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  Topic: Change nickname directly when logging on
panzerfaust

Replies: 4
Views: 13264

PostForum: IRC   Posted: Mon Apr 10, 2006 10:23 am   Subject: Change nickname directly when logging on
Thanks a lot, i'd would have installed mirc and so, but my father thinks its all spyware, so he would have just thrown it off. Thanks anyway.
  Topic: Change nickname directly when logging on
panzerfaust

Replies: 4
Views: 13264

PostForum: IRC   Posted: Sun Apr 09, 2006 1:16 pm   Subject: Change nickname directly when logging on
When you log on to irc, you always start with your ingame name, but i have another name I always use on irc; and i'd like to have it to appear as soon as i go on irc, instead of having to change it fi ...
  Topic: prime thunder mkii
panzerfaust

Replies: 4
Views: 5415

PostForum: New Technology Inventions   Posted: Sun Apr 09, 2006 12:53 pm   Subject: prime thunder mkii
It could also need another name, prime thunder mkii doesn't sound very nanite too me. The attack points could indeed be lower, it exceeds the fire power of a war cruiser.

And just off mark, i think ...
  Topic: hyper mothership invention
panzerfaust

Replies: 58
Views: 43511

PostForum: old topics   Posted: Mon May 31, 2004 11:31 am   Subject: hyper mothership invention
I think its a good ship, but in my opinion i think there shouldn't be all to much choice in the class 4. If there comes a new class 4, it should be revolutionary. But it has my vote, can be useful for ...
  Topic: lawyer ship
panzerfaust

Replies: 10
Views: 6702

PostForum: New Technology Inventions   Posted: Thu May 27, 2004 3:40 pm   Subject: lawyer ship
Stop the stupid inventions and give the word to those who have real stuff, i have one and it will be on soon, and it will be no stupid prosecutor ship.
  Topic: computer-battleleader
panzerfaust

Replies: 6
Views: 5437

PostForum: New Technology Inventions   Posted: Wed May 26, 2004 3:49 pm   Subject: computer-battleleader
Because of all the manpower, i think it shouldn't be warp 2 but 5, makes it more standard, if not applied then this ship will never make a chance.
  Topic: Wormhole planets!
panzerfaust

Replies: 19
Views: 17405

PostForum: Suggestions   Posted: Wed May 26, 2004 3:46 pm   Subject: Wormhole planets!
Yes, i agree with Kardinal, much violence!!!!! Do it, so i destroy lots of innocent newbie fleets.
  Topic: pretty girl from down the lane
panzerfaust

Replies: 37
Views: 24270

PostForum: New Technology Inventions   Posted: Wed May 26, 2004 3:19 pm   Subject: pretty girl from down the lane
Hey, kame send me her adress and MSN, and if possible some more pictures. I saw her first, she's mine!!!!!!!!! You should place the ship on one of those pre-warp planets, so i can kidnap her, hehehe.
  Topic: KIngs of chaos
panzerfaust

Replies: 6
Views: 7681

PostForum: Off topic   Posted: Tue May 25, 2004 6:45 pm   Subject: KIngs of chaos
I've played kings of chaos and it ***, do not interfere with your spamming on this game
  Topic: heavy cruiser
panzerfaust

Replies: 22
Views: 20132

PostForum: All existing Technologies   Posted: Sun May 23, 2004 5:19 pm   Subject: heavy cruiser
Sorry for the spelling mistakes: generatot should be generator, and damaged should be damage.
  Topic: heavy cruiser
panzerfaust

Replies: 22
Views: 20132

PostForum: All existing Technologies   Posted: Sun May 23, 2004 5:18 pm   Subject: heavy cruiser
i think its a sort of replica of the warcruiser, but it suits fine if you ask me. But if it gets hit by a fighter, will it lose 100 points+1point of the actual effect of the fighter? Plus there should ...
  Topic: rogue fighter
panzerfaust

Replies: 7
Views: 5154

PostForum: New Technology Inventions   Posted: Sun May 23, 2004 11:29 am   Subject: rogue fighter
Its a good idea, but i would like it if it had the same usage as a hammer, you can only create one to let it stay in your fleets. All others will be destroyed.
  Topic: Trans-Warp planets
panzerfaust

Replies: 17
Views: 10968

PostForum: Suggestions   Posted: Fri May 21, 2004 7:00 pm   Subject: Trans-Warp planets
Some want to use it for tresspassing some borders, but when some players arrive there at the same time, there will be a war, and that ain't so good. I think there should stand who is using it or somet ...
  Topic: WoC (Warriors of Comedy)
panzerfaust

Replies: 61
Views: 27967

PostForum: General Discussion   Posted: Fri May 21, 2004 11:52 am   Subject: WoC (Warriors of Comedy)
Damn, this is shot, Weylyn and Gorthmog of Species are both friends of mine, now i don't know on which side i have to stand.
  Topic: tactical flagship
panzerfaust

Replies: 11
Views: 7079

PostForum: New Technology Inventions   Posted: Thu May 20, 2004 9:36 am   Subject: tactical flagship
I never heard of a class 5. Is this a mistake? Anyway, i ay manpower 1900, not 2500, you also have to be able to have a good fleet with that ship.
  Topic: balrog wants you
panzerfaust

Replies: 0
Views: 2736

PostForum: Discussion and Recruitment   Posted: Thu May 20, 2004 6:54 am   Subject: balrog wants you
Balrogs are up and going. But we need some more people, noobs are wellcome, but all recruits most have a score that doesn't go below -100. We are a social alliance, so we don't work like individuals, ...
  Topic: the nasadrian...
panzerfaust

Replies: 7
Views: 5309

PostForum: New Technology Inventions   Posted: Mon May 10, 2004 6:38 pm   Subject: the nasadrian...
First and for all to much manpower, second you have to be extreme lucky to let this ship destroy something worth while. You can better build a doomstar, which is more effective in many ways
  Topic: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS
panzerfaust

Replies: 78
Views: 55159

PostForum: Suggestions   Posted: Mon May 10, 2004 5:40 pm   Subject: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS
That is true indeed, cuz most players just want to have fun in this game, and no complex system, anyway, forget my idea, i prefer to hold it for my own alliance, afterall it is just a game, and those ...
  Topic: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS
panzerfaust

Replies: 78
Views: 55159

PostForum: Suggestions   Posted: Sun May 09, 2004 4:15 pm   Subject: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS
Yes, but in my alliance, everybody is equal to get enough protection and suggest things, besides with my alliance structure, everybody has its place, and with a good communication with every member, t ...
  Topic: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS
panzerfaust

Replies: 78
Views: 55159

PostForum: Suggestions   Posted: Sun May 09, 2004 12:19 pm   Subject: ALLIANCE DIPLOMACY, IMPROVEMENTS, AND ADDITIONS
At stage 2 there stands battle councilor and CoW have to discuss matters once in a while, i forgot to add the generals with it, sorry
 
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