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weapons of mass destruction
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SpaceTrace Forum Forum Index » New Technology Inventions » weapons of mass destruction
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this vote will decide about the future of this invention:
this can be added to the game
20%
 20%  [ 1 ]
it needs some changes but it is a good invention
20%
 20%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
60%
 60%  [ 3 ]
Total Votes : 5

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Jan 12, 2008 12:00 pm    Post subject: weapons of mass destruction
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weapons of mass destruction (class 4 ship)


blows itself up, and every ship around it. even if on own team.


attack/life: 0/6000
manpower: 2500

speed: warp 2
(can only establish a warpfield for itself)

researchtime: 4 d
buildingtime: 1 d


nanite-technology
needed research:
improved targeting

battle details:
modifies LP by -5000 of 10000 ships of any ship-type in both fleets in all classes, there are no known ships and buildings that survive this effect.
(battle engine syntax: obliterate,both,10000,all,all)
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Knight of Truth
Admiral
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Joined: 12 Jan 2006
Posts: 2011

 Post Posted: Sat Jan 12, 2008 1:09 pm    Post subject:
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So if you send one of these to an enemy base, 50% chance you fire first and blow away his entire base/fleet?

Sounds like an upgraded Doomstar to me.

Also, this technology is more fitting to the Humans.

The doomstar is balanced, because it does not blow up c4, so no suicide building runs. This is not.

That's my opinion, anyway.
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MicroJak
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Joined: 27 Jun 2006
Posts: 2315
Location: London, UK

 Post Posted: Sat Jan 12, 2008 4:19 pm    Post subject:
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That is true.... it will either blow up your fleet or their fleet in the first hit. It would be a very big target and perhaps a thing a multy would love to use. However if you changed it so that it didn't blow up buildings (otherwise it would be incredibly easy) Then it would be a doomstar with a warp.

Maybe you should name it the 'warpstar'


Well Done, but a few modifications are needed.
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Senor
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Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Sat Jan 12, 2008 7:04 pm    Post subject:
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there's no originality what-so-ever and besides its poorly constructed(6000 lp?!?)

it's not a good invention, try again.
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battlehard
2nd Lieutenant
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Joined: 24 Dec 2007
Posts: 12

 Post Posted: Sat Jan 12, 2008 9:07 pm    Post subject: :)
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It's not his bad idea - it was another of mine lol.

I am new and just wanted to try it out but am open to suggestions.

I think that an idea like a WMD would be great.
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imperial wizzard
2nd Rear Admiral
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Joined: 08 Sep 2005
Posts: 199
Location: Kerkrade (nl)

 Post Posted: Sat Jan 12, 2008 10:42 pm    Post subject:

i dont think we need a new type of doomstar.
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