View previous topic :: View next topic |
this vote will decide about the future of this invention: |
this can be added to the game |
|
50% |
[ 3 ] |
it needs some changes but it is a good invention |
|
0% |
[ 0 ] |
i will post the needed changes here |
|
16% |
[ 1 ] |
no good try another one |
|
33% |
[ 2 ] |
|
Total Votes : 6 |
|
Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
|
Posted: Fri Jul 25, 2003 1:39 pm Post subject: |
|
|
mycilloid reconstructor (class 4 ship)
recontruct 1 class 1, 2 class 2, 11 class 3, 2 class 4
attack/life: 0/1000
manpower: 304
researchtime: 1 d 12 h
buildingtime: 10 h
mycilloid-technology
needed research:
gravobionics
battle details:fights
(battle engine syntax: f)
reconstructs 1 ship of any ship-type in your fleet in class 1 (technical LP +2 to ships that have less than 1 LP)
(battle engine syntax: reconst,self,1,1,all,2)
reconstructs 2 ships of any ship-type in your fleet in class 2 (technical LP +10 to ships that have less than 1 LP)
(battle engine syntax: reconst,self,2,2,all,10)
reconstructs 11 ships of any ship-type in your fleet in class 3 (technical LP +100 to ships that have less than 1 LP)
(battle engine syntax: reconst,self,11,3,all,100)
reconstructs 2 ships of any ship-type in your fleet in class 4 (technical LP +100 to ships that have less than 1 LP)
(battle engine syntax: reconst,self,2,4,all,100)
|
|
Back to top » |
|
|
Jack 2nd Lieutenant
Joined: 28 Jun 2003 Posts: 23
|
Posted: Fri Jul 25, 2003 1:44 pm Post subject: |
|
|
Try this one (it's the same, but more balanced):
major reconstructor (class 4 ship)
this ship collects scattered pieces of fallen mycelloid ships and reconstructs up to 7 class 3 and 1 class 4 ships. only one major reconstructor can operate.
attack/life: 0/150
manpower: 550
researchtime: 2 d
buildingtime: 17 h
mycilloid-technology
needed research:
gravobionics
battle details:
reconstructs 7 ships of any ship-type in your fleet in class 3 (technical LP +1 to ships that have less than 1 LP)
battlemessage: "reconstructor reactivates in class 3: ... ships"
(battle engine syntax: reconst,self,7,3,all,1,reconstructor reactivates in class 3
reconstructs 1 ship of any ship-type in your fleet in class 4 (technical LP +1 to ships that have less than 1 LP)
battlemessage: "reconstructor reactivates in class 4: ... ships"
(battle engine syntax: reconst,self,1,4,all,1,reconstructor reactivates in class 4
multiplies AP/LP by 0/0 of all major reconstructors in your own fleet in the same class
(battle engine syntax: mod,self,all,this,major reconstructor,*,0,0) |
|
Back to top » |
|
|
Bogart Captain
Joined: 12 Feb 2003 Posts: 144 Location: Round Three
|
Posted: Fri Jul 25, 2003 2:46 pm Post subject: |
|
|
Just on another note, has anyone ever had a successful class 4 reconstruction. I cant really invisage any circumstances when it could happen.
_________________ Col.(ret.) Bogart. |
|
Back to top » |
|
|
JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
|
Posted: Fri Jul 25, 2003 4:15 pm Post subject: |
|
|
your class 4 against enemy's class 3
you:
1 major reconstructor reconstructs 1 ship
enemy:
10 cruisers vs 1 mothership
|
|
Back to top » |
|
|
Bogart Captain
Joined: 12 Feb 2003 Posts: 144 Location: Round Three
|
Posted: Sat Jul 26, 2003 2:34 am Post subject: |
|
|
Hmm thats nice. I assume that occured in the class 4 battle.
_________________ Col.(ret.) Bogart. |
|
Back to top » |
|
|
Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
|
Posted: Sat Jul 26, 2003 8:29 am Post subject: |
|
|
hey this inevent socks is too powerfull, for what you want reconstructs 2 class4? thats ok for 2 mothership, but if is this then the mp of this ship should be over 700 and 1000. The name socks but this is not the pont for what reconstruct 1 class 1 and class 2? for this we have the minor or the others how the combat. And sorry what i write here but go to my mind if you have a doomstar with a major reconstructor the major reconstrcut this?. i think only reconstrucs 1 class 4 but 11 class 3? is too powerfull, i think 7 or five |
|
Back to top » |
|
|
JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
|
Posted: Sat Jul 26, 2003 11:59 am Post subject: |
|
|
Is it possible to reconstruct self destructed ships?
|
|
Back to top » |
|
|
Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
|
Posted: Sat Jul 26, 2003 7:01 pm Post subject: |
|
|
i only know if the ship are attacked and recive an attack of more of him lp cant be reconstructed but the doomstar always dont recive attack and if you have a deconstructor this reconstructs the dooom? |
|
Back to top » |
|
|
darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
|
Posted: Sat Jul 26, 2003 11:33 pm Post subject: |
|
|
Reconstruct say : LP 0 no LP -1
So i think that don't reconstruct self-destructed ship
Little bit powered but some change...
_________________ The Spam Master of the Spam Alliance |
|
Back to top » |
|
|
JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
|
Posted: Sun Jul 27, 2003 10:19 am Post subject: |
|
|
Quote: |
On 2003-07-25 17:15, JaM wrote:
your class 4 against enemy's class 3
you:
1 major reconstructor reconstructs 1 ship
enemy:
10 cruisers vs 1 mothership
|
This isn't exactly possible, because the major reconstructor get his turn before the mothership is destroyed. So this would be a better one.
your class 4 against enemy's class 3
you:
1 major reconstructor reconstructs 0 ships
enemy:
10 cruisers vs 1 mothership
your class 4 against enemy's class 4
you:
1 major reconstructor reconstructs 1 ship
enemy:
|
|
Back to top » |
|
|
darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
|
Posted: Thu Jul 31, 2003 12:48 am Post subject: |
|
|
That is true
_________________ The Spam Master of the Spam Alliance |
|
Back to top » |
|
|
|