Author |
Message |
Topic: prophesier |
Noname Nevermind
Replies: 5
Views: 4711
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Forum: New Technology Inventions Posted: Wed Apr 14, 2004 3:46 pm Subject: prophesier |
You can use this ship to put free prophet in enemy fleet. I dont want to see someone with normal fleet (5000 mp more or less) + 10 free prophets (or more).
Like I said: NO. |
Topic: prophesier |
Noname Nevermind
Replies: 5
Views: 4711
|
Forum: New Technology Inventions Posted: Tue Apr 13, 2004 4:43 pm Subject: prophesier |
How this ship works:
1. when activate: put prophet in enemy fleet, then sd
2a. prophet get activated in enemy fleet
2b. prophet in enemy fleet got hit -> BIG BOOM in that fleet
(I think it was des ... |
Topic: f-kam9 |
Noname Nevermind
Replies: 5
Views: 6120
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Forum: New Technology Inventions Posted: Sat Apr 03, 2004 8:48 pm Subject: f-kam9 |
err... Weylyn how you will make 1000 of this ship? |
Topic: Ship changes |
Noname Nevermind
Replies: 23
Views: 22107
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Forum: Suggestions Posted: Mon Mar 29, 2004 10:43 pm Subject: Ship changes |
I think I know what Rubens wanted to say.
The only way sporator will not get activated is when its in 1st place in your fleet and enemy shots first.
(This is true for ships fighting only 1 target at ... |
Topic: new ship bug, and a standard bug |
Noname Nevermind
Replies: 7
Views: 9368
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Forum: Bug Reports Posted: Wed Mar 24, 2004 9:03 am Subject: new ship bug, and a standard bug |
Ive seen Stalker wrote same thing as I, only on other topic.
Oh, and doomstar, fleet tender has 1 line in battle syntax for each fleet and class, there is no ;. |
Topic: new ship bug, and a standard bug |
Noname Nevermind
Replies: 7
Views: 9368
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Forum: Bug Reports Posted: Wed Mar 24, 2004 8:45 am Subject: new ship bug, and a standard bug |
I havent seen this anywhere in battle syntax, correct me if Im wrong.
destroy,enemy,1,1;2;3,all,destructs
.....................^^^^^..............
I think there is bug.
And Im sure that this battl ... |
Topic: new ship bug, and a standard bug |
Noname Nevermind
Replies: 7
Views: 9368
|
Forum: Bug Reports Posted: Wed Mar 24, 2004 12:44 am Subject: new ship bug, and a standard bug |
I would check battle syntax of attack down cruiser, maybe there is problem. But you know, Im still newbie.
multiplies AP and LP by 0/0 of 1 ship of any ship-type in the enemy fleet in class 1;2; ... |
Topic: including new ships into the tec tree |
Noname Nevermind
Replies: 36
Views: 27693
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Forum: Suggestions Posted: Sun Mar 21, 2004 1:34 pm Subject: including new ships into the tec tree |
Yeah, dont take mantis from kazuuula
Put it in other place in kazuuula tech tree or change name, but dont take it away, please! |
Topic: what do youu need?... or what do you want? |
Noname Nevermind
Replies: 10
Views: 10339
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Forum: General Discussion Posted: Sat Mar 20, 2004 4:31 pm Subject: what do youu need?... or what do you want? |
here arent more tha 50 peoples who played the last round
There are over 200 active (more or less) players, so new players are in majority.
I havnt played round-style, so I dont know if round-style ... |
Topic: countering apollos and cyclopses |
Noname Nevermind
Replies: 10
Views: 13980
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Forum: Strategy Posted: Thu Mar 18, 2004 3:12 pm Subject: countering apollos and cyclopses |
Hmm... I think you can just jam that fleet when you make 140 (or something) emp-fighters in class 1 (only emp-fighters!)
What you put in other classes its up to you...
At least you can save your ... |
Topic: evaporator (deathadder) to powerfull!! |
Noname Nevermind
Replies: 23
Views: 21690
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Forum: General Discussion Posted: Sun Mar 14, 2004 3:40 pm Subject: evaporator (deathadder) to powerfull!! |
Well... it destroys enemy fleet, but what about when your own ship modifies its AP/LP?
this ship bites anyship that tries to modify its ap/lp.
Ex. your own ship adds/decrease AP or/and LP to ... |
Topic: invisible plague ships |
Noname Nevermind
Replies: 8
Views: 10885
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Forum: Bug Reports Posted: Sat Mar 13, 2004 12:44 am Subject: invisible plague ships |
your fleet 1 fights against fleet 1 from ****
enemy:
******
class 3:
14 cruisers (100/100, 60 MP)
1 c-cannon-platform (10/50, 30 MP)
3 dreadnoughts (200/500, 375 MP)
3 plague ships (50/200, 1 ... |
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