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  Topic: Alliance attack code
Frederik

Replies: 7
Views: 7781

PostForum: Suggestions   Posted: Wed May 07, 2003 8:54 pm   Subject: Alliance attack code
Well, if you are in an alliance where you cannot trust all members, the leader could always put a fake code in there (one that might be used by members which are not informed of the real code).
It is ...
  Topic: larva
Frederik

Replies: 14
Views: 13340

PostForum: Impossible inventions   Posted: Sun May 04, 2003 9:13 pm   Subject: larva
It is indeed very nice to see evolving ships, but the problem is they can be misused easily(especially by the most active players).
e.g. : One could build a large fleet of larva and fight against a ...
  Topic: reset?
Frederik

Replies: 34
Views: 25954

PostForum: Newbie Help   Posted: Sat Apr 19, 2003 8:41 am   Subject: reset?
I don't think you have to worry about the :

your score is -27566
you position is 563

Personally I think it is the score of the person who took the screenshot of the top100 and alliance top. So ...
  Topic: Alliance attack code
Frederik

Replies: 7
Views: 7781

PostForum: Suggestions   Posted: Sun Mar 23, 2003 4:21 am   Subject: Alliance attack code
Is it possible to add a line in the alliance tab which states the attack code as currently defined by the leader? (Maybe a text field that can only be changed by leader and CoW?)

leader:
CoW: ...
  Topic: reconstructing cruiser
Frederik

Replies: 3
Views: 5249

PostForum: New Technology Inventions   Posted: Fri Mar 21, 2003 11:43 am   Subject: reconstructing cruiser
I don't see anything wrong with the description, it just says "after battle, all reconstructing cruisers with lp = 0 repair themselfs"
To my limited knowledge, not all ships do that.. :wink ...
  Topic: sd & score
Frederik

Replies: 2
Views: 4951

PostForum: General Discussion   Posted: Sun Mar 02, 2003 3:01 pm   Subject: sd & score
Yes, you lose score (amount of mp of the ship),
when it selfdestructs (caution! self destruction!).

You do not lose score when it recycles (caution! recycle!).
  Topic: Intelligence centre
Frederik

Replies: 4
Views: 5628

PostForum: General Discussion   Posted: Fri Feb 21, 2003 8:08 am   Subject: Intelligence centre
Hi,

I made the Intelligence Center request.
Did you made a similar request lately, or are you referring to the name?

In any case, I'm sorry if I offended you.
  Topic: Sd
Frederik

Replies: 6
Views: 6369

PostForum: Battle reports   Posted: Mon Feb 17, 2003 3:52 pm   Subject: Sd
I'm no admin, but I'm sure it can't.
  Topic: Was my spectre driver asleep ?
Frederik

Replies: 8
Views: 10144

PostForum: Battle reports   Posted: Fri Feb 14, 2003 11:59 am   Subject: Was my spectre driver asleep ?
You think I am Renard?

Believe me, I am not
There was indeed about 1 chance on 1000 that his spectre was shot before returned fire (when his spectre was the first ship in his class2, the e ...
  Topic: Was my spectre driver asleep ?
Frederik

Replies: 8
Views: 10144

PostForum: Battle reports   Posted: Thu Feb 13, 2003 2:43 pm   Subject: Was my spectre driver asleep ?
You had bad luck, Renard.

Your fleet carried 200 destroyers and the enemy class2 fleet was only 182 ships big. So after 182 of your destroyers fired, all the enemy ships were destroyed and the clas ...
  Topic: War in Iraq
Frederik

Replies: 78
Views: 52354

PostForum: Off topic   Posted: Thu Feb 13, 2003 2:32 pm   Subject: War in Iraq
check this out :

http://www.idleworm.com/nws/2002/11/iraq2.shtml
  Topic: FREE MP FOR ALL!!!
Frederik

Replies: 7
Views: 8172

PostForum: Off topic   Posted: Sat Feb 01, 2003 11:24 am   Subject: FREE MP FOR ALL!!!
Hello, Mr. Lotus
  Topic: Another attack-defense issue
Frederik

Replies: 6
Views: 7194

PostForum: old topics   Posted: Sat Feb 01, 2003 11:23 am   Subject: Another attack-defense issue
I know my first mistake was when I clicked the "defense" button, but forgot to remove the attitude I typed in. Maybe you did the same?
  Topic: FREE MP FOR ALL!!!
Frederik

Replies: 7
Views: 8172

PostForum: Off topic   Posted: Sat Feb 01, 2003 8:00 am   Subject: FREE MP FOR ALL!!!
Oh my God, the farms are starting to post...
  Topic: Bug in Minor Reconstructor?
Frederik

Replies: 4
Views: 6745

PostForum: Battle reports   Posted: Sat Feb 01, 2003 7:45 am   Subject: Bug in Minor Reconstructor?
No, it's no bug, it just didn't became active. (all enemy cruisers were shot before your minor reconstructor could take its turn, and when all enemy ships of a certain class are destroyed, the subbatt ...
  Topic: battle doesn't work!!
Frederik

Replies: 5
Views: 6363

PostForum: Battle reports   Posted: Sat Dec 07, 2002 10:16 am   Subject: battle doesn't work!!
These are the guys that destroyed your class2
They did it in the class1 battle.

6 apollo cruisers destroy 60 ships
1 apollo cruiser destroys 7 ships

So when the class2 battle started, your cl ...
  Topic: spectre
Frederik

Replies: 11
Views: 16281

PostForum: All existing Technologies   Posted: Sat Nov 16, 2002 7:19 pm   Subject: spectre
and who tells you that you dont face kamikazis?
Why would one fear kamikazes if one has a spectre?
If you have an unprotected spectre, ok 50% to loose it, but if the spectre comes with 19 shield gen ...
  Topic: spectre
Frederik

Replies: 11
Views: 16281

PostForum: All existing Technologies   Posted: Sat Nov 16, 2002 1:16 pm   Subject: spectre
--> that was indeed the actual intention of the spectre: to make the standardfightertactic useless.
-> For that purpose the interceptor was invented, which might now also become obsolete.

- ...
  Topic: spectre
Frederik

Replies: 11
Views: 16281

PostForum: All existing Technologies   Posted: Fri Nov 15, 2002 2:55 pm   Subject: spectre
This ships looks very powerfull to me.
They will make class1 fleets obsolete (what's the point in composing a class1 fleet, if all the enemy needs is a spectre?)
If the spectre get's 0/10, it would ...
  Topic: Space Mercenaries Inc.
Frederik

Replies: 202
Views: 128362

PostForum: Discussion and Recruitment   Posted: Fri Nov 01, 2002 11:37 pm   Subject: Space Mercenaries Inc.
I agree with you, but I am not from the opinion that you can change some player's cheating behaviour.
In my opinion the only way to get rid of multies is to discourage it by adding ingame restriction ...
 
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