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this vote will decide about the future of this invention: |
this can be added to the game |
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23% |
[ 3 ] |
it needs some changes but it is a good invention |
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30% |
[ 4 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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46% |
[ 6 ] |
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Total Votes : 13 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Apr 01, 2004 11:16 pm Post subject: |
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farsight probe
this probe magnifies the scanradius of any probe by 1 sector
scanradius: 1
speed: warp 5
researchtime: 1 d
needed research:
final exploration
battle details:
battle engine syntax:
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adamx17 2nd Rear Admiral
Joined: 12 Mar 2003 Posts: 160
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Posted: Fri Apr 02, 2004 1:43 am Post subject: |
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There are 3 votes for "no good try another". I would like to know why you people think it isn't suitable for the game.
[ This Message was edited by: adamx17 on 2004-04-02 02:44 ] |
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Grayback 1st Lieutenant
Joined: 27 Nov 2003 Posts: 35 Location: Canada
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Posted: Fri Apr 02, 2004 2:12 am Post subject: |
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there really isnt any use for this, 1 sector really isnt that much and there are really no chances that there will be anything 1 sector farther than what the original probe can already detect. I say its useless but thats just me |
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adamx17 2nd Rear Admiral
Joined: 12 Mar 2003 Posts: 160
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Posted: Fri Apr 02, 2004 2:40 am Post subject: |
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It could be changed to 2 or 3 maybe, but any more than that would make some probes too powerful. |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Fri Apr 02, 2004 3:52 am Post subject: |
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1, 2 or 3 sectors is ok. 1 sector is a lot, if grayback dont want to believe it, it is his problem, i think we don't need it, coz that is too much work for the page, i mean is a big midification...and i can't understand how that would work? can you explain me more, i mean you need spend another probe for expand only one... for that make another probe that does the same, and send to anothers coords.
BTW I didnt vote yet |
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adamx17 2nd Rear Admiral
Joined: 12 Mar 2003 Posts: 160
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Posted: Fri Apr 02, 2004 5:10 am Post subject: |
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It would modify the scanradius of any probe in the coordinate that the farsight probe resides in by (1, 2 or 3) sectors. This would have several uses such as with a deep scan, if you had incomings it would give you extra time to know what is coming. This is the primary use that I can think of for this. There are other uses such as extending the view of an investigation probe without having to wait the long time of a deep scan. You could send two farsights to that sector and increase the range of the investigation probe to 12, 14 or 16 depending on how much it would modify probes scanradius. |
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mdellis 1st Rear Admiral
Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Fri Apr 02, 2004 9:11 am Post subject: |
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i agree with adamx17, 1 sector is a little to small to really be worth it. if u wana extend the range of a deep scan probe, wait 4 10hrs to build a 2nd 1, and deploy that a little further out. u get much better range of detection by just being patient. i think it would b more worthwhile if we cud maintain more than 3 probes, or if the scan radius was increaced by 2 or 3. course, it might make some probes, ie decloaking, too powerful with long range. perhaps it can be +3 sectors but only work with sum probes???
_________________ Cleanse, Purge, Kill! |
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Apr 03, 2004 3:14 am Post subject: |
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admx->u said so..and now i think is powerfull, because the wide range scan probe wont be usefull, think about 1 investigation probe and 3 of these.
5 time faster, and with the same scandrius, even three,(15 sectors vs 17) i think this only has to work with DSP and 2 sector max |
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