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Mammock
Ensign
Ensign


Joined: 10 Feb 2002
Posts: 7

 Post Posted: Tue Mar 12, 2002 5:54 pm    Post subject:
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maybe a newbee question, but how can i build INTERCEPTORS?
do i need some research for it? please help?

THNX
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Lethal
1st Lieutenant
1st Lieutenant


Joined: 04 Mar 2002
Posts: 39

 Post Posted: Tue Mar 12, 2002 6:13 pm    Post subject:
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There is no possibility to build them!!!!!
Really! Its Just a fake!!!! You can fly as often to this damn planet and loose points as you want, but u wont get it!! (own exp)
Theoretically u shouldn't have sth. in your researchcue und a fleet at this planet and then start the research... that means if your fleet survives that long.
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revenge
2nd Rear Admiral
2nd Rear Admiral


Joined: 28 Feb 2002
Posts: 160

 Post Posted: Tue Mar 12, 2002 6:23 pm    Post subject:
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yeah , thats it.

have your research-center free (there should no research in progress) park your fleet on the planet (there must be something left !)
and start the interceptor research.
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Mammock
Ensign
Ensign


Joined: 10 Feb 2002
Posts: 7

 Post Posted: Tue Mar 12, 2002 7:07 pm    Post subject:
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aehhh....

on which planet?? and what must be left?

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Hobbit
2nd Rear Admiral
2nd Rear Admiral


Joined: 10 Feb 2002
Posts: 160

 Post Posted: Tue Mar 12, 2002 8:13 pm    Post subject:
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On the planet where the interception-technology is located.
It's coordinates are:

464/515/63

But be careful you could try to enter wizard's home that would come to the same reaction.
(@wizard: Shipyard )

Bye

Hobbit
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peace of love
1st Rear Admiral
1st Rear Admiral


Joined: 13 Jan 2002
Posts: 306

 Post Posted: Tue Mar 12, 2002 8:50 pm    Post subject:
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i told the wizard not to besiege the research planet.
he told me that...

... he hasnt the nerves to do that as he has other things to do (i fear it is destroying planets whiches owners left to get the research )

... thinks that everyone who wants it should be able to have it (well thats exactly the directive of dr. merlin he said)

...loves to spread peace in the galaxy and doesnt see the sense in combatting other players

... thinks to send a probe to the planet to participate in the fun everybody seems to have by getting there

with greeting from wizard

peace




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peace of love
1st Rear Admiral
1st Rear Admiral


Joined: 13 Jan 2002
Posts: 306

 Post Posted: Tue Mar 12, 2002 8:55 pm    Post subject:
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by the way: it seems to be more my home

i remember my coords (most wanted in the last round ) were:

peace 464 515 70

(but i think its coincidence that 464/515/63 is that close... )

peace
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Mammock
Ensign
Ensign


Joined: 10 Feb 2002
Posts: 7

 Post Posted: Tue Mar 12, 2002 9:06 pm    Post subject:
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do i have the fleed in defend or in attack mode when i "park" them at that planet? and do i need special ships to get the research?
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revenge
2nd Rear Admiral
2nd Rear Admiral


Joined: 28 Feb 2002
Posts: 160

 Post Posted: Wed Mar 13, 2002 9:39 am    Post subject:
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the attitude is irrelevant, i think, but if you battle against somebody, there must be ships left.
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revenge
2nd Rear Admiral
2nd Rear Admiral


Joined: 28 Feb 2002
Posts: 160

 Post Posted: Wed Mar 13, 2002 9:47 am    Post subject:
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but it seems that planet is besieged by this guys:

fleet 1 from ??? of ???
2523 117 13 1 464/515/63



fleet 1 from ??? of ???
2789 111 11 1 464/515/63
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untouchable
Captain
Captain


Joined: 16 Jan 2002
Posts: 146

 Post Posted: Wed Mar 13, 2002 3:09 pm    Post subject:
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For what is the interceptor actually good???
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revenge
2nd Rear Admiral
2nd Rear Admiral


Joined: 28 Feb 2002
Posts: 160

 Post Posted: Thu Mar 14, 2002 12:17 am    Post subject:
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it kicks some serious ass in class one!


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untouchable
Captain
Captain


Joined: 16 Jan 2002
Posts: 146

 Post Posted: Thu Mar 14, 2002 3:07 pm    Post subject:
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Wow it kicks ass... I've to build it...
Could anybody explain it a little bit better?
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revenge
2nd Rear Admiral
2nd Rear Admiral


Joined: 28 Feb 2002
Posts: 160

 Post Posted: Thu Mar 14, 2002 3:13 pm    Post subject:
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check this:

http://forum.spacetrace.com/viewtopic.php?topic=173&forum=12&8
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capjbadger
1st Lieutenant
1st Lieutenant


Joined: 27 May 2003
Posts: 32

 Post Posted: Wed Jun 18, 2003 11:50 am    Post subject:
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If the AP on this ship is increased by one, would it kill 3 x/1 type one ships? (two from the "special shot" and one from the normal shot)
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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Wed Jun 18, 2003 5:28 pm    Post subject:
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This ship won't have change.
Is balanced.

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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Mon Jul 07, 2003 11:14 am    Post subject:

Quote:

On 2003-06-18 12:50, capjbadger wrote:
If the AP on this ship is increased by one, would it kill 3 x/1 type one ships? (two from the "special shot" and one from the normal shot)


I think it don't because the battlesyntax only says he moderate. So even he had ap he don't have the opportunity to fight because it don't fight in the battlesyntax.

Quote:

battle details:
modifies AP/LP by 0/-1 of 2 ships of any ship-type in the enemy fleet in class 1
battlemessage: "interceptor intercepts ... ships"
(battle engine syntax: mod,enemy,2,1,all,+,0,-1,interceptor intercepts)


But if I'm wrong, please correct me with a battlereport.
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