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admin
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 Post Posted: Sun May 08, 2005 3:01 pm    Post subject: fleet setups
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the fleet setups on the register screen include these setups:

eray dominance:
this 3 fleets can deal with nearly any fleet setup
Code:

base: 1 fighter
          1 destroyer
          1 cruiser
          1 flamingo
fleet 1: 100 fighters
          1 retreat fighter
          250 destroyers
          1 campaign ship
          6 cruisers
          1 flamingo
          1 mothership
fleet 2: 1 fighter
          25 holo-clone-ships
          1 cruiser
          1 mothership
fleet 3: 10 shield generators
          1 spectre
          1 cruiser
          1 mothership

mycilloid defender:
these tricky fleets can deal with a lot of threats. the first fleet can fight several times without being destroyed completely. the second fleet can deal significant damage to a class 3 focussed fleet.
Code:

base: 5 fighters
          5 destroyers
          3 cruisers
fleet 1: 40 fighters
          10 bulk fighters
          25 destroyers
          25 combat reconstructors
          1 cloud cruiser
          1 minor reconstructor
          1 mothership
fleet 2: 5 dominators
          20 plasma gunship
          1 mothership
          1 major reconstructor
eagle fleet:
a very basic kazuuula attack fleet. capable of dealing with a lot of threats.
Code:

base: 1 fighter
          1 destroyer
          1 cruiser
fleet 1: 1000 eagles
          1 cruiser
          1 mothership

swank fleet:
a very basic kazuuula attack fleet. capable of dealing with a lot of threats.
Code:

base: 1 fighter
          1 destroyer
          1 cruiser
fleet 1: 1000 eagles
          1 cruiser
          1 mothership
planet crusher:
this fleet setup can wipe out a hole planet defense and after that it is capable of blasting all buildings.
Code:

base: 1 fighter
          1 destroyer
          1 cruiser
fleet 1: 1000 fighters
          300 mosquitoes
          3 commando-fighters
          80 destroyers
          20 retraitors
          1 campaign ship
          1 cruiser
          1 mothership
fleet 2: 75 fighters
          25 bounty hunters
          1 destroyer
          1 cruiser
          1 mothership
fleet 3: 9 commando-fighters
          370 kamikaze
          1 destroyer
          1 mothership

counter attack:
this fleets can deal with some serious enemies like the eagle fleet and most other class 2 based fleet constructions.
Code:

base: 1 fighter
          1 destroyer
          1 cruiser
fleet 1: 2 hammers
          300 destroyers
          200 mobile repair bots
          79 troikas
          1 cruiser
          1 mothership
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kamekaze6
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 Post Posted: Sun May 08, 2005 3:27 pm    Post subject:
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may i suggest an alteration to the mycelloid defender?? (i dont think that the plasmas fit in) how about

2 motherships
75 wasps
200 combat reconstructors
200 mobile repair bots
50 missle launchers
400 interceptors
2 sprotor
100 bulk fighters

this would be a powerful fleet to take on all classes it is very difficult to kill, the spoator would help the class 2 be difficult to eradicate and then the class 2 would reconstruct most of the class 1, i think it s 4975 mp

also i d like to suggest a fleet containing 2000 penguins
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kamekaze6
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 Post Posted: Sun May 08, 2005 3:43 pm    Post subject:
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i think the fleet setup i put forward could beat all of the ones admin made, except the e-ray dominance.
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T2
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 Post Posted: Sun May 08, 2005 4:01 pm    Post subject:
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Admin...you have just narrowed the gap between noobs and experienced players by about 6 months for those who wish to use this info.

Most other posts on this subject are sketchy and vague at best for fear of giving away fleet "secrets".
Thank-you
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Tweety
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 Post Posted: Sun May 08, 2005 4:19 pm    Post subject:
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T2 is right, altough he could have said that more friendly. Base, stop being such a grouch and stop using that kind of language, please. Its not neccessary here in forum and you wont be a "weichei", if you dont use it.

The fleet setups were suggested a long time before from players http://www.spacetrace.com/forum/viewtopic.php?t=2530&postdays=0&postorder=asc&highlight=setup&start=0. I think the fleets above are good as they are for the beginning. Some more explanation as an admin message would be nice. Like:

"You have choosen the planet crusher fleet.
Your base fleet contains 1 ship in every class of classes 1-3 to protect your buildings.
If you look at your fleets, you'll see that you have a big fleet 1 with lots of ships in classes 1 and 2. This fleet would destroy your 1 fighter and 1 destroyer which protect your base and probably your cruiser, too. It has the power to destroy more ships if you find a better protected base.
In your fleet 2 you'll find the "bounty hunter" (link to the manual). With that fleet you can destroy class 3 fleets - like the cruiser in your base. NOTE: Thats only possible if the enemy fleet has no classes 1 and 2, because only in that case the class 1 of your fleet 2 is able to fight against the enemys class 3.
If you have destroyed every single ship in classes 1-3 of your enemy, the time for your fleet 3 has come. The powerul Kamikaze ships can destroy the enemys class 4 where you will find the buildings.
As you can see, your attack order should be fleet 1, then fleet 2 and finally fleet 3 in most cases. Good luck and be warned that there're counter fleet setups for that fleet as counter fleets exist for every fleet!"
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spacetrace
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 Post Posted: Sun May 08, 2005 9:25 pm    Post subject:
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kamekaze6 wrote:

2 motherships
75 wasps
200 combat reconstructors
200 mobile repair bots
50 missle launchers
400 interceptors
2 sprotor
100 bulk fighters


this is a popular fleet , i will add it .

you should tell me how it should be called , kamekaze6
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admin
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 Post Posted: Mon May 09, 2005 12:31 am    Post subject:
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Tweety wrote:

Some more explanation as an admin message would be nice. Like:

"You have choosen the planet crusher fleet.....


very nice.

we will add a welcome message to every fleetsetup

maybe you can post the welcome messages here?
we will add it to the database then
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admin
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 Post Posted: Mon May 09, 2005 12:40 am    Post subject:
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kamikaze, you suggested these in the other topic
Quote:
Kazuuula

Fleet1
alot of interceptors, sabotage fighters, fighters, fighter escort,some destroyers,some cruisers, and 2 ms

Fleet 2
some interceptors, alot of eagles and wasps,a mantis, cruisers, 2 ms (maybe a flying saucer)

Fleet3
emp fighters, fighters, multy emps, destroyers , dominators, cruisers, 2 ms


Mycelloid

Fleet1
mine deployers, bulk fighter, sporator, desrtoyers, cruisers and cycs, 2 ms.

Fleet2
Bulks, combat recs, destroyers, cruisers, major rec 2 ms

Fleet3
Penguins(must be 2000), fighters, destroyers, cruisers, 2ms


Nanites

Fleet1
Fighters, destroyers, plague ships, 2 ms

Fleet2
fighters, Mobile repair bots(MRBs), destroyers,apollos, cruisers, 2 ms, 1 carrier

Fleet3
fighters, C-cannon modules,missile launchers, destroyers, Troikas, Mrbs, C-cannon Platforms, cruisers, apollos,2 ms


Human

Fleet1
Kamis, Bounty hunters, fighters, mosquitos, commando fighters(2), destroyers, cruisers, 1ms, 1 low rider

Fleet2
Fighters, mosquitos, Destroyers, retraitors, Pirate ships, campain ship, cruisers, 1 ms, 1 lowrider

Fleet3
Fighters, destroyers, dreads, war cruisers, 2 ms, Pirate flagship


E-Ray(i never played them and i m not sure how all these ships work)

Fleet 1
blockade runners,1 specter, holo fleet carriers, shield generators, destroyers, cruisers, shock wave cruisers, 1 ms 1 time slipper 1 shadow star

Fleet2
Blockade runners, destroyers,cruisers,1 ms 1 time slipper 1 doomstar

Fleet3
retreat fighter,fighters ,evasor, cruisers, shock wave cruisers, flamingo, 1 time slipper, 1 ms, 1 shadow star.

we should look at these too
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jazzy
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 Post Posted: Mon May 09, 2005 7:50 am    Post subject:
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'cuse me
admins have you removed all my posts???!!!???
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admin
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 Post Posted: Mon May 09, 2005 10:15 am    Post subject:
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jazzy wrote:
'cuse me
admins have you removed all my posts???!!!???


nono,
i just moved them here
http://www.spacetrace.org/forum/viewtopic.php?t=4073

cause they were off topic and didnt bring this discussion anywhere.

please try to stay with the topic title.
if you want to start other discussions please open a new topic for it
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kamekaze6
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 Post Posted: Mon May 09, 2005 11:23 am    Post subject:
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when i suggested them i thought i could only use ships of each race only, all kazuuula fleets used kazuuula ships only etc...

if u like i ll re do it properly using any of the ships a race can build.

i d like that fleet called Funghiside Resistant

and the penguin fleet will be called the Eco-Friendly
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Death_killer
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 Post Posted: Tue May 10, 2005 8:55 am    Post subject:
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I really must say building fleets for other people is really really stupid. Let them make up their own fleets kame. Whats the point of telling a noob to build and he doesnt understand whats happening. A few pointers is good but not the complex fleets that the best players make up that just goes low and its rather insulting.

Kame btw you posting my fleet setup wasnt very nice and especially taking credit for it
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Death_killer
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 Post Posted: Tue May 10, 2005 9:05 am    Post subject: Re: fleet setups
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admin wrote:
the fleet setups on the register screen include these setups:

eray dominance:
this 3 fleets can deal with nearly any fleet setup
Code:

base: 1 fighter
          1 destroyer
          1 cruiser
fleet 1: 2 hammers
          300 destroyers
          200 mobile repair bots
          79 troikas
          1 cruiser
          1 mothership

...


e-ray dominance. Probably the best fleet out of these by far. Can easily be countered.

mycelloid defender : i must say this fleet is rather bad its really not good against much of anything

eagle fleet: basic eagles many use it

planet crusher : DO you actually think i noob would understand it?? LoL and its easily countered also

counter attack : really doesnt make much sense...simple yes but it loses the point of destroyer fleet or troika fleet. Full destroyer fleet would easily beat this
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spacetrace
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 Post Posted: Tue May 10, 2005 10:57 am    Post subject: Re: fleet setups
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Quote:
e-ray dominance. Probably the best fleet out of these by far. Can easily be countered.

ye, it's ok !


Quote:
mycelloid defender : i must say this fleet is rather bad its really not good against much of anything

iit worked several times very good for me. it can provide big scores without loosing your fleet. It's a cool one!

Quote:
eagle fleet: basic eagles many use it

it'S ok

Quote:

planet crusher : DO you actually think i noob would understand it?? LoL and its easily countered also

it's for advanced players. it can deal a lot of damage

Quote:
counter attack : really doesnt make much sense...simple yes but it loses the point of destroyer fleet or troika fleet. Full destroyer fleet would easily beat this

this could be replaced with kamekazes fleet...(but without kazuuula stuff)
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admin
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 Post Posted: Sat Jul 09, 2005 8:45 am    Post subject:
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so what is the conclusion of this new rule?

we could add more fleet setups, if you wish
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Star Commander
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 Post Posted: Sat Jul 09, 2005 9:06 am    Post subject:
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For the Kazulaa you could do the eagle wasp combo fleet?
Thats there main advantage i thought.

Swank Fleet Lacks I Think
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WilliamWallace
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 Post Posted: Sat Jul 09, 2005 10:27 pm    Post subject:
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Lol swank fleet owns!!!

on my first two days with this account, i had like 4 battles and at the end of the second day, I had 6500 points I guess. And the remnants of the swank fleet lastet for the rest of that week.
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lilkrnboi1018
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 Post Posted: Sun Jul 10, 2005 5:14 am    Post subject:
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u peep have way 2 much time on ur hands............

also, is their a good fleet setup for humans out there? if there is, please post it
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rubens 7
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 Post Posted: Sun Jul 10, 2005 11:04 pm    Post subject: l
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i was looking for this post.
I could add more fleet setups, as you all knows i am so crazy:S...bue if we add more than 5 research in 1 fleet we are giving extra-tactical stuffs, just make them simpler. I mean it would be unfair that someone has the kamekaze fleet and other one with 20% of evolution cant make it.


BTW, when i start my 2 accounts(i delete one cuz i had computers preoblems) i couldnt us this feature.....why?
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nanus
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 Post Posted: Thu May 01, 2008 8:18 pm    Post subject:

Death_killer wrote:
I really must say building fleets for other people is really really stupid. Let them make up their own fleets kame. Whats the point of telling a noob to build and he doesnt understand whats happening. A few pointers is good but not the complex fleets that the best players make up that just goes low and its rather insulting.

Kame btw you posting my fleet setup wasnt very nice and especially taking credit for it


well, if the fleets that the best players make up are released, doesn't that make the game based less on fleet configurations, and more on using unorthodox methods to cya or get your ass busted?
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