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Is it possible... 4500 fighters against 1
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untouchable
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 Post Posted: Sun Feb 10, 2002 8:52 pm    Post subject:
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Also passt mal auf, es kann sein das ich nen Denkfehler mach aber ich glaube eher nicht. Nehmen wir mal an ich baue ne Flotte die nur aus z.B. 4500 fighter + commando fighter + mothership besteht. Der commando fighter würde alle nachfolgenden fightern doppelte Angriffspower geben und im bestenfall kommt er als erstes und alle Schiffe kriegen doppelte Angrifsspower. Ich hätte nun 9000 Angriffspunkte nur durch class1. Wenn dies möglich ist, kann man jegliche Taktik in diesem Spiel vergessen! Sorry das ich in Deutsch geschriebn habe, aber dass musste jetzt mal schnell raus!

[ This Message was edited by: admin on 2002-03-03 12:45 ]
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Hobbit
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 Post Posted: Sun Feb 10, 2002 8:59 pm    Post subject:
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So you mean that if you have got a fleet of only 4500 fighters + commando-fighters + 1 mothership than you can attack with 9000 AP...
These 9000 AP are only against all other class 1 ships or buildings. If your enemy hasn't got class 1 ships your fleet wouldn't do anything!

Bye

Hobbit

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TobyF
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 Post Posted: Sun Feb 10, 2002 11:33 pm    Post subject:
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This is not true!
If the enemy has no class 1 ships, the fighter would fight agains the next class with active ships.
But if there is just 1 little fighter all the other fighter wouldnt do anything, when this figher is destroyed. But all other classes of the enemy would fight against the mothership of the attacker.
Just look into the manual!

Nochmals deutsch:

Wenn du nur Fighter hast, und der Gegner keine, dann kämpfen deine Fighter gegen die nächsthöhere Class, die mit Schiffen bestückt ist.
Allerdings reicht schon ein gegnerischer Fighter damit deine Fighter gar nix mehr tun, wenn der zerstört ist.
Aber der Feind würde mit all seinen anderen Klassen dein Mothership angreifen und wohl vernichten.
Also ist diese Taktik Unsinn.
Lies mal im Manual nach, da steht das auch so.
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untouchable
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 Post Posted: Mon Feb 11, 2002 7:20 am    Post subject:
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Aber sie würden doch auch gegen Gebäude kämpfen... Darum halte ich das ganze für dumm...
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peace of love
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 Post Posted: Mon Feb 11, 2002 2:16 pm    Post subject:
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gebäude sind class 4 , da sollen sie erst mal hinkommen....

---------

yes the fighters fight buildings, if they reach class4 .....
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tha bunch
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 Post Posted: Mon Feb 11, 2002 4:58 pm    Post subject:
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a only fighter fleet is easy trapped by ... one mosquito... and after that all commando-fighters are gone...
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MelbarKasom
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 Post Posted: Mon Feb 11, 2002 7:40 pm    Post subject:
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a "only fighter" fleet is a very plain but effective method if you know your enemy exactly. You can destroy all buildings if there is no fleet at the planet and you can easily destroy class 2 or 3 ships if there are no class 1 ships in the enemy fleet.

But there are many tactics to prevent such a attack from beeing successful.

It's not a bug, it's a feature
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untouchable
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 Post Posted: Thu Feb 14, 2002 6:00 pm    Post subject:
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Think so too...
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Hobbit
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 Post Posted: Mon Feb 18, 2002 7:13 pm    Post subject:
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I'm sorry, I didn't read the manual as well as you did...
It's a nice feature!

Bye

The Hobbit
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Bilerator
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 Post Posted: Sat Mar 02, 2002 8:14 pm    Post subject:
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the battle enginge is just the best feature of this game

hmm... why can't 4500 fighters fight against other ships when ONE fighter has fought against them ? anormal
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Hobbit
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 Post Posted: Sat Mar 02, 2002 8:16 pm    Post subject:
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It's only for the complex tactics and strategies of SpaceTrace which only peace knows.

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Hobbit
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 Post Posted: Sat Mar 02, 2002 8:32 pm    Post subject:
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but it's not complex when you use 4500 fighters, although it's a good tactic to use only class 1 ships
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admin
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 Post Posted: Sun Mar 03, 2002 12:44 pm    Post subject:
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you have to imagine, that your 4 classes are arranged into 4 clowds of ships.

when they aproach to the enemy fleets, they don't know what they are awaiting in the battle.

then the whole 4500 fighters are confronted with only 1 fighter of the enemy, and they are too far away from the other classes, that are fighting, to be arranged in a new formation in the same battle
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peace of love
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 Post Posted: Wed Jul 17, 2002 1:02 pm    Post subject:
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this game makes heroes:

just one fighter can prevent 4500 fighters from attacking the higher classes.

this different classes system is a very very good idea as this is the reason for different strategies..

if it were not like this why on earth (or s.w. else in space) i should build a higher class ship - to be shot by lousy 4500 fighter??
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mariomanx
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 Post Posted: Sat Oct 26, 2002 8:56 pm    Post subject:
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i think this feature is very nice. this can create a number of strategies. im sorry, this is off topic but, why is everyone typing in german? or french?
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Lord Philemon
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 Post Posted: Sun Oct 27, 2002 9:08 pm    Post subject:
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Untouchable talked German because he was too lazy to talk English. But I don't see any French in here...
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SirTaz
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 Post Posted: Mon Oct 28, 2002 4:44 pm    Post subject:
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maybe its time to add a web site with a translater on it the game so our german ,french and english speeking players can use so we all can under stand whats being said
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DaBlackMoB
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 Post Posted: Mon Oct 28, 2002 5:23 pm    Post subject:
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i used this translator:

http://world.altavista.com/?url=http://spacetrace.org&doit=done&lp=de_en&tt=url&urltext=

to translate the first post. here the result:


Thus watches out times, it can be which I nen mistake in reasoning Mach however I believe rather not. We take I build ne fleet times on only out e.g.. 4500 more fighter + commando more fighter + mothership exists. Commando more fighter all following fightern double attack power and in the case of good would give comes it than first and all ships wars the double Angrifsspower. I would have now 9000 points of attack only by class1. If this is possible, one can forget any tactics in this play! Sorry which I into German geschriebn has, but that had now times fast raus!

and now i translate back to german (with the same translator):

Paßt so aus Zeiten, es kann sein auf, welchem ich Fehler in der Argumentation Mach nen, jedoch, das ich eher nicht glaube. Wir nehmen mich errichten Ne Flottezeiten auf nur heraus z.B.. 4500 mehr Kämpfer + Kommando mehr Kämpfer + Mutterschiff bestehen. Kommando mehr Kämpfer alle folgende fightern doppelte Angriff Energie und im Fall von gutem würde kommt es geben, als zuerst und alles Kriege das doppelte Angrifsspower versendet. Ich würde jetzt 9000 Punkte des Angriffs nur durch class1 haben. Wenn dieses möglich ist, kann man alle mögliche Taktiken in diesem Spiel vergessen! Traurig, die I in deutsches geschriebn hat, aber das hatte Zeit festsetzt jetzt des schnellen raus!







0

[ This Message was edited by: DaBlackMoB on 2002-10-28 17:26 ]
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Lord Philemon
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 Post Posted: Mon Oct 28, 2002 5:35 pm    Post subject:
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The correct translation is:
Quote:
Okay, please listen. Maybe my thoughts are wrong but I don't think so. If I'd build a fleet containing 4500 fighter + commando fighter + mothership the commando fighter would in the best case double the firepower of all other fighters. That would mean I have 9000 attack points only using class 1! If this is possible, you can forget all tactics in the game! Sorry that I wrote this in German but I just had to tell it quickly...


Not sure if it is absolutely correct, though.
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BladeTech
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 Post Posted: Wed Feb 12, 2003 7:11 pm    Post subject:

anyways, back on subject... =) well what exactly can stop an all fighter fleet from working. i normally dont have a class one so my fleet is normally totally thrshed by these fleets and i want to learn about counterfleets besides from having just one class one ship to stop the whole battle. please answer =) thanx
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