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Explanation plz
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Connor McCloud
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Joined: 15 Jun 2004
Posts: 916
Location: Netherlands

 Post Posted: Thu Feb 12, 2009 3:07 pm    Post subject: Explanation plz
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look at the following br could someone explane to me why I lose flagg troopers against interceptors ? Cause I don't understand it




your fleet 2 fights against the base from MMMM of PPPP at xxx/xxx/xx
12.02 12:37:12 - your fleet arrived

yours: 22 ships
class 2:
14 destroyers (10/10, 8 MP)
5 shield generators (0/2, 4 MP)
1 holo-clone-ship (0/5, 12 MP)
1 HQ invader (0/10, 150 MP)
class 4:
1 mothership (0/1000, 320 MP)

enemy: 84 ships
class 1:
4 bulk fighters (2/4, 3 MP)
65 interceptors (0/1, 1 MP)
1 evaporator (1/2, 12 MP)
class 2:
4 holo-clone-ships (0/5, 12 MP)
class 3:
1 apollo cruiser (0/100, 85 MP)
2 cyclopses (0/100, 120 MP)
4 plasma gunship (0/100, 92 MP)
class 4:
2 motherships (0/1000, 320 MP)
1 major reconstructor (0/150, 550 MP)
1 intelligence station (0/1, 0 MP)
1 transwarp-network (0/100, 0 MP)
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)

--------------------------------------------------------------------------------
your class 2 vs enemy class 1: V
enemy:
65 interceptors
4 bulk fighters
1 evaporator
you:
14 destroyers
1 holo-clone-ship
5 shield generators
1 HQ invader



5 shields generated
1 troop transport released the landing vessels
1 interceptor intercepts 2 ships
1 clone-ship clones interceptor
13 destroyers vs 13 interceptors
1 destroyer vs 1 bulk fighter






45 interceptors intercept 90 ships
2 bulk fighters vs 1 destroyer
1 evaporator vs 1 shield generator
1 bulk fighter vs 1 shield generator
1 bulk fighter vs 1 destroyer




losses:
enemy :
15 interceptors
1 bulk fighter
you :
1 shield generator
90 flag-trooper
score in this subbattle: 14

--------------------------------------------------------------------------------
your class 2 vs enemy class 2: V
enemy:
4 holo-clone-ships
you:
14 destroyers
1 holo-clone-ship
4 shield generators
1 HQ invader



1 shield generated
1 clone-ship clones holo-clone-ship
4 destroyers vs 4 holo-clone-ships






2 clone-ships clone holo-clone-ships
1 shield generated
1 clone-ship clones shield generator
1 clone-ship clones destroyer
1 destroyer vs 1 destroyer




losses:
enemy :
4 holo-clone-ships
you :
1 destroyer
score in this subbattle: 40

--------------------------------------------------------------------------------
your class 4 vs enemy class 3: V
enemy:
2 cyclopses
1 apollo cruiser
4 plasma gunship
you:
1 mothership









1 cyclops destroys 30 ships
1 apollo cruiser destroys 10 ships




losses:
enemy :
-
you :
7 destroyers
1 holo-clone-ship
2 shield generators
30 flag-trooper
score in this subbattle: -76

--------------------------------------------------------------------------------
your class 4 vs enemy class 4: V
enemy:
2 motherships
1 shipyard
1 research center
1 major reconstructor
1 transwarp-network
1 defensive array
1 intelligence station
you:
1 mothership









1 defensive array defends in class 2: 9 ships




losses:
enemy :
-
you :
6 destroyers
2 shield generators
1 HQ invader
score in this subbattle: -206

--------------------------------------------------------------------------------
summary:
enemy losses:
class 1:
15 interceptors
1 bulk fighter
class 2:
4 holo-clone-ships

your losses:
class 1:
troopers:
120 flag-trooper
class 2:
ships:
1 holo-clone-ship
14 destroyers
5 shield generators
1 empty HQ invader

score: -228
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Jack09
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Joined: 28 Dec 2008
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Location: United States

 Post Posted: Thu Feb 12, 2009 3:30 pm    Post subject:
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I have absolutely no idea, but could it be that the interceptors took out the pods that had the men in it?

No idea though, im wondering what happened if someone could spread light on this.
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colinthecorgi
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 Post Posted: Thu Feb 12, 2009 3:57 pm    Post subject:
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yes.


It depends on battle order (that is why I've been suggesting the exact battle order in a graphical interface). (On the side: I am learning Java for this purpose)
So the pods were released so early that a lot of interceptors got a shot at the troopers.
Then the cyclops zapped some more troopers, so many that there were none left for the DA to zap.

That's the whole story.
Even if there had been no interceptors the flag snatch would have been unseuccessful, since the entire enemy c3 was allowed to fire in c3 vs c4 battle, so the cyclopses would have zapped the troopers anyway. One cyclops+DA would also be enough.

In an alternative scenario, the HQ would have unloaded again in the c2 vs c2 battle? I don't know if HQ invaders can swank. I suspect not, since they seem to have the status "empty HQ invaders" sometimes. So I guess the battle engine can track whether they are loaded or not.

IMO the most interesting was the clones cloning clones. What then? Does the clone-clone try to clone again? Or does it just sit there (this seems to be the case)?

FYI:
Trooper pods are considered c1 ships once they are released, like missiles from launchers are considered c3 ships once they are launched.
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Connor McCloud
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 Post Posted: Thu Feb 12, 2009 4:13 pm    Post subject:
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I know that the flagg wasn't going to be taken . But my problem is that in a C2 battle the interceptors shoot back into C1
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zaphod
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 Post Posted: Thu Feb 12, 2009 4:20 pm    Post subject:
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no idea. the c1 vs c1 battle was over (was never there) after the c1 vs c1 comes the c1 vs c2 in this case. so the ceptors have to be ready with their work.
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Senor
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 Post Posted: Thu Feb 12, 2009 4:21 pm    Post subject:
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its works like plasma gunship. interceptors syntax is mod c1. so if there are ships in c1 then it will go off against those ships even if the interceptor is fighting against a different class. just very rare that c1 is created in another subbattle.
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al12
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 Post Posted: Thu Feb 12, 2009 4:29 pm    Post subject:
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You fought with class 2 vs class 1. I think that your HQ invadors released the invadors, and then the interseptors got a turn. But even though it was class 2 vs class 1, because the interseptors can't harm class 2 they may have shot into your class 1 instead of into your class 2. Got to look at the syntax if they should be able to do that.

battle details:
modifies AP/LP by 0/-1 of 2 ships of any ship-type in the enemy fleet in class 1
battlemessage: "interceptor intercepts ... ships"
(battle engine syntax: mod,enemy,2,1,all,+,0,-1,interceptor intercepts)

It doesn't matter if they fight your class 2-3-4, they will always target your class 1, just like plasma gun ships target class 3 in each class battle. The interseptors just did what they are suppoost to do.
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Connor McCloud
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 Post Posted: Thu Feb 12, 2009 4:40 pm    Post subject:

OK , clear to me now to bad LOL
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