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this vote will decide about the future of this invention: |
this can be added to the game |
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22% |
[ 2 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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77% |
[ 7 ] |
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Total Votes : 9 |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Jun 23, 2006 4:58 pm Post subject: enemy base attack ship creater |
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enemy base attack ship creater (class 1 ship)
by putting together a lot of ships in one, the nanites developed the enemy base attack system, which creates a number of ships that are usefull when attacking a base, it also generates an own warp field. but it selfdestructs afer the fight.this are the ships that are created:
4 dreadnaughts
5 hq invaders
5 com invaders
20 cruisers
10 warcruisers
10 troikas
and 50 fighters to defend himself. T
attack/life: 0/500
manpower: 750
speed: warp 4
(can only establish a warpfield for itself)
researchtime: 4 d
buildingtime: 12 h
nanite-technology
needed research:
leadership
battle details:creates 4 dreadnoughts in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,self,4,stay,dreadnought)
creates 5 HQ invader in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,self,5,stay,HQ invader)
creates 5 com-invaders in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,self,5,stay,com-invader)
creates 20 cruisers in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,self,20,stay,cruiser)
creates 10 warcruisers in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,self,10,stay,warcruiser)
creates 10 troikas in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,self,10,stay,troika)
creates 50 fighters in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
(battle engine syntax: create,self,50,stay,fighter)
self destructs!
(battle engine syntax: sd) |
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Noxus Vice Admiral
Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Fri Jun 23, 2006 5:16 pm Post subject: |
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i give this a big LOL!!
first off the ships should not stay in the fleet after the battle...
this 750mp ship turns into 4690mp worth of ships!!!!!
what you might of what to do is change the syntax to destroy all ships in your fleet, not just the ship itself..
this is an interesting ship.. you could gain a possible 7000 points from it
NO way _________________ -==Frag the Weak, Hurdle the Dead.==- |
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mjx1 Admiral
Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Fri Jun 23, 2006 5:21 pm Post subject: |
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totally agreed Noxus no way _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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Dinskydude Admiral
Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Fri Jun 23, 2006 6:01 pm Post subject: |
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but it should destroy all ships!!! _________________
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Dinskydude Admiral
Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Fri Jun 23, 2006 6:02 pm Post subject: |
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unless, i'm wrong... _________________
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DavAlan Admiral
Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Fri Jun 23, 2006 8:12 pm Post subject: VERY LAME..... |
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...AND VERY "MULTI" EVEN IF IT WAS POSSIBLE TO DO THIS....
THEN NO ONE HAS TO PLAY ANYMORE AT ALL...JUST LOG ON AND KEEP YOUR BUFFER FILLED WITH THESE THINGS!!!!
..VERY DUMB _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524 |
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Renee Davis 1st Rear Admiral
Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Fri Jun 23, 2006 8:18 pm Post subject: |
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NEEDLESS TO SAY:
NO GOOD!!!
AND PLEASE DONT TRY ANOTHER _________________
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Noxus Vice Admiral
Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Fri Jun 23, 2006 9:17 pm Post subject: |
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Dinskydude wrote: | but it should destroy all ships!!! |
Notice how it says this in the syntax...
tec_server wrote: | creates 4 dreadnuts in your own fleet in the class they belong and the created ships will stay in that fleet after battle. |
thats all i have to say _________________ -==Frag the Weak, Hurdle the Dead.==- |
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TogiraIkonoka 2nd Lieutenant
Joined: 10 Jun 2006 Posts: 15
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Posted: Fri Jun 23, 2006 10:01 pm Post subject: |
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Theres a good laugh..NO WAY IN HADES! Nooooooo Good , You just build 6 of those or so, and there you have 30k mp in ships after they all attack bases.. _________________ You dont have to eat the whole turd to know its not a crab cake. |
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Mighty Admiral
Joined: 24 Feb 2005 Posts: 738
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Posted: Sat Jun 24, 2006 6:47 pm Post subject: |
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I like the picture!!! if that makes you feel better
i like how your lil yellow ship especially!! you made that for your self _________________
AKA "Ace" (21 Apr 2008)
AKA "God" (29 Sep 2002)
AKA "SMod" (25 oct 2002)
Permanently inactive since - 20 Mar 2009 |
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Dinskydude Admiral
Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Sun Jun 25, 2006 3:01 pm Post subject: |
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I might have to adjust it a bit, so that you can only have one, and it will destroy your whole fleet after battle... _________________
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Knight of Truth Admiral
Joined: 12 Jan 2006 Posts: 2011
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Posted: Sun Jun 25, 2006 4:23 pm Post subject: |
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but that would be stupid cause you would lose points as youre ships are being destroyed _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
MicroJak wrote: |
For fuck's sake would you both please stop fucking swearing!!!! |
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Dinskydude Admiral
Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Mon Jun 26, 2006 10:30 am Post subject: |
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No, i meant that it would recycle it, and the ships it created wouldn't even stay in the fleet. So that you can only have one ship in battle, and actually need a second fleet for it.So it would be more balanced, all I need are some more credits... _________________
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Dinskydude Admiral
Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Mon Jun 26, 2006 10:36 am Post subject: |
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Mighty wrote: | I like the picture!!! if that makes you feel better
i like how your lil yellow ship especially!! you made that for your self |
Yeah, i did, in case it would explode for some reason, so that I could go away in time. _________________
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Knight of Truth Admiral
Joined: 12 Jan 2006 Posts: 2011
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Posted: Mon Jun 26, 2006 2:32 pm Post subject: |
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cant you just build an escape pod system? cause if you are the only survivor casue of your selfishness, mass riots will break out on your planet. lol. _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
MicroJak wrote: |
For fuck's sake would you both please stop fucking swearing!!!! |
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omalicat 1st Rear Admiral
Joined: 10 Jun 2006 Posts: 253 Location: on my fleet tender, belgium
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Posted: Mon Jun 26, 2006 4:18 pm Post subject: |
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sounds good, but i would change som things |
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Noxus Vice Admiral
Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Mon Jun 26, 2006 5:11 pm Post subject: |
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Dinskydude wrote: | No, i meant that it would recycle it, and the ships it created wouldn't even stay in the fleet. So that you can only have one ship in battle, and actually need a second fleet for it.So it would be more balanced, all I need are some more credits... |
if you are going to build this ship.. which it probably shouldn't.. you should increase the mp to about 4500mp, have it recycle all ships in your fleet at the end of the battle..
if the mp remains then you can have like at least 6 of these.. so that about 28140mp that you possibly have.. no good
you should make the ships created self destruct or at least recycle.. self destruct would lose you many points though..
also a c1 life is never to go past 250 (just a random #) or as high as this ship is..
research time go down and building time go up
not worth the time to fix it.. im only showing what wrong but it'll probably never pass with admin _________________ -==Frag the Weak, Hurdle the Dead.==- |
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