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bug or not?
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BladeTech
Admiral
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Joined: 10 Feb 2003
Posts: 1591

 Post Posted: Mon Feb 24, 2003 11:07 pm    Post subject:
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lol. they do tend to get a bit off topic when they are together in any forum. no offense guys. i'm just saying...=)
BladeTech
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Metody I The Evil
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Joined: 26 Dec 2002
Posts: 1243
Location: Bulgaria

 Post Posted: Tue Feb 25, 2003 12:00 am    Post subject:
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A bug?! A bug he says?!

@##%$$^%$%^%&&$^%$$#!!!!!

/3 hours later and a few beers more/

Spacely,I told you, this was not a BUG, It turned to be a QUESTION, actually ANSWERED by LUIS in the 5th message from where the jokes began...

BTW a QUESTION ANSWERED by LUIS? I really have to download the whole topic

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[ This Message was edited by: Metody I The Evil on 2003-02-25 03:22 ]
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Luis Abhorash
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Joined: 22 Jan 2003
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 Post Posted: Tue Feb 25, 2003 3:26 pm    Post subject:
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Hey what are you saying metody!!!! Let's fight to the off topic I will teach you some *** **** ***** **********************(this was a long one )
when the thing who are talking about is solved we start talking anything more...
we are goods
cya

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SirTaz
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Joined: 07 Jun 2002
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Location: U.S.A in the state of Florida

 Post Posted: Mon Nov 17, 2003 12:33 pm    Post subject:
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@Admin
please look in to the clone labs for it seems there trouble with it this round i researched clone lab to get the exter Mp's and then it was done i thought i would have exter Mp to build a ship but when i went to the production page to build a ship it showed i couldn't build any thing , I fact i have the same number and type of ship i had befor doing clone lab , so i chated with a long time spaceteace friend and player (Misty)and he asked me if i had 1 Mp showing unused and i told him No! all mp shows used so he said recycle a ship so i recycle a destoryer and now it shows 1 Mp unused, and Yes i known clone lab makes ships cost 1 more in Mp to build them but as i said above i have the same type ship i had befor researching clone labs but one less then i did so why didn't i get any exter Mp when i thought i get 10% more Mp of the number of Mp i had befor reseaching clone lab. Any ways can you look into this
Thanks
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We are Bjork
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Joined: 29 Oct 2003
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 Post Posted: Mon Nov 17, 2003 1:00 pm    Post subject:
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I have thought about this Tazzmo.

I think you need to count your ships. It is one extra point for ships. what I mean it, your already existing ships may have used the extra mp already, so recycling one would not help if you have like 1000 fighters or something like that. So count em and see how much mp they are using in total.

You may have used the extra mp already, before you finished the research.



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SirTaz
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 Post Posted: Mon Nov 17, 2003 1:26 pm    Post subject:
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When it first got done (clone lab) i went to the production page and didn't see any Mps to let me build any new ships I did add up my ships and from my account I should have had 243 unused Mp and Yes i recycled 1 destoryer thinking the same thing funny thing is i have the same type of ships i had befor researching clone lab any ways i guess i'll have to deal with it and redo my ships stats to get the 1 exter ship i was wanting from the clone labs exter Mp's i thought i get from doing it my Core Driver

base from xvfg
11 9 1 3
XXX/XXX/XX
(xvfg)

fleet 1 from xvfg
1 1 51 1
XXX/XXX/XX
(xvfg)
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SirTaz
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 Post Posted: Mon Nov 17, 2003 7:36 pm    Post subject:
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Below is a message i got back from a very experienced player of the spacetace Game and that has researched clone lap befor and is has been a top ten player of the game many rounds..

""so if you have a total manpower below 5200 in the first line of your production screen there certainly is a bug...

""but if you have more than 5200mp everything seems to be allright...

From what he has told me then i'm back to thinking its a bug. for in my HQ it shows over the 5200 Mp..

but in my production page it shows way under the 5200 Mp

so Admin can can you tell me if this is right or wrong?
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SirTaz
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 Post Posted: Tue Nov 18, 2003 12:13 am    Post subject:
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@Admin
please look into this clone lab trouble i'm have please! for i can't rebuild my fleet as i had it after a battle i had

Thanks
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admin
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 Post Posted: Tue Nov 18, 2003 4:49 pm    Post subject:
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we will check ....
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admin
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 Post Posted: Tue Nov 18, 2003 5:36 pm    Post subject:
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it should be fixed by now

and the probes screen will get some seconds more soon
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SirTaz
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 Post Posted: Tue Nov 18, 2003 5:44 pm    Post subject:
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18.11 15:36 From:Administrator of SpaceTrace
Subject:Re:
the extra manpower are from your already existing ships, before you finished the clonelabs.
is the prob solved now?

No Admin this prob doesn't seem to be solved Yet!

Befor clone lab
base from xvfg
12 10 52 4
xxx/xxx/xx
(xvfg)

after clone lab
base from xvfg
2 4 39 4
xxx/xxx/xx
(xvfg)
I have less ships now then befor and i still have the same amount of MP as i did befor i researched clone lab's

From Production page : you have 4985 of your 4985 manpower in use.
From HQ page 5484 of your people are working for your space industry

4985 X 10% Mp for clone labs = 498 extar should have made the new Mp after clone lab 5483

If you can't fits the prob with clone lab then please just delite it from my inventions already made list so i can go back to what i had befor this trouble started

Thank You Taz
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admin
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 Post Posted: Tue Nov 18, 2003 6:31 pm    Post subject:
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in fact, there really was a bug
but it is fixed now
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SirTaz
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Location: U.S.A in the state of Florida

 Post Posted: Tue Nov 18, 2003 6:38 pm    Post subject:

Thank You very much Admin for fiting the prob. for now i have the Mp back in my production page
Taz

you have 4985 of your 5483 manpower in use.
498 are currently free
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