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this vote will decide about the future of this invention: |
this can be added to the game |
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25% |
[ 2 ] |
it needs some changes but it is a good invention |
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12% |
[ 1 ] |
i will post the needed changes here |
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12% |
[ 1 ] |
no good try another one |
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50% |
[ 4 ] |
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Total Votes : 8 |
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Author |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Nov 18, 2004 8:54 am Post subject: |
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defense satelite (class 1 ship)
this satelite orbits your planet and shooting at the enemy if it arives on you planet the defense satelite can not move so it always stay´s at the base (it is always defending) and it is imume to units like the com troopers becaus it cannot leave the planet.
attack/life: 550/550
manpower: 5
researchtime: 1 d
buildingtime: 12 h
needed research:
improved targeting
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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Thu Nov 18, 2004 6:07 pm Post subject: |
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Since it is class 1 it will only stop class one ships. In fact it will only destroy one class one. I can see it might be useful if you are attacked by a lot of cruisers, but otherwise it is a bit pointless. 5 mp is too little anyway. If you want defence the you should have looked after you're array.
_________________ Cleanse, Purge, Kill! |
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doomstar Vice Admiral


Joined: 06 May 2004 Posts: 408
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Posted: Fri Nov 19, 2004 6:43 am Post subject: |
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A class1 ship should have at most 10 lp.
In the case you are trying to protect yourself from enemy attack with massive class1, consider producing a lot of class1, or producing ship that is deadly against class1 (Interceptor, Spectre, Combat Reconstructor, Minor Recontructor). |
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