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dervish
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SpaceTrace Forum Forum Index » Impossible inventions » dervish
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this vote will decide about the future of this invention:
this can be added to the game
85%
 85%  [ 18 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
14%
 14%  [ 3 ]
Total Votes : 21

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed Mar 19, 2003 2:35 am    Post subject:
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dervish (class 1 ship)

a beserk styly mini particle thruster that loses one lp for every shot.


attack/life: 1/10
manpower: 7

researchtime: 1 d
buildingtime: 12 h


mycilloid-technology
needed research:
gravobionics

battle details:fights
(battle engine syntax: f)
fights until it is shot
(battle engine syntax: beserk)
modifies AP/LP by 0/-1 of itself in your own fleet in the same class
(battle engine syntax: mod,self,1,this,itself,+,0,-1)
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Black Lotus
1st Lieutenant
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Joined: 11 Jan 2003
Posts: 40
Location: The Lake

 Post Posted: Wed Mar 19, 2003 9:13 am    Post subject:
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i like it
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noah
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Joined: 12 Mar 2003
Posts: 271
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 Post Posted: Wed Mar 19, 2003 4:08 pm    Post subject:
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yeah its cool. it poses the same threat that particle thruster pose to class 2 it is a really good idea.
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MasterNeil
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Joined: 02 Mar 2003
Posts: 141

 Post Posted: Sun May 04, 2003 3:56 pm    Post subject:
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i agree, it will be able to do some nice damage in its class
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adamx17
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Joined: 12 Mar 2003
Posts: 160

 Post Posted: Tue May 06, 2003 12:48 am    Post subject:
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Yeah this ship can kill up to ten ships, but can die and not get any, 7 is good manpower, I like it.
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wizz
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Joined: 10 Sep 2002
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 Post Posted: Thu May 08, 2003 2:11 am    Post subject:
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no kills just 5 other fighters, so its rubbish. too useless for the price.

but its not only the price - i dont see the point in that ship. whats the idea? whats its purpose? we had a particle thruster allready but it was all boring and confusing..
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BladeTech
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Joined: 10 Feb 2003
Posts: 1591

 Post Posted: Mon May 19, 2003 11:27 pm    Post subject:
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should add more lp in my opinion or else would be useless as wizz said
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blackmagic
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Joined: 12 Feb 2003
Posts: 1157
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 Post Posted: Sat Jun 07, 2003 1:24 am    Post subject:
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yeah he's right. for each shot it shoots it get attacked by a fighter of maybe even a bulkfighter or even yet you end up fighting a mosquito
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BladeTech
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 Post Posted: Sat Jun 07, 2003 1:37 am    Post subject:
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yup
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Zac1
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Joined: 28 May 2003
Posts: 14
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 Post Posted: Sat Jun 07, 2003 6:52 pm    Post subject:
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Its ok I guess

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darklim
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Joined: 15 May 2003
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 Post Posted: Sun Jun 08, 2003 12:21 am    Post subject:
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Really unbalanced.

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Nuclearmin
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Joined: 25 Oct 2002
Posts: 132
Location: Germany

 Post Posted: Sun Jun 08, 2003 12:47 am    Post subject:

More Ships and More Ships... it seems some people are more interested in inventing new useless technology than in playing... try to use the existing ships wise... I think a lot of gaming fun will be lost if we have 1000 ships to build...
I think I dont speak only for myself, when I say that I have most fun in guessing enemys constellations from probe data. This will be impossible with 1000 shiptypes.
Sorry for all inventors, Nuke.
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