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Connor McCloud Admiral
Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Fri Jul 14, 2006 10:56 pm Post subject: |
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Sorry T2 it says how to kill a ship not all ships
@ iuz yes that are the standard ships no more than those 4 you mentioned _________________ Greetz Connor
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Failtrip1 Vice Admiral
Joined: 31 May 2005 Posts: 436
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jul 15, 2006 12:45 am Post subject: |
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Jeje ok...Failtrip thanks for your advices
Yes it is an easy one how to kill just a ship taking in account that his MR will has a turn.
al12 told me 69 fighters, well of course not, 69 fighters makes a total of 69 ap that cant destroy a crusier which has 100lp
The next test will be about T2's situatution jeje, iuz gave you already a way to do it with 3 razes |
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iuztheevil Commander
Joined: 02 Jun 2006 Posts: 86
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Posted: Sat Jul 15, 2006 7:10 am Post subject: |
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Hehe, I need to read more carefully....I was trying to take them all out...
Well, a fighter/destroyer/cruiser should make 1 ship non-reconstructable in this case, 69 mp.... |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jul 15, 2006 8:40 am Post subject: |
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Ok here we get the first answer, which is of course right
The other way to do it is 9 fighters and 1 cruiser
Of course in the worst scenario you may lose all the ships without kill any.
And well i think i had a mistake...because in the first test i asked the worst scenario which is best for noobs so i will try to continue with it.
This is the relation test just for pop-up my ego(xD)
Enemy: 7 cruiser 1 Major reconstructor
Your mp avalaible: 102
Conditions: Worst case, kill 1 ship.(You have already a MS, it dosnt count on your mp)
Here we see one more tricky...to destroy a ship you shouldnt spend your mp in cruiser because in a worst case he may shoot first and you dont have more than 2 crusier.
If you use 102 fighters you will use 100 fighters in 1 cruiser and the other will attack another crusier so in the class 4 sub-battle the cruiser destroyed will be reconstructed
So the right answer is just 2 fighters and 11 destroyers which is just 90 mp. Why? Because with this you will damage a cruiser till it becomes 100/-1 and the Major reconstructor just add 1lp to the ship so it will become 100/0 which means is destroyed.
In the next post a new test...a really good one |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jul 15, 2006 8:57 am Post subject: |
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The next test is a battle situation that could happen to anybody, but here you have the time and you can select your ships.
Its time to listen vets and make that many people read the manual. This test goes for everybody
Enemy: 7 cruiser 1 Major reconstructor
Conditions: Worst Case. 305 mp avalaible.
(You have a MS which is not included on your current mp)
Objective: Kill all the cruisers making them not reconstructable with anyship that could be researched. Make it with all the razes. Combinations of razes are aprobed
(Also if you just use kazuula's ships then you dont need to do the situation of micioloyd and e-ray).
Prohibitions: NO BOUNTY HUNTERS!
Please just answer if you know the different fleets combinations to make the test. ALL of them.
PD:Shall i give more time to answer the tests? I think its fine like i am doing because nobody is answering
PD2: I hope the people prefer those tests that the ones with options
PD3: this is really dificult:P
Last edited by Rubens on Sat Jul 15, 2006 9:52 am; edited 4 times in total |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jul 15, 2006 9:11 am Post subject: |
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Please ST pm me with your situations, so i will post them slowly...just to keep an order and just 1 test per day...I think i already answer that...i will do it again by PM
Greetings |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Sat Jul 15, 2006 9:24 am Post subject: |
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yeah a great topic. it would be nice if you would post the questions in bold text. so that they are better to find. |
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Connor McCloud Admiral
Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Sat Jul 15, 2006 12:52 pm Post subject: |
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*) 14 evaps , 5 sporators , 15 emp fighters , rest standard fighters
Eray , myc , kaz
*) 1 hammer ,1 Comando fighter , rest Kami's
nanite , human , human
all 7 cruisers are gone
and if we do it like this
12 evaps , 5 sporators , 16 fighters , 2 cruisers . all cruisers and the Major are gone _________________ Greetz Connor
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jul 15, 2006 3:30 pm Post subject: |
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A bit wrong there, you missed the worst scenario...
and i think you ment nanite-human-eray
And yes you just need kamis, less than 100, no hammer or comando fighter needed.
Its a partial answe and you worked about it so thats why i am answering. But no, in the first example you are wrong...And it dosnt cover the micioloyd raze, just kazuula one.
Keep working, just a clue, you dont use emp fighters in the kazuula example. Now please do the first example right and the micioloyd one.(which is of course the one with the entire mp used) |
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Achilles 1st Rear Admiral
Joined: 22 May 2003 Posts: 333 Location: Wisconsin-USA
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Posted: Sat Jul 15, 2006 3:31 pm Post subject: |
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1 hammer
5 fighters
8 holo clone ships
2 cruisers
Human, 237 mp
All is destroyed, not reconstructable.
(I didnt take the whole test, just a combo Connor missed) |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jul 15, 2006 3:35 pm Post subject: |
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Sorry people we just need 1 example. And 1 is already given. No need of posting human, nanite or e-ray examples. Kamis are enough. Please put the entire answer
And yes achiles i know what you tried to do but there are a lot of combos missed. Just lets dont cofuse noobs and make just 1 example, remember that at the end i have to explain the whole situation |
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Connor McCloud Admiral
Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Sat Jul 15, 2006 5:12 pm Post subject: |
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Sorry Rubens but the first 1 is the one with mycelloid and it works the sporator triggers my evaps wich will kill all 7 cruisers _________________ Greetz Connor
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jul 15, 2006 5:50 pm Post subject: |
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Connor McCloud wrote: | Sorry Rubens but the first 1 is the one with mycelloid and it works the sporator triggers my evaps wich will kill all 7 cruisers |
Man you are totally wrong. Listen to me or i will leave TO xDDDD
First thats the kazuula one, not mycelloid because you cant build that setup being mycelloid
And its 8 sporators and 14 evaporatos. Thats why you were wrong. The enemy could destroy you 5 sporators. Happy now?
Now, plz do the vet part of the topic. The mycelloid setup! |
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T2 Admiral
Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Sat Jul 15, 2006 7:21 pm Post subject: |
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Ok...you have 700 lp to get rid of with 300 mp approx
300 pengs give you 1200 ap but it is divisable by 4 so...25 pengs / cruiser but you still must drop them an extra -1 lp to "kill" the cruisers. I can trade a few pengs for some regular ships that should no longer make the 100lp of the cruiser a divisable number.
Ummm...another problem is ...if I kill all the cruisers drop the lp to 0 lp with pengs, no followup ships will fight and the cruisers can be reconstructed.
I need something like a hammer in the c1 fleet to throw off the divisable number of 100 lp. Something that will make the cruiser get knocked down to something that is not evenly divisable by the 4ap of a peng |
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Failtrip1 Vice Admiral
Joined: 31 May 2005 Posts: 436
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Posted: Sat Jul 15, 2006 7:29 pm Post subject: |
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not being serius
And another thing lill off topic but still:if i would use 15 grazers and his cruisers would get first turn.Would i loose 7 grazer reactors or only 4 since my second grazer would breed out 1 grazer.Would his second ship targeted my next grazer reactor or breeded grazer?But no matter what way would it happen there isnt enough firepower to beat 7 cruisers.And how does wasps work with greazer?Anyone who wants to answer can PM me that we wont spam this topic.
P.S.
For those ML i figure it out sec after i send PM. _________________ http://toptenproxysites.com/
http://www.chooseyourproxy.com/
Last edited by Failtrip1 on Sun Jul 16, 2006 12:04 am; edited 1 time in total |
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Starwind 1st Lieutenant
Joined: 21 May 2006 Posts: 46 Location: Illinois USA
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Posted: Sat Jul 15, 2006 8:14 pm Post subject: |
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If you could arrange the battle order that wouldn't be a problem |
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Connor McCloud Admiral
Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Sat Jul 15, 2006 10:48 pm Post subject: |
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OK Rubinho I'm puzzled . surprise me with the mycelloid solution _________________ Greetz Connor
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Renee Davis 1st Rear Admiral
Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Sat Jul 15, 2006 11:59 pm Post subject: |
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Connor McCloud wrote: | OK Rubinho I'm puzzled . surprise me with the mycelloid solution |
As myc? lol I would go to alpha3 and pick up one commando carrier, hit a wh with it, mix in penguins then kill those c3 and return to base while all you nanite are researching commando c1 _________________
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Renee Davis 1st Rear Admiral
Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Sun Jul 16, 2006 12:04 am Post subject: |
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however rubens did say RESEARCHABLE SHIPS so, mix penguins with 2 hammers
BTW rubens if your quiz is directed at real noobs you need to simplify them so, people such as this can comprehend them....
15.07 21:51 from xxxx of xxxx
Subject:?
what is fleet info for and what does it do?
and dont ask me how to do this _________________
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