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Playbuntje, tuner and Tuned Johnny


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SpaceTrace Forum Forum Index » Multi reports » Playbuntje, tuner and Tuned Johnny
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Araith
Commander
Commander


Joined: 16 Mar 2005
Posts: 91
Location: Zwijndrecht, Nederland

 Post Posted: Wed Aug 31, 2005 7:02 pm    Post subject: Playbuntje, tuner and Tuned Johnny
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I tried to report Playbuntje of Bunny Planet, tuner of js tuned and Tuned Johnny of Tuning planet as multies ingame. But the report function didn't work.
So I'll do it in here.

Here's the message:
...

Hereby I report 'PLaybuntje of Bunny Planet', 'tuner of js tuned' and 'Tuned Johnny of Tuning planet' as a multi.
They're all in the 3 man alliance 'playbuntje'.

This is a series of br's Rusty of Zorgu sent me when I offered to aid him from the attacks from these 3.

Quote:
your base fights against fleet 1 from tuner of js tuned at xxx/xxx/xx
26.08 02:18:19 - the enemy fleet arrived

yours: 15 ships
class 1:
15 fighters (1/1, 1 MP)
class 4:
buildings:
1 transwarp-network (0/100, 0 MP)
1 shipyard (0/3500, 0 MP)

enemy: 123 ships
class 2:
71 destroyers (10/10, 8 MP)
class 3:
51 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
15 fighters
class 4:
buildings:
1 transwarp-network
1 shipyard

enemy losses:
class 2:
1 destroyer

score: -507


27.08 07:37
your base fights against fleet 1 from Playbuntje of Bunny Planet at xxx/xxx/xx
25.08 17:54:10 - the enemy fleet arrived

yours: 96 ships
class 1:
96 fighters (1/1, 1 MP)
class 4:
buildings:
1 transwarp-network (0/100, 0 MP)
1 shipyard (0/3500, 0 MP)

enemy: 82 ships
class 2:
70 destroyers (10/10, 8 MP)
5 retraitors (10/6, 8 MP)
6 wasps (1/10, 11 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
81 fighters

enemy losses:
class 2:
7 destroyers
2 wasps

score: -3


26.08 10:27
your base fights against fleet 1 from Tuned Johnny of Tuning planet at xxx/xxx/xx
26.08 09:43:12 - the enemy fleet arrived

yours: 103 ships
class 1:
103 fighters (1/1, 1 MP)
class 4:
buildings:
1 research center (0/3500, 0 MP)

enemy: 171 ships
class 1:
7 fighters (1/1, 1 MP)
class 2:
103 destroyers (10/10, 8 MP)
class 3:
60 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
7 fighters
class 4:
buildings:
1 research center

enemy losses:
class 1:
7 fighters

score: -500


26.08 07:32
your base fights against fleet 1 from tuner of js tuned at xxx/xxx/xx
26.08 02:18:18 - the enemy fleet arrived

yours: ships
class 4:
buildings:
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)

enemy: 145 ships
class 2:
91 destroyers (10/10, 8 MP)
class 3:
53 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 4:
buildings:
1 shipyard
1 defensive array

enemy losses:
class 2:
20 destroyers
class 3:
2 cruisers

score: -220


26.08 07:32
your fleet 2 fights against fleet 1 from tuner of js tuned at xxx/xxx/xx
24.08 15:05:46 - your fleet arrived
26.08 02:18:18 - the enemy fleet arrived

yours: 144 ships
class 1:
143 fighters (1/1, 1 MP)
class 4:
1 mothership (0/1000, 320 MP)

enemy: 186 ships
class 1:
41 fighters (1/1, 1 MP)
class 2:
91 destroyers (10/10, 8 MP)
class 3:
53 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
40 fighters
class 4:
1 mothership

enemy losses:
class 1:
41 fighters

score: -319

mijn score is -1752


They all use the same type of fleet composition. Apparently they all like the same kind of strategy. And on their bases they all kept 1 mothership, for nothing.
This is not binding, but together with the next argument I do consider it so.

When came to help him, the last time they had been online was I believe 2 days and a number of hours. The same time. 5 minutes later, all 3 had changed to the next hour. So the log-out times differed by maximally a couple of minutes.

Then they didn't come online for a couple of days. After they had all been offline for around 5 days. Now, at this moment, Playbuntje is offline for 2h43. tuner for 2h51. Tunen Johnny for 2h56.

I've waited with reporting them 'till they came online again. To see whether it's the same time again. And it is, thus hereby.
_________________
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O-siris
Admiral
Admiral


Joined: 11 Aug 2005
Posts: 803

 Post Posted: Wed Aug 31, 2005 7:05 pm    Post subject: Re: Playbuntje, tuner and Tuned Johnny
Reply with quote

Araith wrote:
I tried to report Playbuntje of Bunny Planet, tuner of js tuned and Tuned Johnny of Tuning planet as multies ingame. But the report function didn't work.
So I'll do it in here.

Here's the message:
...

Hereby I report 'PLaybuntje of Bunny Planet', 'tuner of js tuned' and 'Tuned Johnny of Tuning planet' as a multi.
They're all in the 3 man alliance 'playbuntje'.

This is a series of br's Rusty of Zorgu sent me when I offered to aid him from the attacks from these 3.

Quote:
your base fights against fleet 1 from tuner of js tuned at xxx/xxx/xx
26.08 02:18:19 - the enemy fleet arrived

yours: 15 ships
class 1:
15 fighters (1/1, 1 MP)
class 4:
buildings:
1 transwarp-network (0/100, 0 MP)
1 shipyard (0/3500, 0 MP)

enemy: 123 ships
class 2:
71 destroyers (10/10, 8 MP)
class 3:
51 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
15 fighters
class 4:
buildings:
1 transwarp-network
1 shipyard

enemy losses:
class 2:
1 destroyer

score: -507


27.08 07:37
your base fights against fleet 1 from Playbuntje of Bunny Planet at xxx/xxx/xx
25.08 17:54:10 - the enemy fleet arrived

yours: 96 ships
class 1:
96 fighters (1/1, 1 MP)
class 4:
buildings:
1 transwarp-network (0/100, 0 MP)
1 shipyard (0/3500, 0 MP)

enemy: 82 ships
class 2:
70 destroyers (10/10, 8 MP)
5 retraitors (10/6, 8 MP)
6 wasps (1/10, 11 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
81 fighters

enemy losses:
class 2:
7 destroyers
2 wasps

score: -3


26.08 10:27
your base fights against fleet 1 from Tuned Johnny of Tuning planet at xxx/xxx/xx
26.08 09:43:12 - the enemy fleet arrived

yours: 103 ships
class 1:
103 fighters (1/1, 1 MP)
class 4:
buildings:
1 research center (0/3500, 0 MP)

enemy: 171 ships
class 1:
7 fighters (1/1, 1 MP)
class 2:
103 destroyers (10/10, 8 MP)
class 3:
60 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
7 fighters
class 4:
buildings:
1 research center

enemy losses:
class 1:
7 fighters

score: -500


26.08 07:32
your base fights against fleet 1 from tuner of js tuned at xxx/xxx/xx
26.08 02:18:18 - the enemy fleet arrived

yours: ships
class 4:
buildings:
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)

enemy: 145 ships
class 2:
91 destroyers (10/10, 8 MP)
class 3:
53 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 4:
buildings:
1 shipyard
1 defensive array

enemy losses:
class 2:
20 destroyers
class 3:
2 cruisers

score: -220


26.08 07:32
your fleet 2 fights against fleet 1 from tuner of js tuned at xxx/xxx/xx
24.08 15:05:46 - your fleet arrived
26.08 02:18:18 - the enemy fleet arrived

yours: 144 ships
class 1:
143 fighters (1/1, 1 MP)
class 4:
1 mothership (0/1000, 320 MP)

enemy: 186 ships
class 1:
41 fighters (1/1, 1 MP)
class 2:
91 destroyers (10/10, 8 MP)
class 3:
53 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
40 fighters
class 4:
1 mothership

enemy losses:
class 1:
41 fighters

score: -319

mijn score is -1752


They all use the same type of fleet composition. Apparently they all like the same kind of strategy. And on their bases they all kept 1 mothership, for nothing.
This is not binding, but together with the next argument I do consider it so.

When came to help him, the last time they had been online was I believe 2 days and a number of hours. The same time. 5 minutes later, all 3 had changed to the next hour. So the log-out times differed by maximally a couple of minutes.

Then they didn't come online for a couple of days. After they had all been offline for around 5 days. Now, at this moment, Playbuntje is offline for 2h43. tuner for 2h51. Tunen Johnny for 2h56.

I've waited with reporting them 'till they came online again. To see whether it's the same time again. And it is, thus hereby.



i noticed this to a while ago that those three are probebly multi's maybe if we all plan an attack on their planets no multi will will be alive in my lifetime
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mjx1
Admiral
Admiral


Joined: 07 Mar 2004
Posts: 2258
Location: england

 Post Posted: Wed Aug 31, 2005 7:07 pm    Post subject:
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this is indeed wierd
_________________
"Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz
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Araith
Commander
Commander


Joined: 16 Mar 2005
Posts: 91
Location: Zwijndrecht, Nederland

 Post Posted: Wed Aug 31, 2005 7:18 pm    Post subject:
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Well, O-siris, I can give your his coords and an exact description of what his bases contain...
But then, I've had my share, half his planets are bashed by me and my alliance. And we've stopped the onslaught with the warning to pay a dayly visit if he bothers us again.
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O-siris
Admiral
Admiral


Joined: 11 Aug 2005
Posts: 803

 Post Posted: Wed Aug 31, 2005 7:20 pm    Post subject:
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Araith wrote:
Well, O-siris, I can give your his coords and an exact description of what his bases contain...
But then, I've had my share, half his planets are bashed by me and my alliance. And we've stopped the onslaught with the warning to pay a dayly visit if he bothers us again.
ahn ok damn i wanted to slaughter them but you already did they won't be attacking one of yor members again i think lol
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mjx1
Admiral
Admiral


Joined: 07 Mar 2004
Posts: 2258
Location: england

 Post Posted: Wed Aug 31, 2005 7:20 pm    Post subject:
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hehehehe death too multies
_________________
"Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz
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Vrictus
Admiral
Admiral


Joined: 01 Aug 2005
Posts: 662

 Post Posted: Wed Aug 31, 2005 7:30 pm    Post subject:
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they maybe related, its a far out chance. me and highborn are brothers and our login times are similar.
the fact only about 3 mins between each login in time is indeed...weird. so i don't think that reason is worth much.
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lilkrnboi1018
Admiral
Admiral


Joined: 16 Apr 2005
Posts: 1182
Location: Pennsylvania, USA

 Post Posted: Wed Aug 31, 2005 11:55 pm    Post subject:
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ya but still, 3 brothers all playin spacetrace once every few days with login times few minutes apart???? i think not! how likely would dat be? also, i had a fun time pulderizing em hehe gained many points
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Araith
Commander
Commander


Joined: 16 Mar 2005
Posts: 91
Location: Zwijndrecht, Nederland

 Post Posted: Thu Sep 01, 2005 2:08 pm    Post subject:

log-out times + all using the same tactics + all having 1 or 2 motherships lying at their bases... How likely is that indeed?

There's still enough left there worth the effort.
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