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mycilloid reconstructor
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SpaceTrace Forum Forum Index » Impossible inventions » mycilloid reconstructor
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 3 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
16%
 16%  [ 1 ]
no good try another one
33%
 33%  [ 2 ]
Total Votes : 6

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Fri Jul 25, 2003 1:39 pm    Post subject:
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mycilloid reconstructor (class 4 ship)

recontruct 1 class 1, 2 class 2, 11 class 3, 2 class 4


attack/life: 0/1000
manpower: 304

researchtime: 1 d 12 h
buildingtime: 10 h


mycilloid-technology
needed research:
gravobionics

battle details:fights
(battle engine syntax: f)
reconstructs 1 ship of any ship-type in your fleet in class 1 (technical LP +2 to ships that have less than 1 LP)
(battle engine syntax: reconst,self,1,1,all,2)
reconstructs 2 ships of any ship-type in your fleet in class 2 (technical LP +10 to ships that have less than 1 LP)
(battle engine syntax: reconst,self,2,2,all,10)
reconstructs 11 ships of any ship-type in your fleet in class 3 (technical LP +100 to ships that have less than 1 LP)
(battle engine syntax: reconst,self,11,3,all,100)
reconstructs 2 ships of any ship-type in your fleet in class 4 (technical LP +100 to ships that have less than 1 LP)
(battle engine syntax: reconst,self,2,4,all,100)
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Jack
2nd Lieutenant
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Joined: 28 Jun 2003
Posts: 23

 Post Posted: Fri Jul 25, 2003 1:44 pm    Post subject:
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Try this one (it's the same, but more balanced):

major reconstructor (class 4 ship)
this ship collects scattered pieces of fallen mycelloid ships and reconstructs up to 7 class 3 and 1 class 4 ships. only one major reconstructor can operate.

attack/life: 0/150
manpower: 550

researchtime: 2 d
buildingtime: 17 h


mycilloid-technology
needed research:
gravobionics

battle details:
reconstructs 7 ships of any ship-type in your fleet in class 3 (technical LP +1 to ships that have less than 1 LP)
battlemessage: "reconstructor reactivates in class 3: ... ships"
(battle engine syntax: reconst,self,7,3,all,1,reconstructor reactivates in class 3
reconstructs 1 ship of any ship-type in your fleet in class 4 (technical LP +1 to ships that have less than 1 LP)
battlemessage: "reconstructor reactivates in class 4: ... ships"
(battle engine syntax: reconst,self,1,4,all,1,reconstructor reactivates in class 4
multiplies AP/LP by 0/0 of all major reconstructors in your own fleet in the same class
(battle engine syntax: mod,self,all,this,major reconstructor,*,0,0)
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Bogart
Captain
Captain


Joined: 12 Feb 2003
Posts: 144
Location: Round Three

 Post Posted: Fri Jul 25, 2003 2:46 pm    Post subject:
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Just on another note, has anyone ever had a successful class 4 reconstruction. I cant really invisage any circumstances when it could happen.

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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Fri Jul 25, 2003 4:15 pm    Post subject:
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your class 4 against enemy's class 3

you:
1 major reconstructor reconstructs 1 ship

enemy:
10 cruisers vs 1 mothership
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Bogart
Captain
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Joined: 12 Feb 2003
Posts: 144
Location: Round Three

 Post Posted: Sat Jul 26, 2003 2:34 am    Post subject:
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Hmm thats nice. I assume that occured in the class 4 battle.

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Rubens
Admiral
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Sat Jul 26, 2003 8:29 am    Post subject:
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hey this inevent socks is too powerfull, for what you want reconstructs 2 class4? thats ok for 2 mothership, but if is this then the mp of this ship should be over 700 and 1000. The name socks but this is not the pont for what reconstruct 1 class 1 and class 2? for this we have the minor or the others how the combat. And sorry what i write here but go to my mind if you have a doomstar with a major reconstructor the major reconstrcut this?. i think only reconstrucs 1 class 4 but 11 class 3? is too powerfull, i think 7 or five
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sat Jul 26, 2003 11:59 am    Post subject:
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Is it possible to reconstruct self destructed ships?
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Rubens
Admiral
Admiral


Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Sat Jul 26, 2003 7:01 pm    Post subject:
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i only know if the ship are attacked and recive an attack of more of him lp cant be reconstructed but the doomstar always dont recive attack and if you have a deconstructor this reconstructs the dooom?
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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sat Jul 26, 2003 11:33 pm    Post subject:
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Reconstruct say : LP 0 no LP -1
So i think that don't reconstruct self-destructed ship
Little bit powered but some change...


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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sun Jul 27, 2003 10:19 am    Post subject:
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Quote:


On 2003-07-25 17:15, JaM wrote:
your class 4 against enemy's class 3

you:
1 major reconstructor reconstructs 1 ship

enemy:
10 cruisers vs 1 mothership


This isn't exactly possible, because the major reconstructor get his turn before the mothership is destroyed. So this would be a better one.

your class 4 against enemy's class 3

you:
1 major reconstructor reconstructs 0 ships

enemy:
10 cruisers vs 1 mothership

your class 4 against enemy's class 4

you:
1 major reconstructor reconstructs 1 ship

enemy:

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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Thu Jul 31, 2003 12:48 am    Post subject:

That is true

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