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this vote will decide about the future of this invention: |
this can be added to the game |
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76% |
[ 13 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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5% |
[ 1 ] |
no good try another one |
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17% |
[ 3 ] |
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Total Votes : 17 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Nov 25, 2002 2:22 pm Post subject: |
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probe detonator
destroy all probes in sector with a big explosion. the explosion destroy itself (caution! self destruction!)
scanradius: 1
speed: warp 20
researchtime: 2 d
needed research:
fanatic warfare
battle details:
battle engine syntax:
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yoems Ensign
Joined: 25 Nov 2002 Posts: 8 Location: Venezuela
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Posted: Mon Nov 25, 2002 8:09 pm Post subject: |
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buildingtime: 8 h |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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peace of love 1st Rear Admiral
Joined: 13 Jan 2002 Posts: 306
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Posted: Tue Nov 26, 2002 1:03 am Post subject: |
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i dont know if the scrambler does somthing against the traceprobes as well ?
otherwise a counter against it might be needed?
so maybe we could try some explosion probe...
but all players who want that have to keep in mind that it is not nice for others to research and build probes, send them through half space and have them destroyed by others in a wink....
warp 20 of course it much to much . you have to think about the huge amount of explosives needed... the high danger while building the probe is also the cause why the needed too be build with big care (or loose many mp - most of them engineers - due to some awful accidents)
so warp 5 with a building time of 2d might suit? in addition the problem is that if the probe is used at the own planet the probe control system (which is rather sensible) will be hurt and will lose the contact to all other probes in deepspace ... |
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yoems Ensign
Joined: 25 Nov 2002 Posts: 8 Location: Venezuela
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Posted: Tue Nov 26, 2002 11:58 am Post subject: |
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yeap, but doesn't existe a way to fight with enemy probes orbiting our planet
2d for building, ok... and your suggest warp too
the probe explote on destiny not after or before, exactly in coo.
[ This Message was edited by: yoems on 2002-11-26 12:02 ] |
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TYR 2nd Lieutenant
Joined: 01 Feb 2002 Posts: 16 Location: northern germany
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Posted: Tue Nov 26, 2002 1:30 pm Post subject: |
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whow! it took a long time, but now there is someone who wants the same probe like me ages ago... but i think peace is right. we donnot have to need one klick and all the long time work for creating and traveling dsp probes to a "maybe victim" is blown in the deep space. |
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yoems Ensign
Joined: 25 Nov 2002 Posts: 8 Location: Venezuela
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Posted: Tue Nov 26, 2002 11:31 pm Post subject: |
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TYR, what do you trying to say??? |
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ther Midshipman
Joined: 26 Nov 2002 Posts: 2 Location: Venezuela
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Posted: Wed Nov 27, 2002 12:17 pm Post subject: |
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i think this invention, was created by someone is on drugs.... jajajajajajajajajaja, don´t worry this is just a joke, a think this is a really good invention, but the only problem that i have is the scanradius, why you don´t increase it?? |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Thu Nov 28, 2002 8:25 am Post subject: |
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i think the best way to make someone take his probes away is to give them a reason to send them to a better place |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Dec 01, 2002 11:33 am Post subject: |
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i think it would be good if the scrambler probe also scrambles trace probe data |
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