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Robert Roy Vice Admiral
Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
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Posted: Wed Feb 08, 2006 12:30 pm Post subject: ghost plague ship bug again |
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Quote: | 2006-02-08 08:07:42
your fleet 1 fights against the base from Regent 2 of Colony at xxx/xxx/xx
08.02 06:33:24 - your fleet arrived
yours: 13 ships
class 1:
1 fighter (1/1, 1 MP)
class 2:
1 destroyer (10/10, 8 MP)
class 3:
10 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)
enemy: 0 ships
class 4:
buildings:
1 shipyard (0/3500, 0 MP)
your class 1 vs enemy class 4: V ^
you:
1 fighter
enemy:
1 shipyard
1 fighter vs 1 shipyard
7 plague ships infected the fleets
losses:
you :
-
enemy :
-
score in this subbattle: 0
your class 2 vs enemy class 4: V ^
you:
1 destroyer
70 nano viruses
enemy:
1 shipyard
35 ships destroyed by a nano virus
1 destroyer vs 1 shipyard
7 plague ships infected the fleets
losses:
you :
70 nano viruses
enemy :
-
score in this subbattle: 0
your class 3 vs enemy class 4: V ^
you:
10 cruisers
14 nano viruses
enemy:
1 shipyard
10 cruisers vs 1 shipyard
7 ships destroyed by a nano virus
7 plague ships infected the fleets
losses:
you :
14 nano viruses
enemy :
-
score in this subbattle: 0
your class 4 vs enemy class 4: V ^
you:
1 mothership
enemy:
1 shipyard
7 plague ships infected the fleets
losses:
you :
-
enemy :
-
score in this subbattle: 0
summary:
your losses:
class 2:
70 nano viruses
class 3:
14 nano viruses
enemy losses:
-
score: 0 |
Look, they talk of plague ships, but there are none This way, I got viruses in my fleets, and with the next attack:
Quote: | 2006-02-08 08:07:46
your fleet 1 fights against fleet 1 from The Storm Bringer of The Storm at xxx/xxx/xx
08.02 06:33:24 - your fleet arrived
06.02 16:23:11 - the enemy fleet arrived
yours: 3037 ships
class 1:
1 fighter (1/1, 1 MP)
2800 nano viruses (0/1, 0 MP)
class 2:
1 destroyer (10/10, 8 MP)
210 nano viruses (0/1, 0 MP)
class 3:
10 cruisers (100/100, 60 MP)
14 nano viruses (0/1, 0 MP)
class 4:
1 mothership (0/1000, 320 MP)
enemy: 1 ship
class 4:
1 mothership (0/1000, 320 MP)
your class 1 vs enemy class 4: V ^
you:
1 fighter
2800 nano viruses
enemy:
1 mothership
1400 ships destroyed by a nano virus
1 fighter vs 1 mothership
7 plague ships infected the fleets
losses:
you :
2800 nano viruses
enemy :
-
score in this subbattle: 0
your class 2 vs enemy class 4: V ^
you:
1 destroyer
280 nano viruses
enemy:
1 mothership
140 ships destroyed by a nano virus
7 plague ships infected the fleets
losses:
you :
1 destroyer
280 nano viruses
enemy :
-
score in this subbattle: -8
your class 3 vs enemy class 4: V ^
you:
10 cruisers
28 nano viruses
enemy:
1 mothership
16 ships destroyed by a nano virus
5 cruisers vs 1 mothership
7 plague ships infected the fleets
losses:
you :
5 cruisers
28 nano viruses
enemy :
-
score in this subbattle: -300
your class 4 vs enemy class 4: V ^
you:
1 mothership
enemy:
1 mothership
7 plague ships infected the fleets
losses:
you :
-
enemy :
-
score in this subbattle: 0
summary:
your losses:
class 1:
2800 nano viruses
class 2:
280 nano viruses
1 destroyer
class 3:
28 nano viruses
5 cruisers
enemy losses:
-
score: -308 |
Except for the fact they are again talking of plague ships ( bold ) there are viruses from the previous BR ( italic and underlined ), which kill 5 cruisers and 1 destroyer. Those 5 cruisers were vital to my strategy, now I don't have enough left for my next attack. _________________ Nulla poena sine lege.. |
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Robert Roy Vice Admiral
Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
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Posted: Thu Feb 09, 2006 5:57 pm Post subject: |
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No replies? I don't like losing points.
Admin is able to see all battles, so he can see for himself in every occasion that people aren't lieing. And if they had a bug, their points should have been restored. _________________ Nulla poena sine lege.. |
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Spyder Vice Admiral
Joined: 09 Sep 2004 Posts: 565
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Posted: Fri Feb 10, 2006 1:06 am Post subject: |
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They hardly ever return points, bugs are a fact of life. _________________ Space Mercenaries Inc.
(Temporarily out of business)
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Fri Feb 10, 2006 1:08 am Post subject: |
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that should be fixed.
And dont keep defending the admin plz |
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Spyder Vice Admiral
Joined: 09 Sep 2004 Posts: 565
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Posted: Fri Feb 10, 2006 1:11 am Post subject: |
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Not defending mate, just stating the facts as I understand em. But I do know admin spend many hours trying to find the ghost plague ship bug, it is a seriously weird one. _________________ Space Mercenaries Inc.
(Temporarily out of business)
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Fri Feb 10, 2006 1:52 am Post subject: |
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I just say every bug should be answered. The admin should at least reply. If he cant do that. He cant manage the game
Thats my opinion soemtime you know the effort that the admin could do, but when a bug happens twice it frustated u |
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Star Commander Admiral
Joined: 26 Sep 2004 Posts: 1734 Location: Bolton
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Posted: Fri Feb 10, 2006 9:01 am Post subject: |
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Rubens there is alot into scripting as i am currently learning it!
The ghost plague ships could be how do you put it a miner word or mistaken error typed and imagine theres a page with thousands on thousands of lines and you gotta spend ur time looking through all that? _________________ APEmpire |
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Robert Roy Vice Admiral
Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
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Posted: Fri Feb 10, 2006 9:29 am Post subject: |
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No you wouldn't. Just as doing enormous work on ID-cards. More effort then the desire it delivers.
But restoring points to all people that suffer from bugs is more then justified, as they simply earned the points. They deserve to get them. You don't battle for nothing do you?
So Rubens, thx for supporting me
Regards,
Rob _________________ Nulla poena sine lege.. |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Fri Feb 10, 2006 4:45 pm Post subject: |
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Rubens wrote: | I just say every bug should be answered. The admin should at least reply. If he cant do that. He cant manage the game
Thats my opinion soemtime you know the effort that the admin could do, but when a bug happens twice it frustated u |
sorry about the bug, but you have to see, that we do this game only in our free time and don't earn any money with it, so we cannot spend hours and hours for looking through who is suffering from a bug.
the only solution would be a jury here in the forum, that desides, who is getting points back:
http://www.spacetrace.com/forum/viewtopic.php?p=58528
we will look through the code now again trying to find the bug, but i cannot promise anything. |
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Robert Roy Vice Admiral
Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
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Posted: Fri Feb 10, 2006 5:16 pm Post subject: |
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Admin, I think a jury isn't nessesary.
There are allready multihunters and admins, and both of them can check Battle History, so they can check if what people report is true. Searching for bugs for hours and hours isn't possible.
But if somebody complains, don't just post in the forum, you should send a pm to a universal forum account, which has a setting for getting an email ( at least, if the multihunters/admins don't mind getting such emails ) and they can check the truth, and then restore points.
Off course a requirement is that you explain the problem in an understandable way, so it is easy to search through the Battle History and check it. It shouldn't take to much time. _________________ Nulla poena sine lege.. |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Fri Feb 10, 2006 5:22 pm Post subject: |
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Its not about how good the other one explain it. Its about you, as a jury or admin,understands that it was a bug and claim the points back to a player.
Not everybody writes in the forum so it has to be publicity everywhere.
In the other hand i ask you rob, that we continue the discussion on the other topic;) |
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