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evaporator
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Connor McCloud
Admiral
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Joined: 15 Jun 2004
Posts: 916
Location: Netherlands

 Post Posted: Sun May 07, 2006 11:22 pm    Post subject:
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steven1982 wrote:
its lp gets modified (by shockwave or normal shot e.g.) it kills a ship (any ship in any class can be killed in one shot) it only shoots ships in the class it is fighting in, so it is only able to shoot c3 ships if your c1 is fighting the ennemies c3.


This is not true it will shoot into the class where it is triggerd by ! !

So if you attack a blocked Swank 1,1,40 and you will attack him with lets say 50 evaps they will shoot all C3 because they are triggerd by the cyclopse and there for shoot back into C3
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Rubens
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 Post Posted: Mon May 08, 2006 2:35 am    Post subject:
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Sorry but i think Connor is wrong about the first question.

Certainly you wont use evaps vs mass c1 that could destroy them. So if he has 0 c1 and 1 c2 or 0/0 would be good to use the spectre.


Here goes a little example..rarely you will have this kind of situation, al12, but it would be usefull whenever if you are actually using evaps.

0 / 1 /X/ 1.
If you battle this kind of fleet i think you will win with a 100% of security. If the c2 enemy is a spectre you will destroy all the fleet with at least 100 evaps or 50. You kill the c2 and the spectre attacks the c3, as you cant be sure of that you will get the first turn you send 2 spectres. So probably you will lose 1 spectre, but with enough evaps you will only lose 1. Why to lose 400 pts that easy? because if he has apollos, cylops, plasma or cruseros like 30 or more you will win a lot.

Now with a 0/0/X/1 and he has almost any ship, you will lose in the worst case X evaps by the X cruseros he has...having 100 evaps would be usefull, cuz then you will lose maybe 1 spectre but you kill all the c3.

Now remember, is really risky strategy. If both spectres works, you can win 2500 pts in a battle but you will lose all the evaps.

And you CAN NOT kill a c4 after cuz you will fight a 0 c3(ST works like that)

Greetings
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Rubens
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 Post Posted: Mon May 08, 2006 2:54 am    Post subject:
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Rubens wrote:
Sorry but i think Connor is wrong about the first question.

Certainly you wont use evaps vs mass c1 that could destroy them. So if he has 0 c1 and 1 c2 or 0/0 would be good to use the spectre.


Here goes a little example..rarely you will have this kind of situation, al12, but it would be usefull whenever if you are actually using evaps.

0 / 1 /X/ 1.
If you battle this kind of fleet i think you will win with a 100% of security. If the c2 enemy is a spectre you will destroy all the fleet with at least 100 evaps or 50. You kill the c2 and the spectre attacks the c3, as you cant be sure of that you will get the first turn you send 2 spectres. So probably you will lose 1 spectre, but with enough evaps you will only lose 1. Why to lose 400 pts that easy? because if he has apollos, cylops, plasma or cruseros like 30 or more you will win a lot.

Now with a 0/0/X/1 and he has almost any ship, you will lose in the worst case X evaps by the X cruseros he has...having 100 evaps would be usefull, cuz then you will lose maybe 1 spectre but you kill all the c3.

Now remember, is really risky strategy. If both spectres works, you can win 2500 pts in a battle but you will lose all the evaps.

And you CAN NOT kill a c4 after cuz you will fight a 0 c3(ST works like that)
Also, what steven says is right...if you have a doubt about a ship just put it in the topic of the tecnologies, if you think it dosnt belongs to any topic there, just put it here
Greetings
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al12
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Joined: 17 Apr 2006
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 Post Posted: Mon May 08, 2006 2:30 pm    Post subject:
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thanks for the help, but i have one more question: what is a 0 / 1 /X/ 1 fleet? i think the zero is class 1 where there are no ships, the 1 is class 2 where there is one ship, i think the X is class 3 but what does it mean?
and i think the last 1 is the mother ship?
am i rite about the classes?
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Rubens
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 Post Posted: Mon May 08, 2006 7:51 pm    Post subject:
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Yes you are right, X is any number of class 3 that the the enemy would has
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al12
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 Post Posted: Tue May 09, 2006 3:10 pm    Post subject:
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oke thanks
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al12
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 Post Posted: Tue May 09, 2006 3:20 pm    Post subject:
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your class 1 vs enemy class 1: V ^
you:
2 fighters
2 evaporator
enemy:
36 fighters
5 bulk fighters



2 evaporator vs 1 bulk fighter
2 fighters vs 1 bulk fighter






4 fighters vs 2 evaporator
1 bulk fighter vs 1 fighter
1 fighter vs 1 fighter




losses:
you :
2 fighters
2 evaporator
enemy :
1 bulk fighter
score in this subbattle: -23

how is this possible, it doesn't seem like my evaporaters where triggered?
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Connor McCloud
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Joined: 15 Jun 2004
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 Post Posted: Tue May 09, 2006 3:42 pm    Post subject:
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@al12 , there wasn't a ships that triggerd/modified the evaporator
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al12
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 Post Posted: Tue May 09, 2006 6:02 pm    Post subject:
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didn,t the lp get mosified?
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The Butcher
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Joined: 29 Mar 2006
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Location: Sector Five

 Post Posted: Tue May 09, 2006 6:22 pm    Post subject:
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Not exactly.

Your evaporators were a victim of the "fight" command, which is not technically a modification, as defined by "Excerpts from Spacetrace Fleet Combat Code of Conduct", Section 9.38 sub C sub 1.

I can see that you are very inquisitive about the technical details of the different ships, kudos to you.

I suggest reading the battle syntax of the ships that you do know about, then read the battle syntax of the ships that you dont know about, then practice creating your own battle syntax from the research screen. You will get the hang of how everything works fairly quickly.
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Rubens
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 Post Posted: Tue May 09, 2006 8:22 pm    Post subject:
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The Butcher wrote:
Not exactly.

Your evaporators were a victim of the "fight" command, which is not technically a modification, as defined by "Excerpts from Spacetrace Fleet Combat Code of Conduct", Section 9.38 sub C sub 1.

I can see that you are very inquisitive about the technical details of the different ships, kudos to you.

I suggest reading the battle syntax of the ships that you do know about, then read the battle syntax of the ships that you dont know about, then practice creating your own battle syntax from the research screen. You will get the hang of how everything works fairly quickly.


Aja aja...he is right:D
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blackmagic
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Joined: 12 Feb 2003
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Location: GP

 Post Posted: Sun May 14, 2006 7:16 pm    Post subject:

I think i was the one that made the description though. I remember tat teh old one sucked so i suggested a new one and the admin changed it
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