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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Sat May 22, 2004 11:32 pm Post subject: |
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habitat sphere (class 1 ship)
catch me if you can ...
attack/life: 1000/1000
manpower: 850
speed: warp 20
(can only establish a warpfield for itself)
researchtime: 90 d
buildingtime: 90 d
traveller-technology
needed research:
shipyard
battle details:
1. fights until it is shot
(battle engine syntax: beserk)
2. fights
(battle engine syntax: f)
3. battle engine syntax: trigger_0_destroy@
4. battle engine syntax: trigger_0_multiply@
[ This Message was edited by: admin on 2004-07-01 12:23 ] |
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Lord Lou Commander
Joined: 11 May 2004 Posts: 76
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Posted: Sat May 22, 2004 11:32 pm Post subject: |
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THIS IS IT!
_________________ Protector of Weak, and Defender of Small.
...and I will strike down with great vengance and furious anger those who attempt to poison and destroy my brotherin, and u will now my name is the Lord, when I lay my vengance upon you! |
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Liderant 1st Rear Admiral
Joined: 26 Aug 2003 Posts: 273 Location: Venezuela
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Posted: Sun May 23, 2004 12:58 am Post subject: |
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ok, thanx Lou!
i think that i forgot that there exists a manual |
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doomstar Vice Admiral
Joined: 06 May 2004 Posts: 408
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Posted: Sun May 23, 2004 5:26 am Post subject: |
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A small but powerful ship.
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Thu Jul 01, 2004 11:23 am Post subject: |
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is this ok?
"trigger_0_multiply" |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jul 01, 2004 3:19 pm Post subject: |
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what does that do?
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Sun Jul 04, 2004 2:31 am Post subject: |
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Quote: |
On 2004-07-01 12:23, admin wrote:
is this ok?
"trigger_0_multiply"
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Cannot be detroyed, so bye Spectre
Cannot be modified, soe bye Cyclops and Interceptor and Nano Bomber
The Only 1 i can think that destroy it, is Kamikaze...
_________________ The Spam Master of the Spam Alliance |
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jellez 1st Lieutenant
Joined: 13 Jun 2004 Posts: 34 Location: Holland die kampioen word
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Posted: Sun Jul 04, 2004 1:37 pm Post subject: |
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what do this do
_________________ if you wana be te best you have to beat the best i wait for you in the arena |
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mackman Vice Admiral
Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Sun Jul 04, 2004 8:47 pm Post subject: |
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Quote: |
On 2004-07-04 03:31, darklim wrote:
Quote: |
On 2004-07-01 12:23, admin wrote:
is this ok?
"trigger_0_multiply"
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Cannot be detroyed, so bye Spectre
Cannot be modified, soe bye Cyclops and Interceptor and Nano Bomber
The Only 1 i can think that destroy it, is Kamikaze...
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What about penguins or alot of fighters that should work also.
_________________ SBR A former -TO- empire member. |
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Zamprano Lieutenant Commander
Joined: 07 Mar 2003 Posts: 68 Location: Caracas, Venezuela
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Posted: Sun Jul 04, 2004 9:44 pm Post subject: |
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they would work, but you'll need plenty of them, 'cause that ship shoots like a machinegun!
_________________ If something could go wrong, It will go wro |
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Dutchbatter Admiral
Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Mon Jul 05, 2004 10:16 am Post subject: |
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You need 1001 fighters to kill it in all cases. Penguins less, about 251.
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mackman Vice Admiral
Joined: 15 Jan 2003 Posts: 597 Location: Orlando, Florida
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Posted: Mon Jul 05, 2004 12:34 pm Post subject: |
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Thanks for the tip
_________________ SBR A former -TO- empire member. |
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Mon Jul 05, 2004 3:48 pm Post subject: |
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If you are human you can use bonty hunters
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Mon Jul 05, 2004 4:37 pm Post subject: |
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so dreadnoughts and cyclopses no longer work?
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KEPcH Vice Admiral
Joined: 14 Jul 2003 Posts: 487
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Posted: Mon Jul 05, 2004 10:04 pm Post subject: |
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Dreads should still work if you have 6 of them, and if you're ready to lose 1100 points... |
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Dutchbatter Admiral
Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Tue Jul 06, 2004 7:45 pm Post subject: |
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No idea if the cyclops works, didn't try it.
Why you not try it bladetech and report it in forum, not a good idea?
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jul 08, 2004 4:30 pm Post subject: |
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sorry but i can't build cyclopses. but i know that someone killed it once before with one. or maybe it was a dread. but that coulda been before this ship was modified.
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fleetleader Captain
Joined: 11 Sep 2004 Posts: 139 Location: U.S.A
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Posted: Mon Oct 11, 2004 1:01 am Post subject: |
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I blew it apart with 1000 fighters
but i lost 112 points
_________________ Trogdor the first Elite |
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O-siris Admiral
Joined: 11 Aug 2005 Posts: 803
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Posted: Sat Aug 13, 2005 9:29 am Post subject: |
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all you need is one fighter, a bountyhunter and a lot of luck the fihter shoots and damages the ship and then the bountyhunter destroyes the hole ship because the bountyhunter destroyes one ship that already is damged |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sun Aug 28, 2005 4:32 am Post subject: |
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u cant kill it with 1 or 10 dreads, the same with cylops.
So i dont get the bounty hounter syntax. Does blast means destroy? or can the bounty hunter really kill this?
Just 2 fighters and 2 bountyhunters and its dead
If u use 2 emp fighter u can jam it, but can u then destroy it with cyclops?
If i use plagueships?i know nanoviruses wont hit this, but would the nanoviruses be ON the fleet? |
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