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Do you think a battle visualisation is needed? |
Yes - animated with (shockwave or Flash) |
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53% |
[ 88 ] |
Yes - an Applet |
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7% |
[ 12 ] |
Yes - downloadable battle programm |
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17% |
[ 29 ] |
Yes - simple graphics |
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10% |
[ 18 ] |
Yes - but an exact listing is enough |
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4% |
[ 8 ] |
No - that is a waste of time |
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5% |
[ 9 ] |
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Total Votes : 164 |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon May 27, 2002 8:56 am Post subject: battle visualisation |
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if you fancy a visualisation for the battles we would like to release this task to a skilled programmer.
it is possible to open an interface to such an applikation.
is someone of you interested and able to program such a visualisation?
Last edited by admin on Tue Sep 20, 2005 6:45 pm; edited 1 time in total |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon May 27, 2002 8:59 am Post subject: |
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Posted by anon: 2002-05-27 03:20
Hey admin,
That sort of thing should be done in Macromedia Flash or Shockwave. Unfortunately I do not do graphics programming; otherwise, I would be glad to do it.
-Anon[ymous]
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon May 27, 2002 9:00 am Post subject: |
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it could also be held simple with HTML and DHTML
or it could also be a small program that you download. then it could be programmed in any language. actually maybe Java is the easiest way to solve this. what do yu think?
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon May 27, 2002 9:07 am Post subject: |
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Posted by flitze: 2002-05-27 03:48
cool!!! making battles and stuff visualized sounds really good. but i can´t do it myself. hope u´ll find someone who can do this kinda thing!!!
best regards,
The Flitzer
_________________
.-=rEVolUTiOn iN ouR tIme=-.
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon May 27, 2002 9:08 am Post subject: |
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Posted by anon: 2002-05-27 04:36
Yeah, a java applet would be a good idea as well. I suggested Flash or Shockwave because those two are a bit easier to program in; Shockwave was created for this purpose. But it could be done as an applet just as nicely.
BTW, I'm an HTML/DHTML/JavaScript/CSS guru. But you can't have anything in 3D with this. Only a choppy 2D visualization that eats up CPU.
-[Anon]ymous |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon May 27, 2002 9:09 am Post subject: |
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i recreated this post, to insert the poll at the top |
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thespectre Midshipman
Joined: 27 May 2002 Posts: 5 Location: Australia
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Posted: Mon May 27, 2002 1:50 pm Post subject: |
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I just thought I might mention this here, but were any of you guys/girls AstroNest players (http://game.astronest.com)? If so, then you should know what I’m talking about every time you had a battle.
For the others still in the dark, there was a simple battle situation where you had the two fleets fighting each other with the number of ships reducing each time (in a horizontal HP-like bar) you updated the battle (by pressing a button!!!) with events that happened in the battle displayed at the bottom of the screen. The results were displayed at the end, but you also had a button to skip straight to the results during the battle (how convenient!!!).
I’m no "professional" programmer myself (just do it at school), but this is just a simple idea (i.e. not involving any ships flying around the screen with sounds playing here and there) to get you guys/girls going. I also think that Flash, Shockwave or Java wouldn’t be a bad idea. You could ask the guys at AstroNest (http://www.astronest.com) for help …
Anyway, that’s it from me for the moment.
Bye
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon May 27, 2002 10:54 pm Post subject: |
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we could make the data open for many versions of battle visualisations. maybe at first a 2D version with only DHTML.
@anon: would you like to try that one?
then we could diskuss about a usefull data format for the battle-data. |
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anon 2nd Lieutenant
Joined: 19 May 2002 Posts: 19
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Posted: Tue May 28, 2002 1:06 am Post subject: |
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Hey admin,
Sure, I'd be willing to get a DHTML/JavaScript thing working. What sort of thing would you like to be done?
We do need a data format for the battle data. Do you have any ideas?
-[Anon]ymous |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Tue May 28, 2002 8:22 am Post subject: |
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i think a javascript that contains all the data in one big string will be the best, because the script has to be short (loadingtime),
you can include it in your script with
<script src="..."></script>
and then you can use the data from within that script.
the data will have the format:
"1-fighter
6-cruiser
8-mosquito
your class1
enemy class3
you start
1,6,1
1,6,1
8,6,0
1,6,1
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class2-class4
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.
"
the firt number is the id of the attacking ship, the second the attacked ship, the third is the damage done
this has to be improved a bit, but maybe it's a start.
you can also include this script with php as a file, that you read, if you don't want to use javascript. |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Tue May 28, 2002 8:24 am Post subject: |
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i've had no time jet to look at this http://www.astronest.com
but maybe they have a good solution |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Dec 01, 2002 7:07 pm Post subject: |
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so we still think about a simple visualisation.
there are some problems to extract the complete battledata, but maybe we can manage that.
then we could provide the data for the visualisation
@anon: are you still around somewhere? what is your new name?
[ This Message was edited by: admin on 2002-12-01 19:10 ] |
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Rimtech Ensign
Joined: 29 Nov 2002 Posts: 9
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Posted: Sun Dec 01, 2002 8:41 pm Post subject: |
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Yup
_________________ A million tiny miseries
intangible and internal..... |
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Guest
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Posted: Sun Dec 01, 2002 8:43 pm Post subject: |
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I think this should be made to be used on all servers because not everyone has java. Putting a battle visualization that requires java on a game that doesn't require java is unacceptable. |
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Rimtech Ensign
Joined: 29 Nov 2002 Posts: 9
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Posted: Sun Dec 01, 2002 8:45 pm Post subject: |
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Yup
_________________ A million tiny miseries
intangible and internal..... |
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Luis Abhorash Admiral
Joined: 22 Jan 2003 Posts: 678 Location: Venezuela!
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Posted: Wed Jan 22, 2003 10:55 pm Post subject: |
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I think is a very good idea do the battles animated, more fun and, i think the easiest way is a macromedia or shckwave
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KYr Shantor 2nd Lieutenant
Joined: 22 Jan 2003 Posts: 19 Location: Venezuela
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Posted: Fri Jan 24, 2003 12:44 am Post subject: |
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i think a detailed list of wut happened is better and lightier ......
but if u want to do anithig graficly with simple grafics .... well i think this is how i imagine it
devide the animations in confrontations... e.g:"... your class 1 Vs. Enemy Class 1"
then have ship types (my best guess would be represented by pics) next to the quantity u have of that type , facing the same layout on the enemy and then have an indicator or of who's turn is it and wats doing e.g: Fighter #4 shoots enemy's Mosquito #2
and so on for the rest of the clases
maybe u can animate the shooting
and obviously there should be a casualities count
and u can create kind of a log of what happened turn by turn in each battle so one can analyze it later if one wishes
anyway is an idea ........ maybe is confusing but im having a hard time since i dont understand the battle engine very much my self.
_________________
Kyr shantor
".... i have a bad feeling about this...."
[ This Message was edited by: KYr Shantor on 2003-01-24 00:45 ] |
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Black Lotus 1st Lieutenant
Joined: 11 Jan 2003 Posts: 40 Location: The Lake
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Posted: Fri Jan 24, 2003 7:44 am Post subject: |
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best would be a simple map to understand the battle quik and intuitive
but not a boring, repeating movie with crappy ships or stuff
this would be waste of time
[ This Message was edited by: Black Lotus on 2003-01-24 07:44 ] |
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Baelic 2nd Rear Admiral
Joined: 25 Oct 2002 Posts: 164 Location: The moon
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Posted: Fri Jan 24, 2003 8:44 am Post subject: |
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I don't think it should be downloadable, because i'm in a public computer most of the time |
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Guest
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Posted: Fri Jan 24, 2003 11:11 am Post subject: |
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I think you should be able to choose... like first you get the overview what you get now, then you can klick somewhere and you see what happened... Then you can make it Java, cuz you dont need it. |
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