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Connor McCloud Admiral
Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Thu Feb 12, 2009 3:07 pm Post subject: Explanation plz |
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look at the following br could someone explane to me why I lose flagg troopers against interceptors ? Cause I don't understand it
your fleet 2 fights against the base from MMMM of PPPP at xxx/xxx/xx
12.02 12:37:12 - your fleet arrived
yours: 22 ships
class 2:
14 destroyers (10/10, 8 MP)
5 shield generators (0/2, 4 MP)
1 holo-clone-ship (0/5, 12 MP)
1 HQ invader (0/10, 150 MP)
class 4:
1 mothership (0/1000, 320 MP)
enemy: 84 ships
class 1:
4 bulk fighters (2/4, 3 MP)
65 interceptors (0/1, 1 MP)
1 evaporator (1/2, 12 MP)
class 2:
4 holo-clone-ships (0/5, 12 MP)
class 3:
1 apollo cruiser (0/100, 85 MP)
2 cyclopses (0/100, 120 MP)
4 plasma gunship (0/100, 92 MP)
class 4:
2 motherships (0/1000, 320 MP)
1 major reconstructor (0/150, 550 MP)
1 intelligence station (0/1, 0 MP)
1 transwarp-network (0/100, 0 MP)
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)
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your class 2 vs enemy class 1: V
enemy:
65 interceptors
4 bulk fighters
1 evaporator
you:
14 destroyers
1 holo-clone-ship
5 shield generators
1 HQ invader
5 shields generated
1 troop transport released the landing vessels
1 interceptor intercepts 2 ships
1 clone-ship clones interceptor
13 destroyers vs 13 interceptors
1 destroyer vs 1 bulk fighter
45 interceptors intercept 90 ships
2 bulk fighters vs 1 destroyer
1 evaporator vs 1 shield generator
1 bulk fighter vs 1 shield generator
1 bulk fighter vs 1 destroyer
losses:
enemy :
15 interceptors
1 bulk fighter
you :
1 shield generator
90 flag-trooper
score in this subbattle: 14
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your class 2 vs enemy class 2: V
enemy:
4 holo-clone-ships
you:
14 destroyers
1 holo-clone-ship
4 shield generators
1 HQ invader
1 shield generated
1 clone-ship clones holo-clone-ship
4 destroyers vs 4 holo-clone-ships
2 clone-ships clone holo-clone-ships
1 shield generated
1 clone-ship clones shield generator
1 clone-ship clones destroyer
1 destroyer vs 1 destroyer
losses:
enemy :
4 holo-clone-ships
you :
1 destroyer
score in this subbattle: 40
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your class 4 vs enemy class 3: V
enemy:
2 cyclopses
1 apollo cruiser
4 plasma gunship
you:
1 mothership
1 cyclops destroys 30 ships
1 apollo cruiser destroys 10 ships
losses:
enemy :
-
you :
7 destroyers
1 holo-clone-ship
2 shield generators
30 flag-trooper
score in this subbattle: -76
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your class 4 vs enemy class 4: V
enemy:
2 motherships
1 shipyard
1 research center
1 major reconstructor
1 transwarp-network
1 defensive array
1 intelligence station
you:
1 mothership
1 defensive array defends in class 2: 9 ships
losses:
enemy :
-
you :
6 destroyers
2 shield generators
1 HQ invader
score in this subbattle: -206
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summary:
enemy losses:
class 1:
15 interceptors
1 bulk fighter
class 2:
4 holo-clone-ships
your losses:
class 1:
troopers:
120 flag-trooper
class 2:
ships:
1 holo-clone-ship
14 destroyers
5 shield generators
1 empty HQ invader
score: -228 _________________ Greetz Connor
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Jack09 Vice Admiral
Joined: 28 Dec 2008 Posts: 504 Location: United States
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Posted: Thu Feb 12, 2009 3:30 pm Post subject: |
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I have absolutely no idea, but could it be that the interceptors took out the pods that had the men in it?
No idea though, im wondering what happened if someone could spread light on this. _________________ 11/11/11 |
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colinthecorgi 1st Rear Admiral
Joined: 30 Nov 2007 Posts: 273
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Posted: Thu Feb 12, 2009 3:57 pm Post subject: |
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yes.
It depends on battle order (that is why I've been suggesting the exact battle order in a graphical interface). (On the side: I am learning Java for this purpose)
So the pods were released so early that a lot of interceptors got a shot at the troopers.
Then the cyclops zapped some more troopers, so many that there were none left for the DA to zap.
That's the whole story.
Even if there had been no interceptors the flag snatch would have been unseuccessful, since the entire enemy c3 was allowed to fire in c3 vs c4 battle, so the cyclopses would have zapped the troopers anyway. One cyclops+DA would also be enough.
In an alternative scenario, the HQ would have unloaded again in the c2 vs c2 battle? I don't know if HQ invaders can swank. I suspect not, since they seem to have the status "empty HQ invaders" sometimes. So I guess the battle engine can track whether they are loaded or not.
IMO the most interesting was the clones cloning clones. What then? Does the clone-clone try to clone again? Or does it just sit there (this seems to be the case)?
FYI:
Trooper pods are considered c1 ships once they are released, like missiles from launchers are considered c3 ships once they are launched. _________________ Running the P since 2007 |
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Connor McCloud Admiral
Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Thu Feb 12, 2009 4:13 pm Post subject: |
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I know that the flagg wasn't going to be taken . But my problem is that in a C2 battle the interceptors shoot back into C1 _________________ Greetz Connor
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zaphod 1st Rear Admiral
Joined: 01 Apr 2002 Posts: 234 Location: northern germany near the server
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Posted: Thu Feb 12, 2009 4:20 pm Post subject: |
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no idea. the c1 vs c1 battle was over (was never there) after the c1 vs c1 comes the c1 vs c2 in this case. so the ceptors have to be ready with their work. |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Thu Feb 12, 2009 4:21 pm Post subject: |
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its works like plasma gunship. interceptors syntax is mod c1. so if there are ships in c1 then it will go off against those ships even if the interceptor is fighting against a different class. just very rare that c1 is created in another subbattle. |
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al12 Admiral
Joined: 17 Apr 2006 Posts: 844
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Posted: Thu Feb 12, 2009 4:29 pm Post subject: |
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You fought with class 2 vs class 1. I think that your HQ invadors released the invadors, and then the interseptors got a turn. But even though it was class 2 vs class 1, because the interseptors can't harm class 2 they may have shot into your class 1 instead of into your class 2. Got to look at the syntax if they should be able to do that.
battle details:
modifies AP/LP by 0/-1 of 2 ships of any ship-type in the enemy fleet in class 1
battlemessage: "interceptor intercepts ... ships"
(battle engine syntax: mod,enemy,2,1,all,+,0,-1,interceptor intercepts)
It doesn't matter if they fight your class 2-3-4, they will always target your class 1, just like plasma gun ships target class 3 in each class battle. The interseptors just did what they are suppoost to do. _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Connor McCloud Admiral
Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Thu Feb 12, 2009 4:40 pm Post subject: |
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OK , clear to me now to bad LOL _________________ Greetz Connor
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