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this vote will decide about the future of this invention: |
this can be added to the game |
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66% |
[ 2 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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33% |
[ 1 ] |
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Total Votes : 3 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Mar 20, 2003 8:41 pm Post subject: |
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nemesis (class 3 ship)
nemesis is a powerful ship with 150ap and 200lp, but it¸s real power is in any status¸s afflicted upon it. if the nemesis is jammed then it jams 2 of the enimy ships in its class, if it is obliterated it obliterates 900, effectively all, i hope class 1 2 and 3 ships, if it is destroyed with the kill trigger, then it kills 5 enimy ships in its class, if it is destroyed by the destroy trigger it destroyes 1 enimy ship in its class. if it is destroyed with the destruction trigger it modifies the ap/lp of 5 ships in its class by 4ap and 4 lp.
attack/life: 150/200
manpower: 500
researchtime: 2 d
buildingtime: 1 d
e-ray-technology
needed research:
advanced tactics
battle details:fights
(battle engine syntax: f)
if this ship is jammed it jams 2 ships in the enemy fleet in the class it fights with and you get back the initiative
battlemessage: "all jams ... ships"
(battle engine syntax: trigger_jam@jam,enemy,2,this,all)
trigger_obli it modifies AP and LP by -5000/-5000 of 900 ships of any ship-type in both fleets in class 1;2;3, there are no known ships and buildings that survive this effect.
(battle engine syntax: trigger_obli@obliterate,both,900,1;2;3,all)
trigger_kill it modifies AP and LP by -5000/-5000 of 5 ships of any ship-type in the enemy fleet in the same class but some ships and buildings are immune against this effect
(battle engine syntax: trigger_kill@kill,enemy,5,this,all)
trigger_destroy it multiplies AP and LP by 0/0 of 1 ship of any ship-type in the enemy fleet in the same class but some ships are immune against destruction
(battle engine syntax: trigger_destroy@destroy,enemy,1,this,all)
if this ship gets destroyed it modifies AP/LP by +4/+4 of 5 ships of any ship-type in your own fleet in the same class
(battle engine syntax: trigger_destruction@mod,self,5,this,all,+,4,4)
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