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this vote will decide about the future of this invention: |
this can be added to the game |
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54% |
[ 12 ] |
it needs some changes but it is a good invention |
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18% |
[ 4 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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27% |
[ 6 ] |
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Total Votes : 22 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Jul 01, 2004 12:24 am Post subject: |
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eclipse shatterer (class 4 ship)
this ship decloakes the fleet right at the moment of the first battle contact.
fleets, guided by this ship are hidden at some pre-warp planets. an unknown race lurks there with their fleets to attack innocent trespassers.
attack/life: 0/1000
manpower: 2500
speed: warp 4
this ship has a cloaking device
researchtime: 1 d
buildingtime: 3000 d
e-ray-technology
needed research:
improved cloaking technology
battle details:fights
(battle engine syntax: f)
multiplies AP and LP by 0/0 of 1 ship of any ship-type in the enemy fleet in class 4 but some ships are immune against destruction
battlemessage: "decloaked the fleet and destroyed ... ships"
(battle engine syntax: destroy,enemy,1,4,all,decloaked the fleet and destroyed)
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doomstar Vice Admiral
Joined: 06 May 2004 Posts: 408
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Posted: Thu Jul 01, 2004 5:53 am Post subject: |
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Stupid ship and clearly the creator intents to have the ship rejected.
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Weylyn Admiral
Joined: 19 Jan 2004 Posts: 691 Location: The Netherlands
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Posted: Thu Jul 01, 2004 12:32 pm Post subject: |
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It think not. He intends to place cloaked fleets at pre-warp planets. This ship cloaks the fleet, and uncloaks it when someone stumbles tinto the trap.
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jul 01, 2004 3:11 pm Post subject: |
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the building time is a little harsh though!!
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steven1982 Admiral
Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
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Posted: Thu Jul 01, 2004 3:23 pm Post subject: |
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I think it is cool, admin ships also have these large building times!!!
Bring this ship on!!!
It will bring more exitement to this game i think! Good invention!!
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jul 01, 2004 3:26 pm Post subject: |
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oh i see now. i thought the ship was meant for players' usage at first
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kamekaze6 Admiral
Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Thu Jul 01, 2004 8:04 pm Post subject: |
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ummm if it s admin it should be traveller tech
maybe you can put this ship at a point planet.
i wouldn t mind shooting it down.
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[ This Message was edited by: kamekaze6 on 2004-07-01 21:05 ] |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Fri Jul 02, 2004 3:16 am Post subject: |
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i just noticed that it attacks class 4s
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Jul 08, 2004 4:07 pm Post subject: |
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LOL i think the admins made it =) How else would the ship get into the "possible" so quickly =) Silly admins I though i posted in this topic but i guess it didn't go all the way through. I personally don't get the point of this ship. not much point in even hunting for it. Not much of a point gain
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steven1982 Admiral
Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
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Posted: Thu Jul 08, 2004 4:13 pm Post subject: |
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I think it is not meant to be hunted, it is just meant as some kind of Robber lurking in the bush, waiting for unsuspecting fleets to pass by.
This will be fun i think, you never know if you're safe
I think it should not be a fleet of great destruction, but just a little pain in the ass you have to adapt to, maybe they will be guarding the transwarps where you can fetch ships, who knows where the evil lurks LoL
I LIKE IT!!!
greets
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jul 08, 2004 4:38 pm Post subject: |
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i think the idea could be fun but this ship isn't. i mean getting stranded faraway from base sux!!
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steven1982 Admiral
Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
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Posted: Thu Jul 08, 2004 4:46 pm Post subject: |
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yes you are right, i don't like the idea of losing your mothership in the middle of space, and if you send a new one, the threat may still be there.
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doomstar Vice Admiral
Joined: 06 May 2004 Posts: 408
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Posted: Fri Jul 09, 2004 4:58 am Post subject: |
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What about the pre-warp planet? I wonder which people among the experience game player actually waste time by sending their fleet to a pre-warp planet.
The only time I think the ship will come into play is the case you use the Pioneer ship.
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guido Ensign
Joined: 16 Jun 2004 Posts: 9
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Posted: Mon Jul 12, 2004 6:01 pm Post subject: |
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yess buildingtime is TO much but i like the tought that there are some pirateships like that in the universe exept there should be a change that if you pick up you fleet with an other mothership it should be safe for it for a week at least
thrue strenght will win
and a little change in place maybe not only at pre warp planets |
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Zamprano Lieutenant Commander
Joined: 07 Mar 2003 Posts: 68 Location: Caracas, Venezuela
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Posted: Mon Jul 12, 2004 6:54 pm Post subject: |
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yeah, why not?
like the anomalies
"...pirates on the black hole..."
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Tue Jul 13, 2004 4:15 pm Post subject: |
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oOo this could be a way to draw players to the anomalies
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Jul 15, 2004 6:50 pm Post subject: |
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This ins't an E-ray ship
The Dominion of Traveler have a new ship
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Fri Jul 16, 2004 10:32 pm Post subject: |
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oOo good observation. no one prolie saw taht until now
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5th special forces Captain
Joined: 20 Sep 2004 Posts: 141
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Posted: Sat Dec 04, 2004 12:21 am Post subject: |
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I like it but it shouldn't be used by admin. it is a little harsh on people that arent expecting it and have already lost a big number of ships and are going back to rebuild and regroup for another attack. |
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ycyr Lieutenant Commander
Joined: 12 Jul 2006 Posts: 54 Location: Belgie
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Posted: Wed Jul 12, 2006 5:08 pm Post subject: cool |
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cool |
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