carrier...
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