Recent topics Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
anti-warp probe
Post new topic   Reply to topic
SpaceTrace Forum Forum Index » Possible new Technologies » anti-warp probe
View previous topic :: View next topic  

this vote will decide about the future of this invention:
this can be added to the game
57%
 57%  [ 8 ]
it needs some changes but it is a good invention
21%
 21%  [ 3 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
21%
 21%  [ 3 ]
Total Votes : 14

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon Jun 02, 2003 2:42 am    Post subject:
Reply with quote

anti-warp probe

this probe uses a special disruption wave that prevents any fleets from entering warp from the coords its at. the probe only has enough power to sustain this wave for 1 day.


scanradius: 0

speed: warp 5

researchtime: 1 d


needed research:
gravity

battle details:
battle engine syntax:
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website
darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Mon Jun 02, 2003 4:33 am    Post subject:
Reply with quote

I don't really understand it.
Please explain to me.

_________________
The Spam Master of the Spam Alliance
 Back to top »
View user's profile Send private message Visit poster's website
Bilerator
1st Rear Admiral
1st Rear Admiral


Joined: 10 Jan 2002
Posts: 203
Location: Germany

 Post Posted: Mon Jun 02, 2003 4:42 am    Post subject:
Reply with quote

This is quite easy to explain

If you have sent this probe to x/y/z, all fleets, that are at the same coords, can't fly away.
But this can only be done for one day, then there is no energy anymore and all fleets can travel again.
That's a really, really good idea, but could be quite annoying
 Back to top »
View user's profile Send private message ICQ Number
JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Mon Jun 02, 2003 6:58 am    Post subject:
Reply with quote

Maybe it should have a bigger radius. You can go now to x/y/z+1 and then wait a day and then attack
 Back to top »
View user's profile Send private message Send e-mail
Bilerator
1st Rear Admiral
1st Rear Admiral


Joined: 10 Jan 2002
Posts: 203
Location: Germany

 Post Posted: Mon Jun 02, 2003 11:24 am    Post subject:
Reply with quote

I think the radius is perfectly good.

The idea is that you prevent fleets from attacking you ( by pretending that they start from home ) or you can make them stop so that you can attack them, because that's what you wanna do anyway. So a bigger radius makes no sense, does it ?
 Back to top »
View user's profile Send private message ICQ Number
MasterNeil
Captain
Captain


Joined: 02 Mar 2003
Posts: 141

 Post Posted: Mon Jun 02, 2003 11:35 am    Post subject:
Reply with quote

A bigger radius would make sense, but this was made for a pinpoint thing, not just to fire it at a random location and hope to snag a fleet. Staling a fleet can be very useful, if only for a day
 Back to top »
View user's profile Send private message AIM Address
zaphod
1st Rear Admiral
1st Rear Admiral


Joined: 01 Apr 2002
Posts: 234
Location: northern germany near the server

 Post Posted: Mon Jun 02, 2003 1:24 pm    Post subject:
Reply with quote

the idea is good.
aa bigger radius will make such aa probe too powerfull. if you build 3 o these probes you can bring a players 3 days to stay were he is...that´s really hard.
 Back to top »
View user's profile Send private message
kever
1st Rear Admiral
1st Rear Admiral


Joined: 18 Feb 2003
Posts: 308
Location: Finland

 Post Posted: Mon Jun 02, 2003 10:11 pm    Post subject:
Reply with quote

And u can build new ones ass the old ones are destroyed. So the building time wud need to be altest 3 days or u can keep enemy fleet FOREVER in its base

_________________
I came, I saw, I conquered.
 Back to top »
View user's profile Send private message AIM Address MSN Messenger
wizz
2nd Rear Admiral
2nd Rear Admiral


Joined: 10 Sep 2002
Posts: 151

 Post Posted: Mon Jun 02, 2003 10:30 pm    Post subject:
Reply with quote

its too mighty stuff...

maybe an hour duration instead of a day will do ?
 Back to top »
View user's profile Send private message
MasterNeil
Captain
Captain


Joined: 02 Mar 2003
Posts: 141

 Post Posted: Mon Jun 02, 2003 10:32 pm    Post subject:
Reply with quote

I don't think an hour is enough to do anythig much, but I like the idea of extending the build time to like 3 days
 Back to top »
View user's profile Send private message AIM Address
darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Tue Jun 03, 2003 2:10 am    Post subject:
Reply with quote

From the explain that say you can't take out a fleet from you base, but not say that can stay in the base and attack the fleet that stop. Or a fleet returning.
Is that can avoid you fleet get out. Why not create a counterpart of this probe. One probe that reduce the anti warp probe effect?
Is that is invented these probes is balanced.

_________________
The Spam Master of the Spam Alliance
 Back to top »
View user's profile Send private message Visit poster's website
MasterNeil
Captain
Captain


Joined: 02 Mar 2003
Posts: 141

 Post Posted: Tue Jun 03, 2003 2:44 am    Post subject:
Reply with quote

I don't see why that is necessary, counter: split your fleets into 2
 Back to top »
View user's profile Send private message AIM Address
BladeTech
Admiral
Admiral


Joined: 10 Feb 2003
Posts: 1591

 Post Posted: Tue Jun 03, 2003 3:56 am    Post subject:
Reply with quote

it needs to be maintained less than 1 day
 Back to top »
View user's profile Send private message Send e-mail AIM Address
admin
Board Admin
Board Admin


Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Tue Jul 26, 2005 5:40 pm    Post subject:
Reply with quote

i like it, but there could be two of them:
a stationary one that needs only 2 hours to build and is not moveable away from your planet, duration 24 h

and one that needs 1 day buildtime, but is moveable and has a duration of 6 h
 Back to top »
View user's profile Send private message
promethius2
Admiral
Admiral


Joined: 02 Jun 2004
Posts: 1842
Location: Éire

 Post Posted: Tue Jul 26, 2005 5:44 pm    Post subject:
Reply with quote

I agree with the Admin. That would make the game a hell of alot more interesting.

Also, with the new scrambler probe, you could destroy one of theseif they are annoying.
_________________
Calvin: I'm a genius, but I'm a misunderstood genius.
Hobbes: What's misunderstood about you?
Calvin: Nobody thinks I'm a genius.
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
lilkrnboi1018
Admiral
Admiral


Joined: 16 Apr 2005
Posts: 1182
Location: Pennsylvania, USA

 Post Posted: Tue Jul 26, 2005 9:17 pm    Post subject:
Reply with quote

this is a godd invention
_________________
PWNAGE!

Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood!
 Back to top »
View user's profile Send private message Send e-mail AIM Address Yahoo Messenger MSN Messenger
admin
Board Admin
Board Admin


Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Thu Jul 28, 2005 12:39 pm    Post subject:
Reply with quote

is the probe really needed?

cause you can also nail a fleet to a certain place if you use a mantis to destroy his mothership

does this probe really bring something new?
(cause it is quite a lot of programming)
 Back to top »
View user's profile Send private message
Jack09
Vice Admiral
Vice Admiral


Joined: 28 Dec 2008
Posts: 504
Location: United States

 Post Posted: Tue Dec 30, 2008 10:32 pm    Post subject:

Its ok, but if he is on the way to destroy your homeworld and you catch him and keep him somewhere then mesage your alliance and they destroy him it would be helpful, i dont mind it, but its powerful with how long it can hold the people, i think 12hrs would be more reasonable, cause then you have to put in strategy
_________________
11/11/11
 Back to top »
View user's profile Send private message
Display posts from previous:   
SpaceTrace Forum Forum Index » Possible new Technologies » anti-warp probe
Post new topic   Reply to topic All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB © 2001, 2002 phpBB Group

Impressum