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A zillion clones appeared?


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colinthecorgi
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 Post Posted: Fri Feb 20, 2009 1:10 am    Post subject: A zillion clones appeared?
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your class 1 vs enemy class 1: V ^
you:
1 commando-fighter
2 sporators
enemy:
28 fighters
1 retreat fighter

1 sporator is modifying all class 2 ships: 327 ships
1 sporator is modifying all class 1 ships: 28 ships
1 commando fighter gives double firepower to 2 ships
1 commando-fighter vs 1 fighter

1 fighter vs 1 sporator

losses:
you :
1 commando-fighter
2 sporators
enemy :
1 fighter
score in this subbattle: -19
your class 2 vs enemy class 2: V ^
you:
1 shield generator
111 graze reactors
2 sporogenator
enemy:
172 destroyers
25 holo-clone-ships
10 shield generators
1 spectre
1 campaign ship
4 HQ invader

328 grazers breeded
2 sporogenator releases sporators 6 ships
208 grazers vs 104 destroyers
4 grazers vs 2 HQ invader
82 grazers vs 41 grazers
2 grazers vs 1 spectre
1 shield generated
1 sporogenator vs 1 shield generator
1 sporogenator vs 1 destroyer
5 grazers vs 5 shield generators
16 grazers vs 16 holo-clone-ships
5 grazers vs 5 destroyers
3 grazers vs 3 grazers

69 grazers breeded
69 clone-ships clone graze reactor
41 clone-ships clone grazers
17 shields generated
4 troop transport released the landing vessels
112 grazers vs 56 grazers
1 heavy shock wave detected: destructed 268 ships
1 heavy shock wave detected: destructed 240 ships
1 campaign ship distracts the fleet.
all remaining ships reassemble for another strike after 262 ships
1 destroyer vs 1 shield generator
2 destroyers vs 2 sporogenator
83 destroyers vs 83 graze reactors
205 destroyers vs 205 grazers
3 grazers vs 3 graze reactors
27 grazers vs 27 grazers

losses:
you :
1 shield generator
261 grazers
86 graze reactors
2 sporogenator
enemy :
27 fighters
105 destroyers
16 holo-clone-ships
6 shield generators
1 retreat fighter
1 spectre
41 grazers
1 campaign ship
2 HQ invader
480 flag-trooper
score in this subbattle: 109


These are the c1 vs c1 and c2 vs c2 battles. As you can see, it seems my enemy had AT LEAST 55 holo-clone ships active in this battle (110 clonings were performed, and even if the campaign went off late in the day, this means at least 55 clones). And that is the lowest theoretical number. More likely, the number was well over 60.

Since there were several enemy fleets at the target, this cost me a lot more than just this battle. With a "normal" battle, I would have scored heavily, but now it turned into a disaster. What happened?
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colinthecorgi
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 Post Posted: Fri Feb 20, 2009 1:18 am    Post subject:
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And I want my points back
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Failtrip1
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 Post Posted: Fri Feb 20, 2009 2:08 am    Post subject:
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I think that his 16 Holo clones cloned 16 of your graze reactors not grazers.So he produced 112 grazers.
As far as I can read only those 112 grazer fought you and some after campaign ship was activated.
Those first 3 lines didnt took place in battle as far as I can tell.To be honest dont know why they are so messed up.They dont make sense to me at all.
Here is another thing I dont get it:

1 heavy shock wave detected: destructed 268 ships
1 heavy shock wave detected: destructed 240 ships

What ships were lost here when you havent had any c1.

Edit:
Maybe it has something to do with sporator and berserker function of grazer.Just a thought.
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Last edited by Failtrip1 on Fri Feb 20, 2009 2:51 am; edited 1 time in total
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SpaceGamer
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 Post Posted: Fri Feb 20, 2009 2:32 am    Post subject:
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I see the battle header for class 2 is missing. Did you copy the BR correctly.

I say this because in the class one battle the sporators tell a differant story.

Quote:
your class 1 vs enemy class 1: V ^
you:
1 commando-fighter
2 sporators
enemy:
28 fighters
1 retreat fighter

1 sporator is modifying all class 2 ships: 327 ships
1 sporator is modifying all class 1 ships: 28 ships
1 commando fighter gives double firepower to 2 ships
1 commando-fighter vs 1 fighter

1 fighter vs 1 sporator



So I think you didn't get a good copy of your BR.

Your not whining now are you?

Quote:
colinthecorgi Posted: Thu Feb 19, 2009 11:18 pm Post subject:

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Failtrip1
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 Post Posted: Fri Feb 20, 2009 2:50 am    Post subject:
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Sporator worked just fine.Dont know what would it be wrong with it.There are 327 c2 ships.
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SpaceGamer
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 Post Posted: Fri Feb 20, 2009 3:24 am    Post subject:
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Well he might have been in the middle of moving ships around in his fleets. When the battle started. I assume this was at your base since he had HQ invaders. I have had ships build in the middle of a battle at my base. It does look like the clone ships cloned over 4 times each.
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Failtrip1
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 Post Posted: Fri Feb 20, 2009 3:35 am    Post subject:
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Sorry mate I dont get what your saying.
I just said that sporator worked fine.They both had 327 class 2 ships and sporator modified them all.No mystery here.
I told in my first post what I thought about cloning effect.
And ships cant be drop in battle.Once you have a battle there is no addin ships in subbattles.
You assume wrong.
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colinthecorgi
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 Post Posted: Fri Feb 20, 2009 9:45 am    Post subject:
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The class two header is in there, just no empty lines.
Happens sometimes that the lines disappear.

Here is the c2 vs c2:
your class 2 vs enemy class 2: V ^
you:
1 shield generator
111 graze reactors
2 sporogenator
enemy:
172 destroyers
25 holo-clone-ships
10 shield generators
1 spectre
1 campaign ship
4 HQ invader

328 grazers breeded
2 sporogenator releases sporators 6 ships
208 grazers vs 104 destroyers
4 grazers vs 2 HQ invader
82 grazers vs 41 grazers
2 grazers vs 1 spectre
1 shield generated
1 sporogenator vs 1 shield generator
1 sporogenator vs 1 destroyer
5 grazers vs 5 shield generators
16 grazers vs 16 holo-clone-ships
5 grazers vs 5 destroyers
3 grazers vs 3 grazers

69 grazers breeded
69 clone-ships clone graze reactor
41 clone-ships clone grazers
17 shields generated
4 troop transport released the landing vessels
112 grazers vs 56 grazers
1 heavy shock wave detected: destructed 268 ships
1 heavy shock wave detected: destructed 240 ships
1 campaign ship distracts the fleet.
all remaining ships reassemble for another strike after 262 ships
1 destroyer vs 1 shield generator
2 destroyers vs 2 sporogenator
83 destroyers vs 83 graze reactors
205 destroyers vs 205 grazers
3 grazers vs 3 graze reactors
27 grazers vs 27 grazers


This BR doesn't make sense.
Just look at how many of his destroyers my ships fired on? How did the rest of his destroyers die?

His spectre fired twice, killing his trooper pods and other c1. That is the explanation for the shock-waves.
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colinthecorgi
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 Post Posted: Fri Feb 20, 2009 10:00 am    Post subject:
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oops, he didn't lose those other destroyers even...
Hmmm.

This is wierd.
My reactors could make a lot of grazers, considering the sporation. Well, you are probably right. The BR is probably messed up, and things happened another way.
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Connor McCloud
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 Post Posted: Fri Feb 20, 2009 11:09 am    Post subject:
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The shockwave kills the HQ troopers I think .

69 clone-ships clone graze reactor
41 clone-ships clone grazers


This is weird he has 25 holoclones and a Campaignship so in his best possible way he only could have 50 cloneships this BR's says he had 110 !

I think there is a mix up of battlesyntaxes holoclones cloned till it got shot like a grazereactor breeds till it is shot .
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colinthecorgi
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 Post Posted: Fri Feb 20, 2009 12:39 pm    Post subject:
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Your not whining now are you?

Quote:
colinthecorgi Posted: Thu Feb 19, 2009 11:18 pm Post subject:

--------------------------------------------------------------------------------

And I want my points back



Naah, no whining. There was a smiley in there also.
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colinthecorgi
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 Post Posted: Fri Feb 20, 2009 12:40 pm    Post subject:

something like that sounds feasible connor.

I find it odd that I didn't kill more ships.
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