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this vote will decide about the future of this invention: |
this can be added to the game |
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25% |
[ 1 ] |
it needs some changes but it is a good invention |
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25% |
[ 1 ] |
i will post the needed changes here |
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25% |
[ 1 ] |
no good try another one |
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25% |
[ 1 ] |
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Total Votes : 4 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Feb 27, 2009 2:37 pm Post subject: icelander |
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icelander (class 4 ship)
if this ship gets hit in battle it will produce 3 penguins in your fleet.
attack/life: 0/150
manpower: 450
researchtime: 1 d
buildingtime: 12 h
e-ray-technology
needed research:
science recycle methods
battle details:
if this ship is hit it creates 500 penguins in your own fleet in class 1
(battle engine syntax: trigger_hit@create,self,500,1,penguin) |
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DragonLilly Vice Admiral
Joined: 14 Aug 2008 Posts: 509 Location: City of NFL CHAMPS - THE PITTSBURGH STEELERS!!!
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Posted: Fri Feb 27, 2009 2:39 pm Post subject: |
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What can I say, I got bored... but the description is wrong - it produces 500 penguins in your fleet similar to that of the carrier... I thought this would be a balance for erays to explore something like the carrier as they can't do that or penguins |
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colinthecorgi 1st Rear Admiral
Joined: 30 Nov 2007 Posts: 273
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Posted: Fri Feb 27, 2009 3:20 pm Post subject: |
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I would suggest 450 penguins, so the MP stay even. _________________ Running the P since 2007 |
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Jack09 Vice Admiral
Joined: 28 Dec 2008 Posts: 504 Location: United States
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Posted: Fri Feb 27, 2009 3:32 pm Post subject: |
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So after it produces the penguins it just stays there and is like -points for you? _________________ 11/11/11 |
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Bodyless Ensign
Joined: 27 Feb 2009 Posts: 8
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Posted: Fri Feb 27, 2009 4:25 pm Post subject: |
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DragonLilly wrote: | What can I say, I got bored... but the description is wrong - it produces 500 penguins in your fleet similar to that of the carrier... I thought this would be a balance for erays to explore something like the carrier as they can't do that or penguins |
but the carrier uses "evolve" and not create. this way the ship will stay in your fleet and even produce 500 penguins each time it is hit by any ship. so if you let it fight against for example 100 fighters it will create 50000 penguins. which will then be immediatly recycled at the end of the subbattle since it is c4. |
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mjx1 Admiral
Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Fri Feb 27, 2009 6:19 pm Post subject: |
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Does it borrow these penguins from another fleet and then loses it all and can't repay it. _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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colinthecorgi 1st Rear Admiral
Joined: 30 Nov 2007 Posts: 273
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Posted: Fri Feb 27, 2009 11:29 pm Post subject: |
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good points there.
I assume the "evolve" and the c4 ship goes away. _________________ Running the P since 2007 |
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Mighty Admiral
Joined: 24 Feb 2005 Posts: 738
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Posted: Sat Feb 28, 2009 12:46 am Post subject: |
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this ought to be the most ridicules invention I have seen. _________________
AKA "Ace" (21 Apr 2008)
AKA "God" (29 Sep 2002)
AKA "SMod" (25 oct 2002)
Permanently inactive since - 20 Mar 2009 |
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