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this vote will decide about the future of this invention: |
this can be added to the game |
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33% |
[ 1 ] |
it needs some changes but it is a good invention |
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66% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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0% |
[ 0 ] |
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Total Votes : 3 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Tue Jan 23, 2007 4:23 pm Post subject: disease |
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disease (class 1 ship)
this plague frightens even the biggest commanders. this plague will swap from fleet to fleet like a disease, unlike the virus this plauge will not self-destruct but only can be recycled. this can be only recycled at your shipyard. and the only way an enemy can kill it is to destroy with mass force. this was genetically engineered by humans to eat away at ships and creatures both.
attack/life: 0/25
manpower: 5
researchtime: 2 d
buildingtime: 15 h
human-technology
needed research:
fanatic warfare
battle details:fights
(battle engine syntax: f)
reduces LP to 0 of 15 ships of any ship-type in your own fleet in class 1 but some ships are immune against destruction
battlemessage: "disease infects and kills ... ships"
(battle engine syntax: destroy,self,15,1,all,disease infects and kills)
reduces LP to 0 of 5 ships of any ship-type in your own fleet in class 2 but some ships are immune against destruction
battlemessage: "disease infects and kills ... ships"
(battle engine syntax: destroy,self,5,2,all,disease infects and kills)
reduces LP to 0 of 1 ship of any ship-type in your own fleet in class 3 but some ships are immune against destruction
battlemessage: "disease infects and kills ... ships"
(battle engine syntax: destroy,self,1,3,all,disease infects and kills)
creates 1 itself in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: "enemy fleet catches the disease.. uh oh..."
(battle engine syntax: create,enemy,1,stay,itself,enemy fleet catches the disease.. uh oh...,n)
recycles itself in your own fleet in class 1, the targets are removed from the fight, but no points are won or lost.
(battle engine syntax: recycle,self,1,1,itself)
battle engine syntax: trigger_0_destroy@
battle engine syntax: trigger_0_kill@
battle engine syntax: trigger_0_obli@ |
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Dinskydude Admiral
Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Tue Jan 23, 2007 4:29 pm Post subject: |
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I don't know about this... we already have the plague ship. _________________
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Scolar Visari Captain
Joined: 13 Dec 2006 Posts: 149
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Posted: Fri Jan 26, 2007 12:15 am Post subject: |
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not to bad.. i give the person credit for thinking of it
what i see is that its a nano virus that switches between each fleet it battles..
creative.. _________________
Join Your Destiny |
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Sparks Captain
Joined: 18 Jan 2006 Posts: 135 Location: UK
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Posted: Fri Jan 26, 2007 4:21 pm Post subject: |
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Very clever especially syntax line 5:
creates 1 itself in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
battlemessage: "enemy fleet catches the disease.. uh oh..."
(battle engine syntax: create,enemy,1,stay,itself,enemy fleet catches the disease.. uh oh...,n)
You release disease into enemy, when enemy fights it releases a disease into you or their next opponent.
! Domino effect…disease!
Imagine it at a score planet! _________________ Darkfire
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cittran Ensign
Joined: 19 Mar 2008 Posts: 7
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Posted: Wed Mar 26, 2008 4:48 pm Post subject: disease |
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so it's basically a self-perpetuating killer...
interesting, but wouldn't it, (given enough time), destroy the entire galaxy? |
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