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evasor
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tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Feb 16, 2003 7:57 pm    Post subject: evasor
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evasor (class 2 ship)

just like the retreat figther, this ship selfdestructs but also ends the class 2 battle (caution! self destruction!)

attack/life: 0/10
manpower: 60

researchtime: 1 d
buildingtime: 15 h


e-ray-technology
needed research:
advanced tactics

battle details:self destructs!
battlemessage: "evasor explodes and instructs the retreat of class 2"
(battle engine syntax: sd,evasor explodes and instructs the retreat of class 2,n)
ends the actual class battle
(battle engine syntax: retreat)
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Manyac
1st Lieutenant
1st Lieutenant


Joined: 03 Dec 2002
Posts: 47

 Post Posted: Mon Feb 17, 2003 8:48 am    Post subject:
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I myself had trouble to fight an enemy fleet with 25 evasors
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Commander Cody
Captain
Captain


Joined: 16 Feb 2003
Posts: 136

 Post Posted: Mon Feb 17, 2003 8:55 am    Post subject:
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gee 25, I have encountered 15 and I thought that was rather a lot.
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spacetrace
Board Admin
Board Admin


Joined: 24 Dec 2001
Posts: 1624

 Post Posted: Mon Feb 17, 2003 8:56 am    Post subject:
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attack them with sabotage fighters or apollos

(i am thinking of balancing them even better...)
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man_mod
Board Admin
Board Admin


Joined: 25 Mar 2005
Posts: 6

 Post Posted: Sat Mar 26, 2005 12:15 am    Post subject:

The Evasor can be used to your advantage in a number of ways.

Though you will sacrifice a 60 point loss, the evasor (when activated) ends the class 2 battle immediatly and thus saves your Class 2 to fight the next battle.
The evasor can also be used effectively to block your opponents from bombarding your Class 3 or 4 with destructive class 1 or 2 ships.
Can be a useful weapon and frustrating (for your enemy) to keep a few of these at home to protect your base.


The Evasor is best countered by attacking it indirectly, i.e; attacking it from another class with such ships as the Sabotage fighter (class 1) or the Apollo Cruiser (class 3)
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