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Code excecution delays.
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Renee Davis
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 Post Posted: Wed Aug 31, 2005 9:22 am    Post subject: Code excecution delays.
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DavAlan noted these a few weeks back and thought it was temporary but, tonight during my battles at the chronotron nebula. There was a 2 minutes delay in my arrival at the chronotron and the battles taking place with the player there. This was a minor incoveniance before but, now is a major irritant. And another player coming in behind to hit me had the same problem which actaully was a stroke of luck for me as I left before this delay in attack ended for him.
Maybe he will also have something to say on this?
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Anon De Mouse
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 Post Posted: Wed Aug 31, 2005 9:36 am    Post subject:
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I've had this promblem i think that it is because where the planet is the coords.

when it says you get to: 433/480/44

it could be 433.9/480.9/44.9

there for your fleet has to travel across the coords to where the planet is, which might be 433.1/480.1/44.1

therefore making a time delay between when you get too 433/480/44 and when you arrive at the Nebula!
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Star Commander
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 Post Posted: Wed Aug 31, 2005 9:50 am    Post subject:
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I find its my browser sometimes.
And there are soemtimes, battle pauses.
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Spyder
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 Post Posted: Wed Aug 31, 2005 10:04 am    Post subject:
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I was always told 3 minutes was the minumum amount you could rely on for the server.
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Zeitgeist
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 Post Posted: Wed Aug 31, 2005 10:10 am    Post subject:
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did you say chronoton nebula ???
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kamekaze6
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 Post Posted: Wed Aug 31, 2005 10:22 am    Post subject:
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i ve had this problem before... u arrive and then the timer restarts at 2 mins ago, but it hasn t happened to me since i stopped using firefox with st.
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Renee Davis
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 Post Posted: Wed Aug 31, 2005 10:39 am    Post subject: Yes Zeitgeist
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That was at the chronotron nebula the scene of a free for all between NZ / SMI / TRA about 1 hour ago. I got about 500 points for my efforts. But it sure was alot of fun at any rate.

The dsp's are being really slow on updating the numbers in each class in the fleets as well. Sometimes no changes in the reading take place for 1 hour after the battles occur. The coordinates they give are never off though and are by far more reliable than the eta timers are.
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Anon De Mouse
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 Post Posted: Wed Aug 31, 2005 10:47 am    Post subject: Re: Yes Zeitgeist
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Renee Davis wrote:
That was at the chronotron nebula the scene of a free for all between NZ / SMI / TRA about 1 hour ago. I got about 500 points for my efforts. But it sure was alot of fun at any rate.

The dsp's are being really slow on updating the numbers in each class in the fleets as well. Sometimes no changes in the reading take place for 1 hour after the battles occur. The coordinates they give are never off though and are by far more reliable than the eta timers are.


The DSP thing is odd, my DSP in data is still good, Who is SMI? Is it The Light Alliance because they are there as well!
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mjx1
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 Post Posted: Wed Aug 31, 2005 1:38 pm    Post subject:
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ive had this problem waitign for battles it seems too not be able too count

5, 4, 3, 5, 6, 5, 4, 2, 3, 7, 10, 8, 2 ,6 ,1
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lilkrnboi1018
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 Post Posted: Wed Aug 31, 2005 3:43 pm    Post subject:

huh??? neva had dat problem
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