View previous topic :: View next topic |
this vote will decide about the future of this invention: |
this can be added to the game |
|
20% |
[ 2 ] |
it needs some changes but it is a good invention |
|
20% |
[ 2 ] |
i will post the needed changes here |
|
10% |
[ 1 ] |
no good try another one |
|
50% |
[ 5 ] |
|
Total Votes : 10 |
|
Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
|
Posted: Fri Jun 11, 2004 9:26 am Post subject: |
|
|
commado cordova carrier (class 4 ship)
this carrier holds marrines which can board a class 4 ship and destroy it compleatly stoping emeny fleet movement
attack/life: 0/800
manpower: 360
researchtime: 1 d
buildingtime: 18 h
technology: mycilloids, humans, nanites
needed research:
dark tactics
battle details:
multiplies AP and LP by 0/0 of 4 in the enemy fleet in class the marrines destroyed the offending vessel but some ships are immune against destruction
(battle engine syntax: destroy,enemy,4,the marrines destroyed the offending vessel)
|
|
Back to top » |
|
|
garron Captain
Joined: 05 May 2004 Posts: 97 Location: The Great Void
|
Posted: Fri Jun 11, 2004 9:34 am Post subject: |
|
|
W T F
will this destroy a mothership class? anyone knows whta that battle syntax means?
nice name though but shame on the syntax
_________________
You are Hopelessly Outmached Surrender
Your Vessels and Prepare for boarding!
[ This Message was edited by: garron on 2004-06-11 10:36 ]
[ This Message was edited by: garron on 2004-06-11 10:37 ] |
|
Back to top » |
|
|
Weylyn Admiral
Joined: 19 Jan 2004 Posts: 691 Location: The Netherlands
|
Posted: Fri Jun 11, 2004 3:20 pm Post subject: |
|
|
USELESS! This will just get the game stuck, no fun in having your fleets stranded all over the place.
_________________ Join the army, meet interesting people, kill them.
WoC-leader |
|
Back to top » |
|
|
darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
|
Posted: Fri Jun 11, 2004 4:15 pm Post subject: |
|
|
Not useless
Just imagine it against the... Doomstar
_________________ The Spam Master of the Spam Alliance |
|
Back to top » |
|
|
Weylyn Admiral
Joined: 19 Jan 2004 Posts: 691 Location: The Netherlands
|
Posted: Fri Jun 11, 2004 5:50 pm Post subject: |
|
|
just imagine it against the...anything. That's the problem, you would not be able to attack anymore.
_________________ Join the army, meet interesting people, kill them.
WoC-leader |
|
Back to top » |
|
|
steven1982 Admiral
Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
|
Posted: Fri Jun 11, 2004 6:33 pm Post subject: |
|
|
Try a mantis
_________________
|
|
Back to top » |
|
|
steven1982 Admiral
Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
|
Posted: Fri Jun 11, 2004 6:37 pm Post subject: |
|
|
Anyway against doomstar it has no use, unless you fly alone with that ship, otherwise, a single mothership is allready enough to kill a doomstar
And the mantis allready kills class 4.
So i see no extra function this ships brings to the game, i'm sorry but it is rather useless.
Greets
_________________
|
|
Back to top » |
|
|
blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
|
Posted: Fri Jun 11, 2004 8:37 pm Post subject: |
|
|
Lol it can even detroy one building, but wats the point really, 140pts for attacking a building. Don't like it
_________________ From the deepest depths of the Galaxy, a new
power is born.
Trained assassins ....Who strike down all who
oppose.
MASTERHUNTERS
~Blackmagic of Shadowball~
The Leader of the Best Alliance EVER!!! |
|
Back to top » |
|
|
darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
|
Posted: Fri Jun 18, 2004 2:46 pm Post subject: |
|
|
Quote: |
On 2004-06-11 19:37, steven1982 wrote:
Anyway against doomstar it has no use, unless you fly alone with that ship, otherwise, a single mothership is allready enough to kill a doomstar
And the mantis allready kills class 4.
So i see no extra function this ships brings to the game, i'm sorry but it is rather useless.
Greets
|
I never make double post...
_________________ The Spam Master of the Spam Alliance |
|
Back to top » |
|
|
doomstar Vice Admiral
Joined: 06 May 2004 Posts: 408
|
Posted: Fri Jun 18, 2004 5:22 pm Post subject: |
|
|
@Weylyn, agree with you completely. With the ship in play, everybody will need a fleet with 2 motherships to prevent from being stranded in the enemy base.
Horrible.
|
|
Back to top » |
|
|
JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
|
Posted: Tue Jun 22, 2004 6:47 am Post subject: |
|
|
Quote: |
On 2004-06-11 21:37, blackmagic wrote:
Lol it can even detroy one building, but wats the point really, 140pts for attacking a building. Don't like it
|
shipyard and research center have a trigger_0_destroy, so only TWG and DA can be destroyed.
|
|
Back to top » |
|
|
JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
|
Posted: Tue Jun 22, 2004 7:01 am Post subject: |
|
|
Quote: |
On 2004-06-11 19:37, steven1982 wrote:
Anyway against doomstar it has no use, unless you fly alone with that ship, otherwise, a single mothership is allready enough to kill a doomstar
And the mantis allready kills class 4.
So i see no extra function this ships brings to the game, i'm sorry but it is rather useless.
Greets
|
A mantis works differently because it also kills your class 4. But we have already got the timeslipper.
@doomstar, I think that is the whole purpose of the ship. And you should not post replies like: "Oh this ship will make my current fleet setup more vulnerable or perhaps useless".
@weylyn and doomstar, if you thoguht a bit more you should have thought about the core drivers which can easily remove the need of 2 motherships. But it has a chance of 1 at (1 + x) (x is the number of core drivers) that you fly back with warp 1
|
|
Back to top » |
|
|
BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
|
Posted: Tue Jun 22, 2004 3:48 pm Post subject: |
|
|
lol thatz true but i still think this ship is pretty uncool. i mean it can take out a class4 for only that much mp? and if everyone has their class4s taken out everywhere, that'd get really annoying, doncha think? i mean i guess it has its advantages but it still not a great invention |
|
Back to top » |
|
|
JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
|
Posted: Tue Jun 22, 2004 4:07 pm Post subject: |
|
|
No I don't like this ship, just wanted to point out that it is not so impossible as everyone think
|
|
Back to top » |
|
|
doomstar Vice Admiral
Joined: 06 May 2004 Posts: 408
|
Posted: Tue Jun 22, 2004 9:16 pm Post subject: |
|
|
@Jam, I never said ,"Oh the ship will make my current fleet setup more vulnerable or perhaps useless". What I said was the ship will cause the game to be static (which I believe everybody want to avoid) and in agreement with Weylyn.
As for the idea of Core Driver, that is alright (in my opinion, a little bit impractical). At warp 1 will cause you hours to return to your base from your nearest neighbor. I might as well use a deconstructor. At least that way I have my mp back a lot faster than using Core Driver.
|
|
Back to top » |
|
|
BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
|
Posted: Wed Jun 23, 2004 4:02 pm Post subject: |
|
|
yea thatz true. the core driver is sorta unpractical b/c of its extreme slowness |
|
Back to top » |
|
|
|