Author |
Message |
Topic: Change nickname directly when logging on |
panzerfaust
Replies: 4
Views: 17024
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Forum: IRC Posted: Mon Apr 10, 2006 10:23 am Subject: Change nickname directly when logging on |
Thanks a lot, i'd would have installed mirc and so, but my father thinks its all spyware, so he would have just thrown it off. Thanks anyway. |
Topic: Change nickname directly when logging on |
panzerfaust
Replies: 4
Views: 17024
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Forum: IRC Posted: Sun Apr 09, 2006 1:16 pm Subject: Change nickname directly when logging on |
When you log on to irc, you always start with your ingame name, but i have another name I always use on irc; and i'd like to have it to appear as soon as i go on irc, instead of having to change it fi ... |
Topic: prime thunder mkii |
panzerfaust
Replies: 4
Views: 7097
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Forum: New Technology Inventions Posted: Sun Apr 09, 2006 12:53 pm Subject: prime thunder mkii |
It could also need another name, prime thunder mkii doesn't sound very nanite too me. The attack points could indeed be lower, it exceeds the fire power of a war cruiser.
And just off mark, i think ... |
Topic: hyper mothership invention |
panzerfaust
Replies: 58
Views: 52632
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Forum: old topics Posted: Mon May 31, 2004 11:31 am Subject: hyper mothership invention |
I think its a good ship, but in my opinion i think there shouldn't be all to much choice in the class 4. If there comes a new class 4, it should be revolutionary. But it has my vote, can be useful for ... |
Topic: lawyer ship |
panzerfaust
Replies: 10
Views: 8437
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Forum: New Technology Inventions Posted: Thu May 27, 2004 3:40 pm Subject: lawyer ship |
Stop the stupid inventions and give the word to those who have real stuff, i have one and it will be on soon, and it will be no stupid prosecutor ship.
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Topic: computer-battleleader |
panzerfaust
Replies: 6
Views: 6877
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Forum: New Technology Inventions Posted: Wed May 26, 2004 3:49 pm Subject: computer-battleleader |
Because of all the manpower, i think it shouldn't be warp 2 but 5, makes it more standard, if not applied then this ship will never make a chance.
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Topic: Wormhole planets! |
panzerfaust
Replies: 19
Views: 22592
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Forum: Suggestions Posted: Wed May 26, 2004 3:46 pm Subject: Wormhole planets! |
Yes, i agree with Kardinal, much violence!!!!! Do it, so i destroy lots of innocent newbie fleets.
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Topic: pretty girl from down the lane |
panzerfaust
Replies: 37
Views: 32412
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Forum: New Technology Inventions Posted: Wed May 26, 2004 3:19 pm Subject: pretty girl from down the lane |
Hey, kame send me her adress and MSN, and if possible some more pictures. I saw her first, she's mine!!!!!!!!! You should place the ship on one of those pre-warp planets, so i can kidnap her, hehehe.
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Topic: KIngs of chaos |
panzerfaust
Replies: 6
Views: 9812
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Forum: Off topic Posted: Tue May 25, 2004 6:45 pm Subject: KIngs of chaos |
I've played kings of chaos and it ***, do not interfere with your spamming on this game |
Topic: heavy cruiser |
panzerfaust
Replies: 22
Views: 24987
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Forum: All existing Technologies Posted: Sun May 23, 2004 5:19 pm Subject: heavy cruiser |
Sorry for the spelling mistakes: generatot should be generator, and damaged should be damage.
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Topic: heavy cruiser |
panzerfaust
Replies: 22
Views: 24987
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Forum: All existing Technologies Posted: Sun May 23, 2004 5:18 pm Subject: heavy cruiser |
i think its a sort of replica of the warcruiser, but it suits fine if you ask me. But if it gets hit by a fighter, will it lose 100 points+1point of the actual effect of the fighter? Plus there should ... |
Topic: rogue fighter |
panzerfaust
Replies: 7
Views: 6556
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Forum: New Technology Inventions Posted: Sun May 23, 2004 11:29 am Subject: rogue fighter |
Its a good idea, but i would like it if it had the same usage as a hammer, you can only create one to let it stay in your fleets. All others will be destroyed.
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Topic: Trans-Warp planets |
panzerfaust
Replies: 17
Views: 14320
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Forum: Suggestions Posted: Fri May 21, 2004 7:00 pm Subject: Trans-Warp planets |
Some want to use it for tresspassing some borders, but when some players arrive there at the same time, there will be a war, and that ain't so good. I think there should stand who is using it or somet ... |
Topic: WoC (Warriors of Comedy) |
panzerfaust
Replies: 61
Views: 36775
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Forum: General Discussion Posted: Fri May 21, 2004 11:52 am Subject: WoC (Warriors of Comedy) |
Damn, this is shot, Weylyn and Gorthmog of Species are both friends of mine, now i don't know on which side i have to stand.
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Topic: tactical flagship |
panzerfaust
Replies: 11
Views: 9964
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Forum: New Technology Inventions Posted: Thu May 20, 2004 9:36 am Subject: tactical flagship |
I never heard of a class 5. Is this a mistake? Anyway, i ay manpower 1900, not 2500, you also have to be able to have a good fleet with that ship.
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Topic: balrog wants you |
panzerfaust
Replies: 0
Views: 3402
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Forum: Discussion and Recruitment Posted: Thu May 20, 2004 6:54 am Subject: balrog wants you |
Balrogs are up and going. But we need some more people, noobs are wellcome, but all recruits most have a score that doesn't go below -100. We are a social alliance, so we don't work like individuals, ... |
Topic: the nasadrian... |
panzerfaust
Replies: 7
Views: 6748
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Forum: New Technology Inventions Posted: Mon May 10, 2004 6:38 pm Subject: the nasadrian... |
First and for all to much manpower, second you have to be extreme lucky to let this ship destroy something worth while. You can better build a doomstar, which is more effective in many ways
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Topic: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS |
panzerfaust
Replies: 78
Views: 67211
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Forum: Suggestions Posted: Mon May 10, 2004 5:40 pm Subject: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS |
That is true indeed, cuz most players just want to have fun in this game, and no complex system, anyway, forget my idea, i prefer to hold it for my own alliance, afterall it is just a game, and those ... |
Topic: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS |
panzerfaust
Replies: 78
Views: 67211
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Forum: Suggestions Posted: Sun May 09, 2004 4:15 pm Subject: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS |
Yes, but in my alliance, everybody is equal to get enough protection and suggest things, besides with my alliance structure, everybody has its place, and with a good communication with every member, t ... |
Topic: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS |
panzerfaust
Replies: 78
Views: 67211
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Forum: Suggestions Posted: Sun May 09, 2004 12:19 pm Subject: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS |
At stage 2 there stands battle councilor and CoW have to discuss matters once in a while, i forgot to add the generals with it, sorry
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