Author |
Message |
Topic: STCrd |
administrator
Replies: 12
Views: 9849
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Forum: Suggestions Posted: Sat Nov 01, 2003 1:00 am Subject: STCrd |
you are doing very good work jam! i will try this script... and if now one says, he or she uses the script, than you should be proud, because only if some things DONT work, people cry out and write ab ... |
Topic: spacebot got his mind back |
administrator
Replies: 5
Views: 11835
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Forum: IRC Posted: Thu Oct 30, 2003 1:31 pm Subject: spacebot got his mind back |
you have to call him by his name: spacebot |
Topic: spacebot got his mind back |
administrator
Replies: 5
Views: 11835
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Forum: IRC Posted: Thu Oct 30, 2003 11:12 am Subject: spacebot got his mind back |
finally i mangaged to activate spacebots AI again. if you want to talk to him, just join #spacetrace |
Topic: shield generators |
administrator
Replies: 4
Views: 6506
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Forum: Newbie Help Posted: Wed Oct 29, 2003 8:13 pm Subject: shield generators |
as stated in the manual:
tries to generate a shield around one ship in your fleet in the same class it is fighting
battlemessage: "shield generated"
(battle engine syntax: shield,1,shie ... |
Topic: for those who want to know more about euIRC |
administrator
Replies: 0
Views: 7270
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Forum: IRC Posted: Wed Oct 29, 2003 6:12 pm Subject: for those who want to know more about euIRC |
if anyone is interested on more infos about the euIRC (the irc-net we are on) or wants to know how to establish an maintanance an alliance-chat-room should have a look on:
http://www.euirc.net/index. ... |
Topic: mIRC - Cannot Assign requested address?? Help Please! |
administrator
Replies: 4
Views: 11628
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Forum: IRC Posted: Sat Feb 22, 2003 7:56 am Subject: mIRC - Cannot Assign requested address?? Help Please! |
afaik, dalnet is having trouble with their servers because there are much channels with dcc-transfers and they slow down the whole dalnet. so they shut down all their servers and reconfiguring but i d ... |
Topic: Hey Lemba |
administrator
Replies: 7
Views: 13322
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Forum: IRC Posted: Fri Feb 21, 2003 2:07 am Subject: Hey Lemba |
sorry for the kicking, i just configured the script not correctly. but now i did  |
Topic: trading ship |
administrator
Replies: 57
Views: 38692
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Forum: Impossible inventions Posted: Wed Jan 08, 2003 2:30 am Subject: trading ship |
there is no more a limitation to 450 players, we got more traffic. the ground troops will come but we need to implement that feature, so please hold on, because its a lot of programming... the release ... |
Topic: Missing score |
administrator
Replies: 2
Views: 4658
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Forum: Bug Reports Posted: Thu Dec 12, 2002 5:05 am Subject: Missing score |
the score is only for this actual battle. so your overall score is -1400+2209=809 |
Topic: Forum URL |
administrator
Replies: 0
Views: 3818
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Forum: Announcements Posted: Wed Dec 04, 2002 9:25 am Subject: Forum URL |
if forum.spacetrace.org is not available u can now reach it with [url=http://forum.lemba.net]forum.lemba.net |
Topic: ground troops |
administrator
Replies: 19
Views: 16553
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Forum: Suggestions Posted: Fri Nov 22, 2002 12:53 pm Subject: ground troops |
yes, sure |
Topic: destructor |
administrator
Replies: 2
Views: 4267
|
Forum: Impossible inventions Posted: Thu Nov 21, 2002 4:53 pm Subject: destructor |
sorry, but ships like this are impossible.
this would not be good for the game balance - think about it |
Topic: ground troops |
administrator
Replies: 19
Views: 16553
|
Forum: Suggestions Posted: Thu Nov 21, 2002 4:35 pm Subject: ground troops |
exchange means, that u choose one of your own researches you will give away to the attacked player and you can choose, which research you would like to have from him. the research you give away will b ... |
Topic: Top Ten List |
administrator
Replies: 3
Views: 5800
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Forum: General Discussion Posted: Thu Sep 26, 2002 12:39 pm Subject: Top Ten List |
we had this discussion in one of the former rounds: http://forum.spacetrace.org/viewtopic.php?topic=203&forum=12]
and
http://forum.spacetrace.com/viewtopic.php?topic=134&forum=12&9]
[ T ... |
Topic: planets with a battle simulator zone |
administrator
Replies: 28
Views: 23755
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Forum: Suggestions Posted: Wed Sep 18, 2002 9:57 pm Subject: planets with a battle simulator zone |
one solution could be:
u have a kinda "test-center", a screen on which u can pick ships out of all available tecs and let em battle against each other; no flying around, means instant fleet ... |
Topic: The Point (Black Hole) |
administrator
Replies: 4
Views: 5957
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Forum: Newbie Help Posted: Wed Sep 18, 2002 9:52 pm Subject: The Point (Black Hole) |
yes, the thousand points are splitted between all member if there is an alliance at the black hole. if it`s one single player that is not in an alliane, that player gets the points.
actually there ... |
Topic: how the battle engine works |
administrator
Replies: 40
Views: 39268
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Forum: Suggestions Posted: Sun Aug 25, 2002 1:30 pm Subject: how the battle engine works |
you are right, you must invent the projectile first, also with attack- and LP.
(that`s why it is so complicated for us to calculate a manpower automatically with the "calc" button) |
Topic: ships & races... |
administrator
Replies: 11
Views: 9342
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Forum: Suggestions Posted: Fri Aug 02, 2002 1:49 pm Subject: ships & races... |
we will think about more differences between the races. maybe there will be only ONE shared ship-type in each class. class 1: fighter, class 2: destroyer, class 3: cruiser, class 4: mothership. all ot ... |
Topic: Pulldown menu? |
administrator
Replies: 27
Views: 21619
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Forum: Suggestions Posted: Wed Jun 26, 2002 11:22 pm Subject: Pulldown menu? |
exactly  |
Topic: Admin Ships |
administrator
Replies: 34
Views: 19727
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Forum: General Discussion Posted: Mon Jun 17, 2002 1:26 pm Subject: Admin Ships |
indeed, the travelers are a very mystical race  |
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