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  Topic: cant register correctly
vyor

Replies: 6
Views: 14161

PostForum: Bug Reports   Posted: Thu Aug 09, 2012 1:51 am   Subject: cant register correctly
I pressed submit
  Topic: cant register correctly
vyor

Replies: 6
Views: 14161

PostForum: Bug Reports   Posted: Mon Aug 06, 2012 3:17 pm   Subject: cant register correctly
Its most assuredly a bug, I did everything that I was supposed to do, the only thing that remained the same was the email address.
  Topic: cant register correctly
vyor

Replies: 6
Views: 14161

PostForum: Bug Reports   Posted: Fri Aug 03, 2012 4:11 pm   Subject: cant register correctly
I change the name, I change the race, but every time I register I come up as human with the same name every time...
  Topic: Help needed-pictures/models for my First Person Shooter
vyor

Replies: 2
Views: 13861

PostForum: Off topic   Posted: Fri Jul 27, 2012 1:16 am   Subject: Help needed-pictures/models for my First Person Shooter
lol, no, as cool as that would be. Its more of a race with long gangly bodies. Think of them looking like the slender man but less creepy, if that makes any sense...



edit 1:course, there not ma ...
  Topic: Help needed-pictures/models for my First Person Shooter
vyor

Replies: 2
Views: 13861

PostForum: Off topic   Posted: Wed Jul 25, 2012 2:45 am   Subject: Help needed-pictures/models for my First Person Shooter
hello all

Sorry about the sudden hiatus, I just got really into FPSs, but then I realized how many bad ones are out there. So, I have decided to make my own. Right now I am working on level design ...
  Topic: New Syntax
vyor

Replies: 11
Views: 17029

PostForum: Suggestions   Posted: Sun Apr 08, 2012 6:06 pm   Subject: New Syntax
I like it
  Topic: difficulty with re-evoing
vyor

Replies: 5
Views: 11186

PostForum: Suggestions   Posted: Wed Apr 04, 2012 2:22 pm   Subject: difficulty with re-evoing
he did
  Topic: Confused About "Mod" Syntax
vyor

Replies: 3
Views: 10143

PostForum: Newbie Help   Posted: Wed Apr 04, 2012 2:21 pm   Subject: Confused About "Mod" Syntax
if your still wondering about the syntaxes you can ask me, senor, buzzy, or realy anyone who's in NS or storch
  Topic: bug????
vyor

Replies: 3
Views: 27756

PostForum: Battle reports   Posted: Sun Apr 01, 2012 3:12 am   Subject: bug????
the cyclops(es?) they deal 1 damage too 1000 class 1 ships, he has 5, ergo, 5 damage to every class 1 in your fleet.
  Topic: future era idea
vyor

Replies: 1
Views: 8470

PostForum: Suggestions   Posted: Mon Mar 26, 2012 5:36 pm   Subject: future era idea
How about a specail era where the Dominion of the Travalers starts attacking poeple at will. But there aposphate speres are fighting the other branches of the travelers. In order too win we(the playe ...
  Topic: rine
vyor

Replies: 3
Views: 10471

PostForum: All existing Technologies   Posted: Sun Mar 25, 2012 7:11 pm   Subject: rine
mre man power? it can prety easily be taken out by a hammer and a destroyer. Or you can use an appolo. It takes very little MP too take it out. It also only hits slightly harder then an eagle so you n ...
  Topic: English Text Revisions
vyor

Replies: 12
Views: 18658

PostForum: accepted Suggetions   Posted: Sat Mar 24, 2012 6:10 pm   Subject: English Text Revisions
holy mother of god


You could make a book on that stuff!!!!!!!
  Topic: rine
vyor

Replies: 3
Views: 10471

PostForum: All existing Technologies   Posted: Sat Mar 24, 2012 5:56 pm   Subject: rine
so, how is it?
  Topic: power multiplier
vyor

Replies: 2
Views: 10828

PostForum: New Technology Inventions   Posted: Fri Mar 23, 2012 8:00 pm   Subject: power multiplier
with all the new inventions out recently, I thought I might bring this back too life.




*edit* Its supossed too have a mod trigger on it
  Topic: for next era:
vyor

Replies: 4
Views: 10477

PostForum: Suggestions   Posted: Thu Mar 22, 2012 9:22 pm   Subject: for next era:
I like style 2 because it allows for less conflict. I also don't like too have a dedicated fleet slot too protect a colony that I just have for crono pods.
  Topic: for next era:
vyor

Replies: 4
Views: 10477

PostForum: Suggestions   Posted: Wed Mar 21, 2012 6:06 pm   Subject: for next era:
I like the second one. Many of us don't like having to put a lot of resources into a colony too defend it. Just my two cents.
  Topic: that thing with the penguins
vyor

Replies: 8
Views: 13914

PostForum: Suggestions   Posted: Wed Mar 21, 2012 6:01 pm   Subject: that thing with the penguins
why not
  Topic: ship descriptions
vyor

Replies: 11
Views: 15509

PostForum: Suggestions   Posted: Mon Mar 19, 2012 6:32 pm   Subject: ship descriptions
ill take the evaporator and shockwave cruser.
  Topic: holo-generator v2.0
vyor

Replies: 15
Views: 23764

PostForum: Suggestions   Posted: Mon Mar 19, 2012 3:48 pm   Subject: holo-generator v2.0
nah, wouldnt work as intended. This has a very narrow use. You dont want the opponenthave more class 1 if its a penguin fleet.
  Topic: JG 472 Störche VS. NS
vyor

Replies: 37
Views: 79953

PostForum: The weekly explorer   Posted: Sun Mar 18, 2012 9:02 pm   Subject: JG 472 Störche VS. NS
next time we shall cash your flag at 100%(20%)
 
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