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technoin
Ensign
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Joined: 21 Jul 2006
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 Post Posted: Thu Jul 27, 2006 4:28 am    Post subject: Reconstructor Question
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For the Minor and Major Reconstructors, is it that only one can operate per player, or only one can operate per fleet+base??

Thanks everyone
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DeluX
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 Post Posted: Thu Jul 27, 2006 4:35 am    Post subject:
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1 per fleet/base.
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Sparks
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 Post Posted: Wed Aug 16, 2006 12:37 pm    Post subject:
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Another quesuion about re-constructors:

Can the reconstruct self destructed ships like the hammer or sporator?

PS If a ship self destructs do you loose those points from your battle score?
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DavAlan
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 Post Posted: Wed Aug 16, 2006 1:58 pm    Post subject:
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Sparks wrote:
Another quesuion about re-constructors:

Can the reconstruct self destructed ships like the hammer or sporator?

PS If a ship self destructs do you loose those points from your battle score?


No it can not reconstruct any self destructing ships.

Note the folllowing syntax on the hammer:
modifies AP/LP by 0/-1100 of all hammers in your own fleet in the same class
battlemessage: "hammer destroys ... ships"
(battle engine syntax: mod,self,all,this,hammer,+,0,-1100,hammer destroys)

As you can see the self destruct trigger leaves the hammer with way under 0 lp. An ship given < 0 lp is not reconstructable

Also, yes you do lose the mp in any self destructiing ships as points from your score, so the damage done by such a ship needs to be worth the expendature
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Sparks
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 Post Posted: Wed Aug 16, 2006 2:13 pm    Post subject:
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DavAlan wrote:

No it can not reconstruct any self destructing ships.

Note the folllowing syntax on the hammer:
modifies AP/LP by 0/-1100 of all hammers in your own fleet in the same class
battlemessage: "hammer destroys ... ships"
(battle engine syntax: mod,self,all,this,hammer,+,0,-1100,hammer destroys)

As you can see the self destruct trigger leaves the hammer with way under 0 lp. An ship given < 0 lp is not reconstructable



I see that about the hammer, but what about the sporator. Its' syntax for sd of other sporators is:

3. multiplies AP/LP by 0/0 of all sporators in your own fleet in the same class battlemessage: "sporator destroys ... ships"
(battle engine syntax: mod,self,all,this,sporator,*,0,0,sporator destroys )


Does this mean that the sporators destroyed in this way are re-constructable (since they are all 0)?

Also the syntax normally for SELF-destruction is: sd
This is not necessarily a modification like for the hammer (as in quote above).
So.....
Does the 'sd' syntax cause ships to go to 0 or to < 0?
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DavAlan
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 Post Posted: Wed Aug 16, 2006 2:41 pm    Post subject:
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Sparks wrote:
DavAlan wrote:

No it can not reconstruct any self destructing ships.

Note the folllowing syntax on the hammer:
modifies AP/LP by 0/-1100 of all hammers in your own fleet in the same class
battlemessage: "hammer destroys ... ships"
(battle engine syntax: mod,self,all,this,hammer,+,0,-1100,hammer destroys)

As you can see the self destruct trigger leaves the hammer with way under 0 lp. An ship given < 0 lp is not reconstructable



I see that about the hammer, but what about the sporator. Its' syntax for sd of other sporators is:

3. multiplies AP/LP by 0/0 of all sporators in your own fleet in the same class battlemessage: "sporator destroys ... ships"
(battle engine syntax: mod,self,all,this,sporator,*,0,0,sporator destroys )


Does this mean that the sporators destroyed in this way are re-constructable (since they are all 0)?

Also the syntax normally for SELF-destruction is: sd
This is not necessarily a modification like for the hammer (as in quote above).
So.....
Does the 'sd' syntax cause ships to go to 0 or to < 0?


Good question as I am not sure about the sd syntax. The thing with the sporator is I always use it in a huge c1 spam that has way to many c1 to reconstruct with a minor rc or etc so, I never actually try to reconstruct any.
Anyone know anything about this???
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T2
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 Post Posted: Wed Aug 16, 2006 4:03 pm    Post subject:
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I'm not sure of the answer either however this thread is steadly moving into the terrirtory of "little secrets ST holds". There are dozens of them waiting to be "discovered".
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Rubens
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 Post Posted: Wed Aug 16, 2006 4:55 pm    Post subject:
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None of thems are waiting to be discovered, are waiting to be talked about on the forum

1ยบ Sparks...You are missleading something...the sporator destroy the others sporators, so its not that the others sporators are Selfdestructing, is that your own sporator is destroying the rest of sporators at your fleet/base.

So what does this mean? That the sporators works in a different way of a hammer but they have something in common, they are destroying the similars ships, but in a different way.

When a ship has the "SD" command it ALWAYS has a commando which modifies his lp way under 0.
So yes, SD commando means WAY under 0, not just like -1...no, less lp which means it could never be reconstructable even if you use ships which rises the lp.
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Rubens
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 Post Posted: Wed Aug 16, 2006 4:57 pm    Post subject:

DavAlan wrote:
Sparks wrote:
Another quesuion about re-constructors:

Can the reconstruct self destructed ships like the hammer or sporator?

PS If a ship self destructs do you loose those points from your battle score?


An ship given < 0 lp is not reconstructable



THats where you are a bit wrong
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