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this vote will decide about the future of this invention: |
this can be added to the game |
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57% |
[ 4 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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14% |
[ 1 ] |
no good try another one |
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28% |
[ 2 ] |
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Total Votes : 7 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Sun Feb 16, 2003 7:15 am Post subject: |
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projectile interceptor (class 4 ship)
a small defensive station which destroys the torpedoes&missiles aimed at your class4
It's used for base&fleet protection, I didn't know how exactly to make it destroy all torpedoes, so I made it jam the launchers... Yet the MP is a little higher, that was the value given by the calculator, it should be 200-250...
attack/life: 0/200
manpower: 400
researchtime: 1 d
buildingtime: 12 h
human-technology
needed research:
improved targeting
battle details:multiplies AP and LP by 0/0 of all torpedoes in the enemy fleet in class 3 but some ships are immune against destruction
battlemessage: "torpedo-type projectiles intercepted ... ships"
(battle engine syntax: destroy,enemy,all,3,torpedo,torpedo-type projectiles intercepted )
multiplies AP and LP by 0/0 of all missiles in the enemy fleet in class 3 but some ships are immune against destruction
battlemessage: "missile-type projectiles intercepted ... ships"
(battle engine syntax: destroy,enemy,all,3,missile,missile-type projectiles intercepted )
jams warcruiser ships in the enemy fleet in the class it fights with and you get back the initiative
battlemessage: "all torpedo-launches have been intercepted the projectile interceptor jams ... ships"
(battle engine syntax: jam,enemy,warcruiser,this,all torpedo-launches have been intercepted the projectile interceptor )
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