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  Topic: tiger shark
Gorthan

Replies: 8
Views: 11105

PostForum: Impossible inventions   Posted: Sun Nov 24, 2002 4:28 pm   Subject: tiger shark
I think the last revision would make the ship die no matter what in the first battle.
considering if it goes up against class 2-4 of course.
in class one it would only grow by one one fighter vs on ...
  Topic: ghost
Gorthan

Replies: 12
Views: 14790

PostForum: Impossible inventions   Posted: Sun Nov 24, 2002 4:12 pm   Subject: ghost
i think im with limsky on this one. it would be neat to have a single ship cloak instead of the full fleet. but i know that would take a serious code change to get that (from the way it sounds)

b ...
  Topic: ghost
Gorthan

Replies: 12
Views: 14790

PostForum: Impossible inventions   Posted: Sun Nov 24, 2002 4:10 pm   Subject: ghost
i think im with limsky on this one. it would be neat to have a single ship cloak instead of the full fleet. but i know that would take a serious code change to get that (from the way it sounds)

b ...
  Topic: active-transformator
Gorthan

Replies: 3
Views: 6005

PostForum: New Technology Inventions   Posted: Sun Nov 24, 2002 12:04 pm   Subject: active-transformator
@admin...

i like the idea of that type of restart could mak for some truly interesting battle tactics if you could do some thing like that. but of course some ships would have to be redone, and s ...
  Topic: active-transformator
Gorthan

Replies: 3
Views: 6005

PostForum: New Technology Inventions   Posted: Sun Nov 24, 2002 12:02 pm   Subject: active-transformator
i think this would be an excellent technology. of course only if the restart had the optoin to restart all battle...
but, on the other hand, it would also be a good way to replenish your fleet afte ...
  Topic: splinter reactor
Gorthan

Replies: 1
Views: 4543

PostForum: New Technology Inventions   Posted: Sun Nov 24, 2002 11:49 am   Subject: splinter reactor
i thihk this ship would be an interesting addition to a "multiplier" fleet. this with a graze reactor would be a formidable foe in class 2.
  Topic: retaliator
Gorthan

Replies: 8
Views: 11757

PostForum: New Technology Inventions   Posted: Sun Nov 24, 2002 10:28 am   Subject: retaliator
hehehe i forgot one thing about this ship... it can't be effected by itself... hence the trigger_0_obli so it can't mod a different retaliator.
so the nuclear thing wouldn't work. i just tho ...
  Topic: the blockade
Gorthan

Replies: 3
Views: 6299

PostForum: New Technology Inventions   Posted: Wed Nov 20, 2002 2:15 pm   Subject: the blockade
i think the idea behind +11 lp is that if its hit for 10 then it only gets +1 (-10 + +11 = 1) so at end of battle unless you have a ship that destroys class 3 ships... it should have an evolve at th ...
  Topic: retaliator
Gorthan

Replies: 8
Views: 11757

PostForum: New Technology Inventions   Posted: Wed Nov 20, 2002 1:56 pm   Subject: retaliator
i forgot something for starlight...

it is a gamble ship... it may take out some of your own fleet as well as their's.

if you have ever seen a goblin bomb (a goblin with dynamite loaded to the br ...
  Topic: retaliator
Gorthan

Replies: 8
Views: 11757

PostForum: New Technology Inventions   Posted: Wed Nov 20, 2002 1:46 pm   Subject: retaliator
limsky..

you got that right on the nose... but it only effects class one and with a MP change it could be quite balanced. you said 100 ships 100-1000 right so a 10-15 MP would make it right on tar ...
  Topic: retaliator
Gorthan

Replies: 8
Views: 11757

PostForum: New Technology Inventions   Posted: Wed Nov 20, 2002 1:36 pm   Subject: retaliator
Starlight..

aye thats the downfall to this ship... if you have a sporator or any other type of ship in your fleet that mod's the ship then it goes boom.

but i think your right it would be better ...
  Topic: biologic warfare center
Gorthan

Replies: 4
Views: 6922

PostForum: New Technology Inventions   Posted: Mon Nov 11, 2002 6:51 am   Subject: biologic warfare center
I would agree with Captain Starlight... it would make a good defense building for your planet though. sort of a last Gotcha!
 
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