Author |
Message |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
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Forum: old topics Posted: Sat Jun 15, 2002 5:21 am Subject: New Ship/Probe Types. |
the CRISPER.
I would think any planet that could send ships into space for distant exploration could provide for a home world defencive system too, the CRISPER is the answer to that.
It would ki ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Sat Jun 15, 2002 5:14 am Subject: New Ship/Probe Types. |
What if the SPECTER were a Class 2 ship instead? then it would justify a larger man power. or possibly a class 3 ship. kinda like a smaller black hole ship from the class 4.
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Topic: game extensions |
RJSm1th
Replies: 32
Views: 47927
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Forum: General Discussion Posted: Sun Jun 09, 2002 10:10 pm Subject: game extensions |
Scripts, great this makes no sence to me sorry, I dont know how to create scripts nor how to use them (I think)are there any sample scripts made already and are instructions included on how to link th ... |
Topic: Vacation Mode |
RJSm1th
Replies: 29
Views: 40443
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Forum: Suggestions Posted: Sun Jun 09, 2002 9:59 pm Subject: Vacation Mode |
Yes, but lost points would reduce abuse of the tool. I also agree that a long research time is needless as I noted earlier I would not have been able to use it on my prior experiance of emergancy lea ... |
Topic: Vacation Mode |
RJSm1th
Replies: 29
Views: 40443
|
Forum: Suggestions Posted: Sun Jun 09, 2002 9:04 pm Subject: Vacation Mode |
I don't think people will abuse it if it cost 1500 points to use it each time. this would also allow for knocking down those idelers that like to build some fast points and then do nothing for a long ... |
Topic: PrinceBugsey |
RJSm1th
Replies: 1
Views: 4733
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Forum: Off topic Posted: Sun Jun 09, 2002 1:37 am Subject: PrinceBugsey |
Ah ha. I get it finally... The reason for the name BUGsey... You love to needle folks (BUG People) and generally be a nucance...
So I was a bit slow figuring it out, sorry.
And a Prince as y ... |
Topic: Vacation Mode |
RJSm1th
Replies: 29
Views: 40443
|
Forum: Suggestions Posted: Sat Jun 08, 2002 10:08 pm Subject: Vacation Mode |
A reacent multi-deaths in the family had my wife, kids and I traveling out of country in only 3 days notice. If I were playing this game at that time I may not have been able to deploy a Vacation dev ... |
Topic: Vacation Mode |
RJSm1th
Replies: 29
Views: 40443
|
Forum: Suggestions Posted: Sat Jun 08, 2002 9:59 pm Subject: Vacation Mode |
http://manual.spacetrace.org/ship.php?lang=de&&noborder=1&ship_id=85&name=cloaking%20sphere
for this "Cloaking Sphear" why the long research time? I see 15 min for research ... |
Topic: Moving Ships |
RJSm1th
Replies: 15
Views: 18036
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Forum: old topics Posted: Sat Jun 08, 2002 8:59 pm Subject: Moving Ships |
I too have changed comp of a fleet inflight and yes I have sometimes encountered the same issue of error. sometimes waiting a few min and try again and it works suspect a server timing issue. server ... |
Topic: fleets and motherships |
RJSm1th
Replies: 13
Views: 17939
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Forum: Suggestions Posted: Mon Jun 03, 2002 6:52 pm Subject: fleets and motherships |
Here, here. I agree, I have been cought out by this little issue myself. The fleet tender took the fleet to the area of the target nicely and I had thought to split off with the core jumper and the b ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Mon Jun 03, 2002 6:41 pm Subject: New Ship/Probe Types. |
The Crisper, I like it. However I think it should be a satalite controle center and should maintain a defencive orbit of satalites. Durring the first weeks of a players game it could provide 500 1/1 ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Sun Jun 02, 2002 6:02 am Subject: New Ship/Probe Types. |
Clone Fighter (Nanite)
the Clone fighter enters battle as a 1/2 fighter if it survives battle it will split into 2 Clone fighters 1/2 for the next battle not to excede the max MP's.
attack/life: 1 ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Sun Jun 02, 2002 3:31 am Subject: New Ship/Probe Types. |
New Ship type:
Collective Fighter
Single use fighter. This fighter will do one of 2 things it will,
1) Engage in combat as a 1/1 fighter (after combat as a fighter it self destructs)
2) Assy ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Sat Jun 01, 2002 10:34 pm Subject: New Ship/Probe Types. |
evolving, jamming, clone, steal (pirate) morph, eject other ships or projectiles, modifying waves, ...
as to using this as our frame work, many of them are racial specific and would defete the pou ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Sat Jun 01, 2002 9:59 pm Subject: New Ship/Probe Types. |
Mil ships cause damage.
yes but how many geeps are needed to destroy that BA? with a ship with over several hunderad LP's and each "geep" inflicting only 1 point each you would need lots of ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Fri May 31, 2002 11:33 pm Subject: New Ship/Probe Types. |
2. a probe that exceeds all lifepoints of the alliance has unpredictable consequences don't you think so?
My error, I ment to say the points for each ship in the fleet would be raised by one (1) ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Fri May 31, 2002 11:02 pm Subject: New Ship/Probe Types. |
do newbies need help?
Possibly but a better configuration of the classes may help more.
All military ships should be able to deliver damage of 1 or better. (at warp 1 or even 3 X speed of sound ... |
Topic: Fleet Movement |
RJSm1th
Replies: 7
Views: 12243
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Forum: Newbie Help Posted: Fri May 31, 2002 3:02 am Subject: Fleet Movement |
New thought.
This is mostly for the Admin but your opinions count for a lot as well.
ITEM 1:
what if all class 4 ships could move self at warp 1 or better for jump ships, And some additional sh ... |
Topic: Fleet Movement |
RJSm1th
Replies: 7
Views: 12243
|
Forum: Newbie Help Posted: Sun May 26, 2002 7:24 pm Subject: Fleet Movement |
I am attempting to calculate the best way to spend my points for a fleet, and one of the configurations would include 2 Jump ships of differing speeds.
My Question is this at what speed would the ... |
Topic: New Ship/Probe Types. |
RJSm1th
Replies: 52
Views: 54060
|
Forum: old topics Posted: Sun May 26, 2002 2:14 am Subject: New Ship/Probe Types. |
New Ship type:
ECM Fighter
Single purpose fighter. ECM (Electronic Counter Measures) Fighter is intended to raise the LP of all Class 1 and Class 2 ships by 1 LP. This is achieved by masking som ... |
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