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Bug with time


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doomstar
Vice Admiral
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Joined: 06 May 2004
Posts: 408

 Post Posted: Wed Jun 30, 2004 9:43 pm    Post subject:
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I am wondering is anybody able to explain to me the time bug? I have 2 fleets attacking, and I turn the 2nd fleets away at 40 seconds before the I reach the base, but for some reason, the battle just happen.

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Hivemind
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Joined: 14 Jun 2004
Posts: 7

 Post Posted: Wed Jun 30, 2004 11:24 pm    Post subject:
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Same happend to me 2 days ago (guess why my attack on you was so stupid), some weeks ago, some month ago...
It´s a feature! :razz:

[ This Message was edited by: Hivemind on 2004-07-01 00:39 ]
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Thu Jul 01, 2004 12:25 am    Post subject:
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it can happen, that the time shifts a few seconds, but usually it doesent
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doomstar
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Joined: 06 May 2004
Posts: 408

 Post Posted: Thu Jul 01, 2004 5:47 am    Post subject:
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I have no problem with a couple of seconds, but I have a problem with 40 seconds because my 1st fleet should have attack and my 2nd should have turn back.

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Space Ghost
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Joined: 27 Apr 2004
Posts: 80

 Post Posted: Thu Jul 01, 2004 6:10 am    Post subject:
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Anything under 2 minutes can be dicey.

I have had similar problems with incomings, wanted to rearrange my base fleets at the last minute, but was too late even though I thought I had about 90 seconds.
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spacetrace
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Joined: 24 Dec 2001
Posts: 1624

 Post Posted: Thu Jul 01, 2004 10:58 am    Post subject:
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time keeps on slipping



must be something with the chronoton nebula
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BladeTech
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Joined: 10 Feb 2003
Posts: 1591

 Post Posted: Thu Jul 01, 2004 3:22 pm    Post subject:

or the gaviton pulsur



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