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DragonLilly Vice Admiral

Joined: 14 Aug 2008 Posts: 509 Location: City of NFL CHAMPS - THE PITTSBURGH STEELERS!!!
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Posted: Wed Feb 11, 2009 6:20 pm Post subject: Additions for the COW/Leader |
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Cow Additions Recommendations:
- be able to see member buildings
- A probe list and their locations for each member - not to include the data on the probes but just what kind of probes they have at what locations
- It would also be nice to see what techs that each member had already researched and what ships each member can or can not build (this could be considered for the leader as well)
Leader Additions Recommendation:
- To be able to view each members personal score
- It would also be nice to see what techs that each member had already researched and what ships each member can or can not build (this could be considered for the COW as well) |
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Inatic Commander

Joined: 18 Jan 2009 Posts: 82 Location: California
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Posted: Wed Feb 11, 2009 11:45 pm Post subject: Re: Additions for the COW/Leader |
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this would be a good idea,
but you can just ask the members in your alliance to copy and past their finished researches and such info you want and tell them to send it in an alliance round message occassionaly so all of your alliance knows whats going on with each member
instead of making admin or whoever programs this game do it and save them the truoble because im sure they are busy enough.
When it can simply be done in a message ingame
it would be nice though if they had extra time
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ilofuyci 2nd Rear Admiral

Joined: 19 Mar 2007 Posts: 195 Location: Seattle, WA, USA
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Posted: Wed Feb 11, 2009 11:56 pm Post subject: |
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Agree with Inatic.
These things might be nice to have, but none of them are COW crucial, and it's all handled by talking to each other, anyway. _________________ "On tue un homme, on est un assassin. On en tue des millions, on est un conquérant. On les tue tous, on est Dieu"
~
"Kill a man and you're a murderer, kill many and you're a conqueror, kill them all, you're a god"
Jean Rostand 1894-1977 |
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DragonLilly Vice Admiral

Joined: 14 Aug 2008 Posts: 509 Location: City of NFL CHAMPS - THE PITTSBURGH STEELERS!!!
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Posted: Fri Feb 13, 2009 6:03 am Post subject: |
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these ideas were made as a 'nice to have' suggestion... its not mandatory... but in general just a general suggestion... I understand that Admin has alot on his plate... maybe someday this could be added when he's got some spare time |
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admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
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Posted: Fri Feb 13, 2009 2:38 pm Post subject: |
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we will implement the probes positions and member buildings when we find the time
the researches can be posted via messages |
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ilofuyci 2nd Rear Admiral

Joined: 19 Mar 2007 Posts: 195 Location: Seattle, WA, USA
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Posted: Sat Feb 14, 2009 4:34 am Post subject: |
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I don't see this as changing much.
It just gives the CoW access to information he needs, anyway.
It will streamline communications, and prevent accidents.
If you don't want to use this addition, you don't have to.
We still have to report other things, like what research we have done, so if you want, you can just ignore the CoW screen.
It isn't radically altering the game, or even the game play.
Copacetic? _________________ "On tue un homme, on est un assassin. On en tue des millions, on est un conquérant. On les tue tous, on est Dieu"
~
"Kill a man and you're a murderer, kill many and you're a conqueror, kill them all, you're a god"
Jean Rostand 1894-1977 |
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