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Major Reconstructor...


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untouchable
Captain
Captain


Joined: 16 Jan 2002
Posts: 146

 Post Posted: Mon May 20, 2002 7:22 pm    Post subject:
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The manual says:

Quote:
after one reconstruction commando only the reconstructor hull remains that can be recycled in the home base.


Though the reconstructor didn't take its turn and therefore didn't reconstructit was transformed into the reconstructor hull! Is it a bug or am I a n00b?



2002-05-19 12:27:03
your fleet 3 fights against the base from

yours: 20 ships
class 1:
1 fighter (1/1)
class 2:
10 destroyers (10/10)
class 3:
6 ***** (0/100)
1 minor reconstructor (0/100)
class 4:
1 major reconstructor (0/150)
1 mothership (0/1000)

--------------------------------------------------------------------------------
enemy: 3054 ships
class 1:
2870 fighters (1/1)
class 2:
184 destroyers (10/10)
class 4:
buildings:
1 research center (0/3500)
1 shipyard (0/3500)

--------------------------------------------------------------------------------
your class 1 vs enemy class 1:


1 fighter vs 1 fighter






1 fighter vs 1 fighter




Losses:
You :
1 fighter
Enemy :
1 fighter

--------------------------------------------------------------------------------
your class 2 vs enemy class 2:


10 destroyers vs 10 destroyers






10 destroyers vs 10 destroyers




Losses:
You :
10 destroyers
Enemy :
10 destroyers

--------------------------------------------------------------------------------
your class 3 vs enemy class 4:



1 reconstructor reactivates: 10 ships
1 reconstructor reactivates: 1 ship










Losses:
You :
-
Enemy :
-

--------------------------------------------------------------------------------
your class 4 vs enemy class 4:












Losses:
You :
-
Enemy :
-

--------------------------------------------------------------------------------
Summary:
your losses:
-

enemy losses:
class 1:
* fighters
class 2:
10 destroyers




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spacetrace
Board Admin
Board Admin


Joined: 24 Dec 2001
Posts: 1624

 Post Posted: Mon May 20, 2002 8:38 pm    Post subject:
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right, at the time every battle-commando leads to a 'use' of a major reconstructor ( its because the fleet is preparing for battle and the mr activates its gravobionic enforcer, once it is activated, i can't be stopped)

but it is possible that the mycilloids can solve this problem ( they are working on a gravobionic enforcer that can be activated and shut down without this drawback )
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untouchable
Captain
Captain


Joined: 16 Jan 2002
Posts: 146

 Post Posted: Tue May 21, 2002 6:18 am    Post subject:
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Well, please add this to the manual otherwise it doesn't seem logical...
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Hobbit
2nd Rear Admiral
2nd Rear Admiral


Joined: 10 Feb 2002
Posts: 160

 Post Posted: Tue May 21, 2002 8:58 pm    Post subject:
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I think the new function of the MR is quite stupid... although for me it's good bcs I'm not a micciloyd...

Bye

Hobbit
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Bilerator
1st Rear Admiral
1st Rear Admiral


Joined: 10 Jan 2002
Posts: 203
Location: Germany

 Post Posted: Wed May 22, 2002 4:32 pm    Post subject:
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actually, why did you change it ?? Last round 0 % of the top 10 players were mycilloids, why had they to suffer another time ?
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Frederik
2nd Rear Admiral
2nd Rear Admiral


Joined: 10 Jan 2002
Posts: 186

 Post Posted: Wed May 22, 2002 5:21 pm    Post subject:
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Maybe a new ship can be added to the mycelloid's arcenal:
The reconstructing fighter : 1/2
If a hit on this ship does not completely destroys it, the ships automatically repairs the damage. (it actually uses the energie of the enemy fire to reconstruct).
class1, mp = 3
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revenge
2nd Rear Admiral
2nd Rear Admiral


Joined: 28 Feb 2002
Posts: 160

 Post Posted: Thu May 23, 2002 12:33 pm    Post subject:

i think the major reconst. was overpowered by far last round ( i choosed mycilloids this round) , i think it is still kind of good

maybe it should be less expensive or it could be used two or three times...

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